Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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To those keeping watch, Pokémon Yellow Legacy got released.
The only thing I hate about this are the self-inserts from the team that worked on it. Everything else seems to be reasonable choices.

Giving this a shot. Playing Hard Mode for that extra challenge. So far it seems cool. First level cap is 12 for Brock's Onix. Using Pikachu, Poliwag, and Beedril because i wanted to test out a bug type to see how much better it is in this gen. Planning on swapping it out for a Pinsir which you can get on the road that's to the right of Cerulean City that leads to the Dark Cave. More and more I'm warming up to Pinsir for whatever reason when before I didn't like him.
 
SV has a shared serial code event running as of yesterday, using the code 987W1THSPECS nets you a Flutter Mane based around the one used by the champion of Korea’s Trainer Cup last year. The code lasts until tomorrow so if you want to get it I’d recommend doing so.

The next 7-Star raid event has also been announced, a Fairy Tera Type Primarina will run between May 10th and 12th and a rerun will occur a week later.
 
The only thing I hate about this are the self-inserts from the team that worked on it. Everything else seems to be reasonable choices.

Giving this a shot. Playing Hard Mode for that extra challenge. So far it seems cool. First level cap is 12 for Brock's Onix. Using Pikachu, Poliwag, and Beedril because i wanted to test out a bug type to see how much better it is in this gen. Planning on swapping it out for a Pinsir which you can get on the road that's to the right of Cerulean City that leads to the Dark Cave. More and more I'm warming up to Pinsir for whatever reason when before I didn't like him.
Man what the fuck is with these retards and their sub-100 level caps in pokemon of all things? When its more of a soft cap than anything to incentivize getting gym badges in the main games, not any kind of power creep prevention mechanic when the same discordnigger retards have no concept game balance and don't care as long as nothing benefits the player.
 
The only thing I hate about this are the self-inserts from the team that worked on it. Everything else seems to be reasonable choices.

Giving this a shot. Playing Hard Mode for that extra challenge. So far it seems cool. First level cap is 12 for Brock's Onix. Using Pikachu, Poliwag, and Beedril because i wanted to test out a bug type to see how much better it is in this gen. Planning on swapping it out for a Pinsir which you can get on the road that's to the right of Cerulean City that leads to the Dark Cave. More and more I'm warming up to Pinsir for whatever reason when before I didn't like him.
Got passed Misty with ease... as soon as Pikachu learned ThunderPunch, he pretty much wrecked the entire Gym, including Starmie, which only took 2 hits to kill.

Currently at Vermillion... By the time I got to the route where Diglet's Tunnel is and started fighting the trainers there, all of my Pokemon level capped to 24 (assuming that's the level of Lt. Surge's Raichu). Now I'm training a Farfech'd I caught at the route where the daycare center is because i always wanted one. At least now the S.S. Anne battles won't be COMPLETELY pointless (outside of money rewards anyways)
 
I'm tophatting!
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This game is fun!
 
Alright, here's where I stand (Wave 171) so far:
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Trying to see if I can phase out Golisopod and Mamo. Gyarados and Raichu have been just a blessed core to wipe away rando trainers and wild mons.

Took some save scumming (refreshing when you're about to white out) to get here, in part because the site is prone to erroring out and shutting down, at times, and because the early game will spitroast aggressively if starter choices are limited and your luck is total ass. I'll continue using this file to grind out achievements, and vouchers for eggs in the gacha. Whatever makes a future (more legit) playthrough less hellish early on.
 
Latest run of Rogue came to an unfortunate end at 120 - of all types, I didn’t enough to deal with a Water Type Gym Leader.

Considering this run started with Pokerus shenanigans, and got me a handful of good Eggs, I can’t complain too much.
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And while I wish there was a way to skip the Rival dialogue, watching them become unhinged the further you get amuses me, so I can’t complain too much. I’ll just add that the PC version of the site is hot garbage.
 
Latest run of Rogue came to an unfortunate end at 120.
120? If you go at it again, prepare for 145 and 195. I won't spoil what those events are, but out of your six mon slots, please spare one for a Tinkaton and prep it with re-learn mushrooms and a mint (if you are obscenely lucky), I swear to God. She'll be essential for 195 and the endgame. I lost at 195 using the team I posted in the screenshot above; replaced Gogoat (they fell off badly last run) with a useless Roserade, Golisopod with a trooper Granbull, and Mamo with last-minute GOAT in Tink.

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Bastard starts out in base with boss bars, then Eternamaxes on you when you get it to the last bar of his base form. E-Max Eterna has a personal that snatches the held items you've equipped onto your guys throughout the journey. I had to cheese the perfect run. Tinkaton fought it in its base form because it has no moves to damage her [in that form]. Then, when it E-Maxes, I had to strategize around using Flatter with Tink and Nuzzle with my Raichu to fuck it with classic parafusion. All of that cheese and I still had to pray that my Gyarados could safely enter and set up DDances. On "the run," I think I loaded up five DDances and tore through it, while the praying that Eterna kept hitting my other mons, which basically served as chip damage/distraction fodder at this point.

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Well yeah, another Pokémon game packed up. However, I still won't get any work done, it seems. :lol:

Truly fun game. Here's hoping Game Freak doesn't launch the C&D this year, at least! Also, leave it a fanmade roguelike to write a good rival. Ivy/whoever the male rival is enjoyable.
 
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Just played a little of Colosseum.

No way is it already 20 years old?

(and ORAS is already a decade old)
ORAS definitely made more use out of the gen 6 mechanics than X/Y did.

Ivy was alright. At least she believes in us unlike any of the other female professor assistants.

Would be pretty cool if pokemon ditched the static regional format and just used ai generated land masses for exploring postgame content. Would definitely be worth the exorbitant prices they charge for the games these days. They kind of did that with the dimension hopping game in USUM. So they could even bring something like that back to explain how its even possible to explore infinitely generated pokemon worlds. But I understand this is post-Iwata GAME FREAK I am talking about and that won't happen.
 
I like ORAS better than X&Y, and better than RS. Too bad the free flight feature is only a thing in ORAS.

Also speaking of old games, they should've made Dark moves physical and Ghost moves special before Gen 4.
They definitely did the Aeon duo justice and they should have continued with that mechanic in the switch games.

Fairly sure Crunch and Bite were always physical moves.
 
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Nope. In Gen 2 and 3, Dark was special for some reason, and Ghost was physical.

Strategies which used that was Jolteon with Bite, and Flareon with Shadow Ball.
I had not noticed that before and it was also more difficult to get an eevee in RSE as it was a trade only pokemon.

Its always annoying that the games will flip flop on whether normal and ghost types could nullify each other's attacks in my experience.
For example, sometimes an OPPONENTS Loudred will be immune to shadow ball and other times it would always be a 1 critical hit KO against MY Loudred somehow at the E4. Despite being immune to ghost type moves on paper as a normal type. Its super inconsistent and just makes me avoid the two types entirely. At least I know nothing will be immune to a water type move short of protect and have seldom had a similar issue with electric and ground types where its more consistent.

Im not talking about using dual types. Just regular ghost and normal type pokemon like eevee and gastly.
 
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