Plagued /r/TNOmod and the Reddit HOI4 modding community - When a subreddit for a video game mod turns to utter insanity

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The backlash is 100% deserved but I have no hope of them actually learning from this and improving when the next DLC comes around, basic shit like 70d focuses being bad has not only been learnt on the modding scene but also the Bulgarian tree in their first country pack was changed because 70d focuses was ruined the pacing. There are so many basic errors in the DLC that only if they were extremely transparent with how and why they fucked up will they never get back some of the player's trust.
 
I have few answers for you right now as we’re focusing on the short-term goals for putting Graveyard of Empires right, but we have no intention of sweeping this under the rug.
In GoE’s case, while we identified some areas of uncertainty mostly relating to dev diary feedback, we agreed that there was nothing out of the ordinary here, and that a release at this stage was acceptable.
"We have no intentions of sweeping what we believe is a success and a good product under the rug"
 
I have never seen Paradox react this way before. If even corporate leadership is like "WTF?!!" I can only imagine how badly things must've been behind the scenes :null:
I am genuinely impressed by how badly they fucked up.
They released an unfinished focus tree for countries no one gives two shits about.
Goddamn Afghanistan has more content than Japan. Whatever they’re huffing in Sweden they need to start giving out for free.
 
Interesting that HoI4 devs, vanilla and modder alike, think that people want massive focus trees for the most uninteresting, unplayable nations and ignore the big players that actually are fun to take command of. I get that it's probably easier to make focus trees for Nepal or the Congo, but if the UK and Germany don't get updated, expect people to get frustrated and complain.
 
Goddamn Afghanistan has more content than Japan. Whatever they’re huffing in Sweden they need to start giving out for free.
I agree, there's certain nations that deserve a huge content overhaul right now instead of giving content to Afghanistan of all countries. The US, UK, Japan, and maybe China and the warlord co. + Mao deserve an overhaul. I don't mind the Iraqi and Iranian content since with Iraq they're actually located in an important area and can majorly fuck up the Allies if they go with the Golden Square pro-Axis route, and Iran is understandable since they're a major player in the region + all their oil.
Speaking of the US, there's a mod that came out in last month or two that offers a huge overhaul to them, called USA expanded I think, with three different corpotocratic paths for Coca Cola, Ford, and Disney.
In other news...
1741737257681.png
I don't know what mod added this but :story:
 
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Interesting that HoI4 devs, vanilla and modder alike, think that people want massive focus trees for the most uninteresting, unplayable nations and ignore the big players that actually are fun to take command of. I get that it's probably easier to make focus trees for Nepal or the Congo, but if the UK and Germany don't get updated, expect people to get frustrated and complain.
I agree, there's certain nations that deserve a huge content overhaul right now instead of giving content to Afghanistan of all countries. The US, UK, Japan, and maybe China and the warlord co. + Mao deserve an overhaul. I don't mind the Iraqi and Iranian content since with Iraq they're actually located in an important area and can majorly fuck up the Allies if they go with the Golden Square pro-Axis route, and Iran is understandable since they're a major player in the region + all their oil.
Speaking of the US, there's a mod that came out in last month or two that offers a huge overhaul to them, called USA expanded I think, with three different corpotocratic paths for Coca Cola, Ford, and Disney.
In other news...
View attachment 7081840
I don't know what mod added this but :story:
The Hearts of Iron series of games are supposed to be about WW2 and anything else second, Paradumb seems to have forgotten this. The whole PTO issue is especially egregious because anything that isn't slamming entire army groups into each other in HOI4 is already underwhelming and that's still the case in older HOI games.

If it was me, I'd just be edgy and give Afghanistan a focus tree based around them being pedos and tell anyone who complains to fuck off with their obsession with irrelevant nations, this is a fucking WW2 game goddammit.
 
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Interesting that HoI4 devs, vanilla and modder alike, think that people want massive focus trees for the most uninteresting, unplayable nations and ignore the big players that actually are fun to take command of. I get that it's probably easier to make focus trees for Nepal or the Congo, but if the UK and Germany don't get updated, expect people to get frustrated and complain.

From a mod development standpoint I can understand why some of the bigger nations don’t get worked on. It’s a lot of work to re-do such trees and then play test them against other nations, as well as conducting research into what would actually fit into a nations history. With the way that a lot of mod development is structured it’s easier for one or two people to just work on a side project for a particular small nation, rather than tard wrangle a larger team to overhaul one of the big ones.

That’s for fan made mods though, Paradox has literally no excuse.

They have dedicated paid teams working on this game (allegedly). They have resources that mod teams can only dream about. Yet they continue to offer subpar expansions and show an outright aversion to fixing existing trees that were released, just look at how broken some of the Balkan trees still are.

Paradox needs to fix their shit, but they won’t because they have insulated themselves so much from criticism and know that modders will fix their broken shit eventually.
 
From a mod development standpoint I can understand why some of the bigger nations don’t get worked on. It’s a lot of work to re-do such trees and then play test them against other nations, as well as conducting research into what would actually fit into a nations history. With the way that a lot of mod development is structured it’s easier for one or two people to just work on a side project for a particular small nation, rather than tard wrangle a larger team to overhaul one of the big ones.

That’s for fan made mods though, Paradox has literally no excuse.

They have dedicated paid teams working on this game (allegedly). They have resources that mod teams can only dream about. Yet they continue to offer subpar expansions and show an outright aversion to fixing existing trees that were released, just look at how broken some of the Balkan trees still are.

Paradox needs to fix their shit, but they won’t because they have insulated themselves so much from criticism and know that modders will fix their broken shit eventually.
I think another problem is that they know they have a huge gaggle of morons who will purchase even their worst garbage. Or worse yet, actively defend them as they do so. Why change when you win either way?
 
Speaking from personal experience, one reason minor nations get more attention than they should is that mod developers usually come in and work on nations they want to. Either because they have a personal interest in that tag, or it's a meme (see troono's Fiji tree). I never touched Red Flood again after they released with a broken unfinished USA tree, but a full tree for Prussian Congo. I'll give KRG this, at least they pushed out content for relatively important nations before anything else.

I strongly suspect for mods with bloated development teams, the only tags getting done in a realistic timeframe are mods. Even then, devs still have to write essays on DEEP LORE and justify every political path with a graduate thesis.

Paradox focus trees are trash, always have been, always will be. The mechanics were always of most interest to me, even if some of they really should be in the base game and some of them are just bloat. For Rises Again, I didn't even bother implementing MIOs and equipment designers for tanks and planes. The last thing TNO needs is more buttons to click
 
I can't remember the last time TNO was mentioned on this thread so here's an interesting thread from the subreddit, what do you think is the most LGBT friendly state in Russia? - https://www.reddit.com/r/TNOmod/comments/1j8vnu8/most_lgbt_friendly_state_in_russia/
It's kind of an interesting question. We have to keep in mind that when, in 1992, homosexuality was decriminalised in the Russian Federation, it was done so because of pressure from the Council of Europe - no side in the Russian quarrels at the time (from the the Supreme Soviet to Yeltsin, from LDPR to FNS) really cared about LGBT rights with the sole exception of the social liberal factions like YaBL (Later Yabloko) who never had a good shot at power in the Russian Federation. Let's keep in mind that no impetus for decriminalising homosexuality came from the left (from those who would fall under "LibSoc" in TNO like Ryzhkov to bona-fide neo-stalinists like Anpilov) and the decriminalisation was passed with the support of Yeltsin in order to further European integration. This means that decriminalising homosexuality was an unpopular proposition 30 years after TNO's start date OTL.

Homosexuality, while ostensibly legalised for a little bit during the earliest parts of the USSR, was quickly relegalised as the criminal codes were reviewed and homosexuality was swiftly relegalised. To my recollection, there was no serious attempt to legalise homosexuality during the USSR and the issue was not on the table when reformists like Gorbachev were behind the wheel aside from allowing them to propagate their beliefs in accordance with perestroika.

What does this tells about TNO? It tells us that the TNO warlord with the best conditions for LGBT people would have to be...
  1. Liberal democratic and socially liberal, conforming with the historical reality that social liberals like Yavlinsky were the only real supporters of legalising homosexuality in Russia.
  2. Willing to take the somewhat unpopular decision to protect LGBT minorities and legalise their lifestyles. Considering that the majority of the population would see homosexuals as deviants who have a disease and a significant chunk would believe they would have to be "liquidated."
  3. Aligned with the OFN, as it would be the only international faction to be willing to touch the issue with Russia and that would like to see homosexuality legal. This is conditional on the USA taking a liberal turn with presidents like LBJ, Hart, McGovern and so on.
This leads us to look towards the democratic unifiers of Russia. We can immediately disqualify Yeltsin (historically unenthusiastic about legalising homosexuality even in 1992), Pokryshkin (aligned with the CPS), Decembrist Tomsk, Shuskin, Petlin (far too socially conservative), LibDem Komi (likely unwilling to stick its neck out for LGBT minorities.) Of course, these would be a gradient: I would rather be a gay in LibDem Komi Russia than in Pokryshkin's Russia and I would rather be a gay under Pokryshkin than under any anti-democratic unifier.

This really leaves just one or two unifiers that would be willing to legalise homosexuality: Humanist Tomsk and Modernist Tomsk. Tomsk is democratic and socially liberal, and Tomsk's closed salon system easily provides the mechanisms for forcing through the legalisation of homosexuality despite popular opposition. Of the two Tomsk paths, modernists would likely be more gay-friendly as they are actively elitist against the populace, seeking to make college graduates the only people able to vote. Tomsk is also pro-OFN to the best of my recollection.

Now, based on what the mod tells us, the most pro-gay unifiers are Alexander Men, SBA and Bukharina. These are hilariously wrong picks that are more likely to be related to socialist developers reading their own views into Cold War-era Soviet figures and, to an extent, the people of Russia - there is no reason to think that the mob rule of Alexander Men's Russia wouldn't lead to an ecumenical unspoken agreement that the LGBT minorities should be repressed. The SBA's decentralised structure would also make it hard to enact the top-down change needed to really improve the situation for the LGBT minorities in 1972. Bukharina might, but there is no reason to think so.

Finally, this is simply related to the legalisation of homosexuality - something that was OTL illegal in a chunk of Europe even in the 1960s (although, the USSR aside, it was getting decriminalised around this time). This is to say nothing of civil unions, same-sex marriage, equal adoption rights, transgender rights and a whole slew of other issues that would likely remain unadressed until the 1980s or 1990s at the earliest under any unifier.
 
These are hilariously wrong picks that are more likely to be related to socialist developers reading their own views into Cold War-era Soviet figures and, to an extent, the people of Russia
That is the whole point of TNO though. For leftist developers to jerk themselves off about how the historical figures they idolise totally wouldn't put them in a ditch for being a tranny. Second to that is moral posturing at those with naughty opinions and only once all that has been adequately satisfied will they think about something so trivial as gameplay.

I think in a way it misses the point when people complain about the mod not being fun. In the mind of the average TNO dev (and fan) the gay coom writing and preachy finger wagging is the enjoyable part.
 
And that's even debatable since Holy Fury broke the Great Holy War mechanic in overwhelming favor of Catholics
I'm not too sure, isn't the only thing Catholics have access to is the gold deposit thingy and (maybe?) the candidtae selection where you nominate a character to take the title.
 
I'm not too sure, isn't the only thing Catholics have access to is the gold deposit thingy and (maybe?) the candidtae selection where you nominate a character to take the title.
Every Catholic participant gets at least a couple hundred gold so they don't go bankrupt, based on donations, and everything is neatly organized. The Jihads are still following the old system when the Crusade mechanic could have easily been redesigned to function for Muslims. Muslims are effectively at a disadvantage in Jihads because there is no distribution of cash to not immediately bankrupt random faggots.

Also Crusades are now either 10 year forever wars or Catholic death stacks of 60k levies gunning for Cairo/Jerusalem.
 
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