
========================
=  Mapper 180          =
========================

Example Game:
--------------------------
Crazy Climber (J)


Notes:
---------------------------
This game uses a special input device (the crazy climber controller), so you'll need to emulate that in order
to really test this mapper.


Registers: (*** BUS CONFLICTS ***)
--------------------------

$8000-FFFF:  [.... .PPP]
PRG Reg (16k @ $C000)


PRG Setup:
--------------------------

$8000   $A000   $C000   $E000  
+---------------+---------------+
|     { 0 }     |     $8000     |
+---------------+---------------+


Powerup:
--------------------------
The register will probably contain 0 on cold powerup, but this is not guaranteed. The contents will be unchanged on reboot.