Mortal Kombat Thread - GET OVER HERE!!!

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Best Ninja?

  • Yellow Ninja

    Votes: 76 17.6%
  • Blue Ninja

    Votes: 58 13.4%
  • Green Ninja

    Votes: 22 5.1%
  • Purple Ninja

    Votes: 9 2.1%
  • Red Ninja

    Votes: 10 2.3%
  • Smoky Ninja

    Votes: 28 6.5%
  • Robot Ninja

    Votes: 13 3.0%
  • Boobie Ninja

    Votes: 98 22.6%
  • Ninja But Not A Ninja

    Votes: 16 3.7%
  • Kurtis Stryker

    Votes: 103 23.8%

  • Total voters
    433
I would say Armageddon set it in motion but MK9 delivered the killing blow.

I'll die on the hill that Deception was the last good MK.
I’ll be honest; MK during the early 2000s was in its steep downhill since Armageddon. After Midway got assed off; the title was sold to the Kikes at Warner Jews.

At first MK9 didn’t do very well, but MKX was in my mind, NR’s best so far. MK11 only gets worse ever since the incompetent nigger Dominic starts to manage the plot and how things work in Mortal Kombat after Injustice 2.

A lot of the sales from MK9 are consisted of horny teenagers who wants to see fat ninja tits and Scorpion and Sub-Zero. Otherwise, it’s not as much as a shining gemstone during NR’s early restart.

It just only gets worse. And that still didn’t save how completely beached Mortal Kombat is after Deception. The series was at its highest when it’s all arcade games, especially in the 90s.

Armageddon has way too many content, yet it’s still quite charming for Midway’s departing game. If that’s 2025, then 50% or worse percentage of the huge roster would be locked behind awfully expensive DLCs paywalls. And that’s not exaggerating when NR made a total flop of a plot expansion in MK1, as the apparent damages are already done to the washed out series itself.

Let’s not talk about how soulless 11 and 1 is because it’s a long story. Trump references and wall references in 11; asking Ermac for his pronouns; Megan Fox, Lousy Rousey. It just only gets worse from now on. Next MK or Injustice title would be just guest character galore, and all of them are from movies people no longer cared about.

Instead of just resurrecting Hotaru, Kai, Chameleon, Taven, Daegon, Blaze, Moloch, etc… they retconned the living shit out of everybody in MK1 and made the backstory a confusing slog of cow shit. Especially when they retcon Kuai Liang, most iconic for being Sub-Zero, into Scorpion; picking Havik’s old name as Daegon and making him a Seidan.
 
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Instead of just resurrecting Hotaru, Kai, Chameleon, Taven, Daegon, Blaze, Moloch, etc… they retconned the living shit out of everybody in MK1 and made the backstory a confusing slog of cow shit. Especially when they retcon Kuai Liang, most iconic for being Sub-Zero, into Scorpion; picking Havik’s old name as Daegon and making him a Seidan.
Don't forget randomly making Mileena firstborn and a BPD sufferer while uncomfortably shoved into the "princess" role Kitana should have, while Kitana now is awkwardly made a 'general" to give her something to do while Bi-Han essentially takes on Sektor's old personality and now Sektor really doesn't have a niche in the story genderbent or not, etc.

Regarding the debate on either MKA, MK9, or MKX for being the deathblow of the series' soul: You could get away with what MKA and MK9 did (everyone dies and then a reboot) once, and only once. MKX's overall story works better as an actual final end to Shinnok the way MK9 made it so Shao Kahn died for good. And.... that should've been it for the IP's story and keep in line with the foreboding vibe MK always had: they did win, in the end.... finally saved the realms and broke the cycle of dark forces conquering all they saw.... at great personal cost. They had to restart the timeline and then die anyway, but they did it. Curtains fall. The end.

But MK is not a finite story, alas, but a game series, one that has to keep chugging on till unprofitability and is headed by increasingly tired and/or uncreative people and fell to the comic book curse of endless rehashes. In that sense I'd argue MK11 is probably the real killer IMO, introducing the multiverse bullshit. Because after that, the lore was meaningless. You had all stakes disappear due to timelines, past versions, multiversal variations come the Hourglass/Titan bollocks, all of it. Now nothing matters and we aren't even with the "prime" versions of the characters anymore outside Titan Liu Kang and cameos by other Titans who're supposed to be OG versions (and Shang technically died as well).

I'd be down for ending "the story" at Deception and keeping Shao dead (not retconned back to life in Unchained)/Liu's arcade ending (where he's back to life), MKA's "rocks fall, everyone dies" ending (I assume the realms will be at peace if at this cost of... oh, everyone's death), even MK9-MKX as noted above (because the good guys won, no matter the price paid). Because they're all endings and work in a broad strokes way as a whole timeline. But ever since MK11 we now have a mess of a multiverse where we get hints it COULD become a new Armageddon/Convergence but naaaw there's a new greater stakes threat, and, and.

Gimme a break, NRS.
 
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Kazumi asked Akuma to kill Heihachi and Kazuya.
And then they have a broken ass final battle at the end of the whole thing that ended in a cliffhanger.

I want to memory hole the entirety of Tekken 7s story. What an absolute mess.
Could ask the same of many guest characters. I'm sure the two evil superman clones brought in players,
Who probably won't stick around or don't even care or won't last because catering to modern pop culture bullshit will date the game horribly. Say what you want about the guests in MK11 but at least they were timeless classic characters. I stil wouldn't want them in my game but they at least have a lasting impression.

As opposed to Homelander and Omninan which is just trend chasing.
View attachment 7405198

Finally, it's official. The copium has ended.
And nothing of value was lost.
There's so many reasons I would say Mortal Kombat 1 flopped. For one thing the game doesn't seem to be that radical of an improvement from MK11 which has a roster nearly twice the size of MK1. And the whole total universe reboot thing just ticks my autism. Like Mortal Kombat 9's storymode is still my favorite storymode of any fighting game because it's essentially a retelling of the MK 1-3 saga and it has a lot of fanservice for people like me who read Mortal Kombat lore as kids. Like this cutscene was so cool to me a decade ago.
I can admit it hasn't aged particularly well but man the whole story of Scorpion hating the first Sub-Zero is etched into the deepest parts of my brain. Now in MK1 they're brothers? WTF was Netherrealm thinking?
Don't worry I have a soft spot for Mk9 too. For as corny as it is, it's a hell of a lot better than the mcu marvel bullshit of MK1.
Don't forget randomly making Mileena firstborn and a BPD sufferer while uncomfortably shoved into the "princess" role Kitana should have, while Kitana now is awkwardly made a 'general" to give her something to do while Bi-Han essentially takes on Sektor's old personality and now Sektor really doesn't have a niche in the story genderbent or not, etc.
Don't forget absolutely ruining Tanya's personality. As stated before in the thread they turned her into faggot Jade but with half the personality.
 
MK1-4 and all their console variants is getting released sometime this year. I guess this is to pickup the slack for MK1 shitting the bed.
 
And then they have a broken ass final battle at the end of the whole thing that ended in a cliffhanger.

I want to memory hole the entirety of Tekken 7s story. What an absolute mess.
I want to memory hole everything from Tekken 6 to Tekken 8 because 6 was where the retardation kicks off.
At first MK9 didn’t do very well, but MKX was in my mind, NR’s best so far. MK11 only gets worse ever since the incompetent nigger Dominic starts to manage the plot and how things work in Mortal Kombat after Injustice 2.

A lot of the sales from MK9 are consisted of horny teenagers who wants to see fat ninja tits and Scorpion and Sub-Zero. Otherwise, it’s not as much as a shining gemstone during NR’s early restart.
MK9's biggest problem was the meta, and NRS was always bad with balancing their games and supporting them after finishing up extra content. It carried onto X, 11, and MK1 (I heard Alien ruined tournaments in X). The Tower was pretty scummy with the AI because you never felt like you mastered the game's challenges.
Let’s not talk about how soulless 11 and 1 is because it’s a long story. Trump references and wall references in 11; asking Ermac for his pronouns; Megan Fox, Lousy Rousey. It just only gets worse from now on. Next MK or Injustice title would be just guest character galore, and all of them are from movies people no longer cared about.
You forgot how they made Sindel into a girlboss bitch in 11.

This is genuinely great news. Must buy for me.
Hot take: buying this only reinforces devs to keep doing shitty things because they know nostalgia will make suckers part with cash (I'm guilty of doing this too).
 
I want to memory hole everything from Tekken 6 to Tekken 8 because 6 was where the retardation kicks off.

MK9's biggest problem was the meta, and NRS was always bad with balancing their games and supporting them after finishing up extra content. It carried onto X, 11, and MK1 (I heard Alien ruined tournaments in X). The Tower was pretty scummy with the AI because you never felt like you mastered the game's challenges.

You forgot how they made Sindel into a girlboss bitch in 11.


Hot take: buying this only reinforces devs to keep doing shitty things because they know nostalgia will make suckers part with cash (I'm guilty of doing this too).
I have a soft spot for Tekken 6 and MK9, maybe because I played them a bit but also because while they had pretty crappy stories (Anime crap for Tekken, Time travel wackiness for MK9), they are pretty fun games for singleplayer. Whether Tekken's scenario mode and tons of customization or MK9s Krypt, Tower, and abundance of modes. Probably why MK was so big even if the competitive gameplay was ass, the game was just fun. I can take a bad story, but bad gameplay is too much.

I will give that they were the start of the slippery slope though. Although maybe it was MK vs DC, since that game was a mess. MK1 was just the one to be way too far down the slope that it had no audience.

MK9 I don't know too much for the meta, but I believe Kabal was busted and Cyrax was able to do functional infinites. MKX shifted throughout, and you definitely had DLC characters on top with Tremor being the best at this point. Before that, I remember at least Erron Black being decent, but maybe that's just because I remember Sonicfox laming out tourneys with him. Its pretty funny that zoning can often be an issue in NRS games, and its pretty funny since it turns the tourneys into snoozefests. At the very least, was an issue for part of MKX and both Injustices, not sure about 11 or 1.
 
Hot take: buying this only reinforces devs to keep doing shitty things because they know nostalgia will make suckers part with cash (I'm guilty of doing this too).
What can I say, I really like the 2d Mk games, not to mention Digital Eclipse does an outstanding job on these collections. Just because their (NRS) new stuff is shitty, I'm not going to deprive myself from playing games I'll acually enjoy, old or not
In terms of gameplay and presentation, I genuinely enjoyed 11. The story mode looks phenomenal. It's a shame that the story is not very good and some of the characterizations are shit.
 
I have a soft spot for Tekken 6 and MK9, maybe because I played them a bit but also because while they had pretty crappy stories (Anime crap for Tekken, Time travel wackiness for MK9), they are pretty fun games for singleplayer. Whether Tekken's scenario mode and tons of customization or MK9s Krypt, Tower, and abundance of modes. Probably why MK was so big even if the competitive gameplay was ass, the game was just fun. I can take a bad story, but bad gameplay is too much.

I will give that they were the start of the slippery slope though. Although maybe it was MK vs DC, since that game was a mess. MK1 was just the one to be way too far down the slope that it had no audience.

MK9 I don't know too much for the meta, but I believe Kabal was busted and Cyrax was able to do functional infinites. MKX shifted throughout, and you definitely had DLC characters on top with Tremor being the best at this point. Before that, I remember at least Erron Black being decent, but maybe that's just because I remember Sonicfox laming out tourneys with him. Its pretty funny that zoning can often be an issue in NRS games, and its pretty funny since it turns the tourneys into snoozefests. At the very least, was an issue for part of MKX and both Injustices, not sure about 11 or 1.
I like 9, but honestly I prefer UMK3, Trilogy (regardless of the jank), or Deception. I could have sworn Kung Lao killed MK9's competitive scene in the end despite Freddy was up there with him. Raiden was great until he got nerfed in 9.

What can I say, I really like the 2d Mk games, not to mention Digital Eclipse does an outstanding job on these collections. Just because their (NRS) new stuff is shitty, I'm not going to deprive myself from playing games I'll acually enjoy, old or not
In terms of gameplay and presentation, I genuinely enjoyed 11. The story mode looks phenomenal. It's a shame that the story is not very good and some of the characterizations are shit.
It isn't hard to find free versions of these games, and there are Mugens that actually make 2 and UMK3 better depending on what you're looking for. I hate Crapcom, but I'll give them credit for at least adding things to the last 2 collections to justify the games (e.g. playable bosses in some Marvel/Powerstone games). These MK ports are going to be rushed and lazy, and like Wesker said, it should at least add Trilogy. NRS should at least put some effort into this collection.
 
It isn't hard to find free versions of these games, and there are Mugens that actually make 2 and UMK3 better depending on what you're looking for. I hate Crapcom, but I'll give them credit for at least adding things to the last 2 collections to justify the games (e.g. playable bosses in some Marvel/Powerstone games). These MK ports are going to be rushed and lazy, and like Wesker said, it should at least add Trilogy. NRS should at least put some effort into this collection.
It's being done by Digital Eclipse, not NRS. They put out great collections (my fave is their Samurai Shodown collection) so I'd be shocked if it's rushed or sloppy. I do have the 2d MKs on Mame, but I'd prefer them on my console.
 
No Trilogy is fucking gay.

They said "and more", so there's still a possibility MK Trilogy could be included as well as MK Mythologies. MK 4 Gold might be included as well, so we'll have to wait and see. Launch date might be around October or November, so we'll see what happens.
 
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They said "and more", so there's still a possibility MK Trilogy could be included as well as MK Mythologies. MK 4 Gold might be included as well, so we'll have to wait and see. Launch date might be around October or November, so we'll see what happens.
Oh I hadn't thought about MK:M getting brought back. As shitty as that game is and was, I dumped so many hours into it.

I wish they would bring back all the PS2 games including Shaolin Monks.
 
MK4 I spent next to no time with. Never owned it. Played it in arcades a few times. Messed briefly with it in an emulator. I would like to give it more time.
 
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