Genshin Impact Fandom - Chinese game racist #BoycottGenshin *spends $100* *spends $100* *spends $100*

It doesn't increase your chances in a severe way, just makes more rolls happen a tiny bit faster.
Now that's simply not true. Being a rice-eater(F2P), you need to religiously do extremely boring dailies and even then you can probably only get a few 5-stars every year.
Swiping however increases that massively. Even just the Welkin, which is the daily login bonus that gives you almost double of the Primogens (premium currency used for rolls), you can get from the dailies.
Seeing as this is a chink company that just wants to make infinite money if it ever comes to the time it would need to shut down they would do it with no hesitation, and even if somehow gamers all over the world win and live service games would need to maintain some way of access even at the end of the game's life, you can bet lots and lots of dollars that Mihoyo (it sounds like "my hole" in spanish, hilariously) would not abide and just shut the game down with no hesitation, and it would be very glorious if that happens.
I don't think F2P games should be scrutinized the same way for being live service the same as games you actually pay for. Though I suppose a case could be made that Genshin is also mostly single-player focused.
 
I don't think F2P games should be scrutinized the same way for being live service the same as games you actually pay for. Though I suppose a case could be made that Genshin is also mostly single-player focused.
In F2P games you are the product, nothing in life is free, your data is harvested then sold with or without your consent, alternatively they're filled with psychological traps, FOMO, etc.

Every F2P game deserves criticism and Scrunity. Pedobait Impact may be mostly single player game, but it depends on FOMO, streamers that are little more than weeb flavor of gambling streamers, since "skill" and real money isn't involved, it has massive social circle.
To The point Chinese cattle were stealing cardboard cutouts from resteraunts that had Collab going. Hoyoverse relies on Western porn coomsoomers and less censored playbase, collabs are online only. Going outside would cause profit loss to Hoyoverse.
 
In conclusion, it went exactly like CoD boycot back in the day.
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It was already posted in the other thread, but this is a fuller version with a bit more insight in the thinking process of an average sociopolitically vigilant genshin kiddy.
 
In F2P games you are the product, nothing in life is free, your data is harvested then sold with or without your consent, alternatively they're filled with psychological traps, FOMO, etc.
I highly doubt any software today doesn't attempt to do this.

The whole point of F2P monetization is to keep a large playerbase via poors and get a lot of money by whales. But since you aren't required to purchase anything to access it, I don't feel it's as awful as something like the Crew just shutting down.
 
Now that's simply not true. Being a rice-eater(F2P), you need to religiously do extremely boring dailies and even then you can probably only get a few 5-stars every year.
that's not even close how the math works....
 
that's not even close how the math works....
F2P gets 60 primogens a day. With Welkin (5 €/mo) that's an extra 90 primos.
Assuming just daily stuff - that's 21 840 primos and 50 960 with small investment.
You also get primos when a new land comes out with new quests, timed events etc - so let's say another 60 000 a year.

Lets assume it takes 80 rolls to get a 5-star you actually want. (90 being pity, you only get the banner character guaranteed on 180 though)
1 roll being 160 primos - you need 12 800 for one 5-star.

Rice-eater - 81 840 -> 6.4
Small time swiper - 110 960 -> 8.4

This math isn't perfect, but should provide realistic-ish results. Also to note that sometimes you should get a character multiple times to really even (begin) to unlock it's potential and comfortable playstyle.
Seethe, cope, dilate and bask in the glory of my autism.
 
I highly doubt any software today doesn't attempt to do this.

The whole point of F2P monetization is to keep a large playerbase via poors and get a lot of money by whales. But since you aren't required to purchase anything to access it, I don't feel it's as awful as something like the Crew just shutting down.
I ran an experiment, I rooted shit out of my old phone, made google, steam, GOG, Nintendo accounts and downloaded generic F2P jank off play store, my F2P John Doe alias was bombarded generic adverts.
Search queries, games John Doe played and accounts that had ToS and privacy.
Data was sold to gaming news, offers, clickbait articles that would get John Doe's attention. John Doe's data which he agreed to share became commodity to advertisers, and companies that wanted John Doe's money, he didn't spend a single cent but advertisers still get money and companies involved. John Doe was told that he could play Xbox games on Switch and many sales and offer on Steam every single day. John Doe realized shit that he got free and terms of service that he agreed to made his data and personal information by extension him a commodity to be bought and sold. After 3 months John Doe disappeared from internet, declared dead.

There is a point where micro transactions, like crate keys exist to generate money and faux economies in games like TF 2, Counterstrike, everything from Blizzard and EA. That money isn't going to next hot thing slice bread or the game that money will go company coffers until game stops popular or it's plain shit (Gundam evolution by Bamco for one and Magicka Wizard Wars by Paradox), goes to permanent maintenance mode with micro transactions still intact or lastly sucker in the consoomer to give money for promise next exciting product and new and improved content. More than often it's same garbage with a new colors tweaks and pronouns in case of RuneScape. Perhaps I'm little jaded after seeing many F2P die inside, shut off or abandoned by devs well over two decades, I don't really believe ("devs do need support and give content")
Doubly so if the game is live service, each of them have fixed life span.

Could you tell I don't trust that soulless corporations and rotten devs yet?
 
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In conclusion, it went exactly like CoD boycot back in the day.
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It was already posted in the other thread, but this is a fuller version with a bit more insight in the thinking process of an average sociopolitically vigilant genshin kiddy.
Like fucking clockwork with these people.
 
Seethe, cope, dilate and bask in the glory of my autism.
there are enough f2p players a calculation gets made every for every version, this is nothing.
Total for F2P Players 9,385 Primogems
Welkin Moon Players 13,165 Primogems
Welkin + BP Players 14,485 Primogems
those numbers are more or less the same every patch. welkin gets roughly one 5* per patch, not counting early pulls or that you don't need/want every character (let alone constellations) and not every release even has new characters.
gatcha as a whole is designed to catch more flies with honey, same reason those "extremely boring" dailies take less than 5 minutes while sitting in commute or taking a shit, and are nerfed to the point you don't even have to do them anymore if you play the rest of the game.

there's plenty to talk shit about genshin and gacha in general, but this isn't it.
 
those numbers are more or less the same every patch. welkin gets roughly one 5* per patch, not counting early pulls or that you don't need/want every character (let alone constellations) and not every release even has new characters.
gatcha as a whole is designed to catch more flies with honey, same reason those "extremely boring" dailies take less than 5 minutes while sitting in commute or taking a shit, and are nerfed to the point you don't even have to do them anymore if you play the rest of the game.
Well considering roughly 1 year - 8 patches my numbers were quite accurate. Also I have to mention that assuming 80 rolls for something good is on the generous side, to be certain.
That said my exposure to gacha is only Genshin and HSR and in HSR the dailies felt a lot less annoying due to auto-combat. The real annoyance part comes from the responsibility and the dreadful dialogue ones.
As generally a non-gacha player these feel pretty bad and since I've heard that Wuthering Waves is more generous, so I just assumed.
 
Well considering roughly 1 year - 8 patches my numbers were quite accurate. Also I have to mention that assuming 80 rolls for something good is on the generous side, to be certain.
That said my exposure to gacha is only Genshin and HSR and in HSR the dailies felt a lot less annoying due to auto-combat. The real annoyance part comes from the responsibility and the dreadful dialogue ones.
As generally a non-gacha player these feel pretty bad and since I've heard that Wuthering Waves is more generous, so I just assumed.
If your only exposure to Gacha is HSR and Genshin I respectfully think you should do a little more research.

On the generosity thing, Mihoyo is not that generous because it's pretty easy to get every second character if you don't pull like a retarded crack addict, even as a f2p. Companies that are "generous" only appear so because they throw currency at you like candy (because they have no guaranteed pity mechanic fuck you you will roll 700 times and never get the S rank you want).

Mihoyo is like the gateway drug if we are going to use analogies. Shit is shit, but they are less shitty and aggressive than 90 percent of what's out there with their monetization. Many Gacha bombard you with adds after every menu to buy "X pack" and don't even have a 50/50 system, and have PvP to incentivise pulling multiple copies of the same character or force you into the optional weapon banners.
 
Two happenings.

Genshin is doing a collab with McDonald's, which has caused some controversy.1.jpg

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On another note, people are claiming Xilonen should be black because the dance in her idle was created by Oumi Janta, a black woman.
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Breaking News: Chinese people aren't POC anymore.
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On another note, people are claiming Xilonen should be black because the dance in her idle was created by Oumi Janta, a black woman.
View attachment 6425939

Breaking News: Chinese people aren't POC anymore.
View attachment 6426005
Sorry, I'm gonna sperg about animation.

Have none of these people ever heard of referencing? Any animator worth their salt, especially professionals, will tell you how important it is to have references for what you're animating. Even the simplest of actions will usually have some sort of video reference or motion capture data that they'll work with. Take Puss in Boots: The Last Wish; a bar scene where an antagonist is introduced had multiple angles of video reference to ensure the characters were moving in a natural and believable way. The references you use can be anything. Many prefer to act out scenes themselves, usually because they need to capture a certain character and don't have anything else. But when it comes to dancing or flashy fight moves, not everyone has these skills to do it themselves. So, instead, they'll look at videos and images from others who can do that. Which I'm assuming is what the Hoyoverse animator(s) that worked on this did.

Referencing is crucial in art and, yeah, most reference may not have the character match skin tone. Whether you yourself are recording the reference or you're using another's videos for it, there's a high chance that the character you're animating won't match the ethnicity of the person referenced. That's normal and expected. You cannot gatekeep an action anyway; someone dancing on roller skates isn't exclusive to one particular culture.

The thought process (or lack thereof) behind these tweets criticizing Hoyoverse is insane. No one is "stealing" anything. Hoyoverse animating a light-skinned character with a dark-skinned person as reference doesn't suddenly make them racist. Also, if it were the case, is Oumi Janta even from a culture that "owns" the dance? If not, then what? Are they both problematic because neither the person nor the character are of the culture? Are they both stealing? Or is it only Hoyoverse that's stealing because Xilonen isn't black while Oumi is?
 
Two happenings.

Genshin is doing a collab with McDonald's, which has caused some controversy.View attachment 6425918


On another note, people are claiming Xilonen should be black because the dance in her idle was created by Oumi Janta, a black woman.
View attachment 6425939

Breaking News: Chinese people aren't POC anymore.
View attachment 6426005
Excuse me, blood? What fucking blood?
 
On another note, people are claiming Xilonen should be black because the dance in her idle was created by Oumi Janta, a black woman.
And then they'll do their genshin dailies like a bunch of niggercattles they are.
Their obsession with black skin is disturbing to say the least. Not everything has to be about niggers and the chinks certainly aren't bothered by the lack of them.
 
Spotted in the wild on the HSR wiki.
Specifically the Rappa page.
View attachment 6358118

>I HATE THIS CHARACTER. LE BAD. SHE'S VAGUELY PROBLEMATIC BECAUSE......
>I'M GONNA WASTE MONEY ROLLING FOR HER. MUH COLLECTION MUST BE MAINTAINED BECAUSE.........


??????????
These people are unreal.
She had a similar outcome like Sparkle
From the Rappa page on HSR wiki.
View attachment 6428743
im glad i didn't saw the comments mentioning "racism" in her page cause its gonna rot my brain faster. i only saw comments praising her or make fun of her name.
 
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