- Joined
- Apr 11, 2018
To those keeping watch, Pokémon Yellow Legacy got released.
I would rather wait until that hack gets revised, whic happened to Crysta Legacy. Of course, Emerald Legacy would be next.
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The only thing I hate about this are the self-inserts from the team that worked on it. Everything else seems to be reasonable choices.To those keeping watch, Pokémon Yellow Legacy got released.
Man what the fuck is with these retards and their sub-100 level caps in pokemon of all things? When its more of a soft cap than anything to incentivize getting gym badges in the main games, not any kind of power creep prevention mechanic when the same discordnigger retards have no concept game balance and don't care as long as nothing benefits the player.The only thing I hate about this are the self-inserts from the team that worked on it. Everything else seems to be reasonable choices.
Giving this a shot. Playing Hard Mode for that extra challenge. So far it seems cool. First level cap is 12 for Brock's Onix. Using Pikachu, Poliwag, and Beedril because i wanted to test out a bug type to see how much better it is in this gen. Planning on swapping it out for a Pinsir which you can get on the road that's to the right of Cerulean City that leads to the Dark Cave. More and more I'm warming up to Pinsir for whatever reason when before I didn't like him.
Got passed Misty with ease... as soon as Pikachu learned ThunderPunch, he pretty much wrecked the entire Gym, including Starmie, which only took 2 hits to kill.The only thing I hate about this are the self-inserts from the team that worked on it. Everything else seems to be reasonable choices.
Giving this a shot. Playing Hard Mode for that extra challenge. So far it seems cool. First level cap is 12 for Brock's Onix. Using Pikachu, Poliwag, and Beedril because i wanted to test out a bug type to see how much better it is in this gen. Planning on swapping it out for a Pinsir which you can get on the road that's to the right of Cerulean City that leads to the Dark Cave. More and more I'm warming up to Pinsir for whatever reason when before I didn't like him.
120? If you go at it again, prepare for 145 and 195. I won't spoil what those events are, but out of your six mon slots, please spare one for a Tinkaton and prep it with re-learn mushrooms and a mint (if you are obscenely lucky), I swear to God. She'll be essential for 195 and the endgame. I lost at 195 using the team I posted in the screenshot above; replaced Gogoat (they fell off badly last run) with a useless Roserade, Golisopod with a trooper Granbull, and Mamo with last-minute GOAT in Tink.Latest run of Rogue came to an unfortunate end at 120.
ORAS definitely made more use out of the gen 6 mechanics than X/Y did.Just played a little of Colosseum.
No way is it already 20 years old?
(and ORAS is already a decade old)
The last thing they want is fans bitching at the for trying something new with a mainline game, even if that was what they asked for.But I understand this is post-Iwata GAME FREAK I am talking about and that won't happen.
I like ORAS better than X&Y, and better than RS. Too bad the free flight feature is only a thing in ORAS.ORAS definitely made more use out of the gen 6 mechanics than X/Y did.
What are you talking about? It totally made sense that Night Shade was physical.Also speaking of old games, they should've made Dark moves physical and Ghost moves special before Gen 4.
They definitely did the Aeon duo justice and they should have continued with that mechanic in the switch games.I like ORAS better than X&Y, and better than RS. Too bad the free flight feature is only a thing in ORAS.
Also speaking of old games, they should've made Dark moves physical and Ghost moves special before Gen 4.
Nope. In Gen 2 and 3, Dark was special for some reason, and Ghost was physical.Fairly sure Crunch and Bite were always physical moves.
I had not noticed that before and it was also more difficult to get an eevee in RSE as it was a trade only pokemon.Nope. In Gen 2 and 3, Dark was special for some reason, and Ghost was physical.
Strategies which used that was Jolteon with Bite, and Flareon with Shadow Ball.
???Its always annoying that the games will flip flop on whether normal and ghost types could nullify each other's attacks in my experience.
I always thought a the time that Dark dealt with literal darkness, which felt Special to me.Nope. In Gen 2 and 3, Dark was special for some reason, and Ghost was physical.
Strategies which used that was Jolteon with Bite, and Flareon with Shadow Ball.