- Joined
- Oct 19, 2023
if you're just starting out with 3d graphics and want to try making spinny things, it's probably a good idea to start out with some nice simple opengl 3 demo or two, and you can decide later if you want to man the fuck up and write a vulkan rendererWould like to use graphics API, I have apple silicon and a riced out Linux thinkpad. MetalAPI is newer so probably better, I guess, but openGL would be more documented/easier. I just want to make spinny things and play with geometrical 3d plots.
also fuck metal what kind of fucking retard would ever write a program against some shitty apple api