- Joined
- Dec 2, 2023
I don't think I've ever used it in Skyrim. Everything not immune to the ragdoll shout would just get thrown off the nearest cliff, and "challenging" fights ie. draugr death overlord or ancient+ dragons would just turn into a quickload fest if they decide to use one of those "fuck your everything here's an untelegraphed instakill" moves.I despise the reworked chillrend in skyrim, the one in Oblivion was a monster of a weapon made for hyper aggressive playing, so good it used as a base for the DLC's Shadowrend and the (unfortunately bugged) Nerveshatter.
In Oblivion Chillrend was actually frustrating because of how early you could get it. That farm quest is so badly designed. The only time you can actually complete it reliably with both sons surviving is at the level 1-4 range and you'll be stuck with a piss weak Chillrend. Beyond that you will get overwhelmed by stronger goblin variants. At 25+ it's a constant stream of warlords.
Unfortunately that's just a base design flaw. Combat in TES is only supposed to exist and function, the game isn't built around it like DS is. Skyrim attempted to fix this by making it more complex (not better) and look where that got us, one gorillion total overhauls that all suck off FromSoft. Worse yet, they do nothing to help, because Skyrim's base combat doesn't even flow properly in Skyrim itself, so it's jank built upon jank.The problem with Elder scrolls combat is that all weapons feel the same, there's virtually no difference between a daedric mace and iron sword, aside of swing speed and damage numbers, and maybe that's why Dark Souls is now considered by many the better medieval rpg that came out that same year.
That's Skyrim. Oblivion is easily the most responsive and while endless scaling does bloat the enemy HP somewhat you shouldn't be really feeling it unless you try to smack them with an unenchanted dagger or something (or use destruction magic like a fool). Hell, even properly trained fists can easily dent everything. I once made a punchy Nord for fun and completed the whole game, with the biggest obstacle being myself, aka the clone you face near the end of SI.Oblivions combat failures is that everything felt so floated and the enemies were sponges.