Palworld - Everything you have ever wanted from a Pokemon game

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After some scouting I eventually found a spot with a fuckton of quartz, so I'm now considering dismantling my first base (which is a messy disaster) and moving it there. Problem is, I can't find a conclusive source about what actually happens if you dismantle a base. Some sites say you lose all buildings and materials, other that you get a partial refund, yet another says everything gets transferred. Manually scrapping everything wouldn't be too terrible, but I'd rather avoid that if possible.
 
After some scouting I eventually found a spot with a fuckton of quartz, so I'm now considering dismantling my first base (which is a messy disaster) and moving it there. Problem is, I can't find a conclusive source about what actually happens if you dismantle a base. Some sites say you lose all buildings and materials, other that you get a partial refund, yet another says everything gets transferred. Manually scrapping everything wouldn't be too terrible, but I'd rather avoid that if possible.
You keep all structures not related to the pals. Only those that require work from pals auto demolish themselves, you get back the exact resources used to make it. Have dismantled my first base thrice and I heavily recommend having storage space to put everything away. The only way your base would collapse is if all the foundations/walls holding it up are destroyed.
 
Take this with a grain of salt but it appears that Japanese talent agencies are telling their clients not to bring up Palworld in public or via their social media accounts (ARCHIVE) (Original JPN article). What I find really interesting about this is that said agencies are largely doing it out of consideration for Pokémon's side in the issue and that they don't want to endanger any potential collaborations with the Pokémon IP.
Pokémon company is feeling tad insecure, dev who said "I just combine ideas what people want and I make the game"

Oh boy did he deliver, multiplatform crossplay, open world base building and solid roadmap. PalWorld made millions that will go to development. Nintendo is "investigating" aka grasping at straws to attempt stomp out competition. PalWorld does not use Pokémon assets, they pass the squint test. If Pokémon company decides to sue they're getting millions of haters that put limited Dex twitter mob to shame.

Nintendo only hopes that they could reach those numbers and provide a game without content locked behind DLC.
 
After some scouting I eventually found a spot with a fuckton of quartz, so I'm now considering dismantling my first base (which is a messy disaster) and moving it there. Problem is, I can't find a conclusive source about what actually happens if you dismantle a base. Some sites say you lose all buildings and materials, other that you get a partial refund, yet another says everything gets transferred. Manually scrapping everything wouldn't be too terrible, but I'd rather avoid that if possible.
Do NOT let the base auto-destroy important things like Incubators, I lost the ingredients for one by doing that. Instead, manually destroy everything of value and *then* explode it for the other stuff. You get a full refund for anything destroyed.

Essentially, everything in the “Pal” tab explodes. Everything else stays (I think).
 
What I find really interesting about this is that said agencies are largely doing it out of consideration for Pokémon's side in the issue and that they don't want to endanger any potential collaborations with the Pokémon IP.
If Palworld got a Pokemon collab, holy shit the amount of salt would be glorious.

Aside from the salt, I'd be very interested to see what became of such a thing. It has some potential.
 
If Palworld got a Pokemon collab, holy shit the amount of salt would be glorious.
I believe they were saying the talent agencies want to avoid anything that could endanger collabs with TPC.

However I agree, the salt would be amazing if that were to happen. Even just the salt of a Switch release would be worth a small country.
 
Found a great area for a mining base at 190, -35 just east of the Vaelet boss spawn on top of a mesa. Lots of ore and coal nodes and very difficult for raiders to access.
 
Found a great area for a mining base at 190, -35 just east of the Vaelet boss spawn on top of a mesa. Lots of ore and coal nodes and very difficult for raiders to access.
yep! that's the great third base area. Staffed with digtoise and anubis and a full on production facility. I believe you can see the waterfall and the ice mountain in the distance.
Now I need to find a great place for sulfur that I can move my 2nd base too (behind the desolate church).
Gotta have that gunpowder.
 
Nintendo only hopes that they could reach those numbers and provide a game without content locked behind DLC.
I mean all they’d have to do is release it on multiple consoles and really tap China as a market. Not sure they actually need to do much else honestly. And that would not he hard if they wanted.
 
So I'm definitely going to give this game a shot, but should I buy it now or wait for updates to bring it closer to finished?
Basically is it a complete game that only needs refinement or just the beginnings of one?
 
After some scouting I eventually found a spot with a fuckton of quartz, so I'm now considering dismantling my first base (which is a messy disaster) and moving it there. Problem is, I can't find a conclusive source about what actually happens if you dismantle a base. Some sites say you lose all buildings and materials, other that you get a partial refund, yet another says everything gets transferred. Manually scrapping everything wouldn't be too terrible, but I'd rather avoid that if possible.
I wouldn't bother moving a base just for quartz. It's just not something you need in huge quantities.

Iron and coal, on the other hand...
 
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-210, 248 is where I made my third base. It's a butte with plenty of quartz deposits, trees and a single ore vein. I dedicated it entirely to making cake so it has 3 ranches with 3 Mozzarinas, 3 Beegardes and 3 Chikipis along with two wheat plantations, a mill, two cooking pots each manned by a Suzaku, and a freezer manned by a Jolthog + the mandatory stuff to keep the pals happy and fed. All the cakes are going toward breeding the perfect Beakon.
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At night you need 2 pieces of cold-resistant armor to not freeze to death. I also learned that a manned heater does FUCKING NOTHING to raise the base temperature.
I wouldn't bother moving a base just for quartz. It's just not something you need in huge quantities.

Iron and coal, on the other hand...
One of the previous bases is already on top of both.
So I'm definitely going to give this game a shot, but should I buy it now or wait for updates to bring it closer to finished?
Basically is it a complete game that only needs refinement or just the beginnings of one?
Aside from pvp and some endgame area (the Yggdrasil-like tree you might have seen in some screenshots) it's feature-complete. Legitimately the only thing that's objectively missing is a pause feature in singleplayer. The rest is stuff they can iron out over time, i.e. performance and NPC pathfinding.
 
Well, they're certainly allowed to ask, yes. Valve and Microsoft are similarly allowed to say "lolno."
Oh absolurely. Which is why I said the agencies telling their talents not to talk were being way too cautious. It’s rather obvious Nintendo is not concerned or gives an F.
So I'm definitely going to give this game a shot, but should I buy it now or wait for updates to bring it closer to finished?
Basically is it a complete game that only needs refinement or just the beginnings of one?
They’ve said something like it’s 60-70% done so the latter.
 
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Started on a Bushi breeding programme now. So far got a few with Lucky, Artisan and Swift as well as one with Lucky, Swift and Ferocious for a decent combat choice. Just need to round the base ones out with another good trait like Workaholic and a combat one with Burly Body atop the others perhaps. Then it'll be time for compressing them before moving back to the Anubis breeding to get a perfected collection of them for work too.

Now I need to find a great place for sulfur that I can move my 2nd base too (behind the desolate church).
Gotta have that gunpowder.
It's not great but I plonked my farm site down near a clear patch slightly south of the line between the Fengelope and Boncherry Aqua bosses. There's a sulphur spawn there, though I admit I mostly pop there to mine myself with the aid of a spinning tortoise since the base is my farming/breeding one. Not found a point with multiple sulphur ores yet but since I lucked into a high level crossbow recipe I've avoided a need for gunpowder for now. Location is decent, get lots of Relaxasaurus spawns nearby for Pal Oil too.
 
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Really love the breeding in this game, the results are much less annoying and far more rewarding than breeding for IVs in Pokemon (though you should definitely be able to build higher-tier hatcheries that can hold more eggs or hatch them faster or both [and I do realize this is a setting, but I like playing with defaults]). Seeing +15 Attack or +30 Movement Speed or whatever is infinitely more rewarding than an internal number going up by 1 and rewarding you with 1% more Attack (after breeding your Pokemon for 30+ hours, mind you).

There could definitely be more done to streamline the experience but I'm not sure I'd want total control at any point. Being able to pick and choose traits to put on hatchlings would be ridiculously broken. I do think it'd be nice at some point to have an expensive item that lets you scrub a single trait off of a Pal, since I've had a couple absolutely banger Pals with a single trait bringing the whole thing down.
 
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