Jason Thor Hall / PirateSoftware / Maldavius Figtree / DarkSphere Creations / Maldavius / Thorwich / Witness X / @PotatoSec - Incompetent Furry Programmer, Blizzard Nepo Baby, Lies about almost every thing in his life, Industry Shill, Carried by his father, Hate boner against Ross Scott of Accursed Farms, False Flagger

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Which will happen first?

  • Jason Hall finishes developing his game

    Votes: 33 0.8%
  • YandereDev finishes developing his game

    Votes: 415 9.7%
  • Grummz finishes developing his game

    Votes: 117 2.7%
  • Chris Roberts finishes developing his game

    Votes: 144 3.4%
  • Cold fusion

    Votes: 1,641 38.3%
  • The inevitable heat death of the universe

    Votes: 1,936 45.2%

  • Total voters
    4,286
"... but, when it does happen, the industry ensures that players are given fair notice of the prospective changes in compliance with local consumer protection laws." No, I don't get a fair notice of you returning me back 60€ after destroying the product I bought and payed for. I hate corpo spokes people and I wish their skinwalkery asses would be skinned alive to produce lamp shades. It should be diktat to piss upon the corpses of corpo slaves.
 
That's all he knows how to do. It's all he's ever done his entire life, and with no serious consequences to his actions he never grew up.

"That Maldavius Figtree is out there! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop."
 
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  • Winner
Reactions: gorgon and dead76
JavaScript:
if (talking_state == 0) {
    scr_talk();
} else if (
    global.current_talker == id &&
    options_state == 0 &&
    global.accept_key &&
    text_complete == 1
) {
    text_complete = 0;
    switch (next_step) {
        case 1:
            end_dialog();
            break;
    }
}

Since we're refactoring his code (I'm refactoring yours):

JavaScript:
if(!talking_state) scr_talk();
else if(global.current_talker == id && !options_state && global.accept_key && text_complete){
text_complete = false;
end_dialogue();
};

Clearly, if he's using "== 1" in his code, he's not checking for specificity in terms of value (RETARDED!) and you can replace it with true and false, which he should just do if he's only using 0 and 1 (ALSO COMPLETELY RETARDED). Remove that fucking switch if you're only using 1 case (UTTERLY BENIGN).
 
I'm waiting for the moment he can no longer deny that this SKG debacle damaged his career. The moment he posts about that, I'm going to reference his twitter post about how his video did not damage the SKG movement, with a graph showing the timeline of his decline. I'm going to have to make a new twitter account to do it because he's blocked me on all of mine already ;(
dont cowtip, and especially dont post about cowtipping.
 
The 17th #piratejam begins soon and Mald says he can't wait to see what people will make so here's some character art I'm working on
Hi Mald!
piratejam.webp

You can win a Pirate Software Game Jam Laurel ™ to put on your game and also get piratesoftware mentions on social media. Since it's not explicitly stated I'm going to assume those prizes are only given to the absolute worst entries.
 
Since we're refactoring his code (I'm refactoring yours):

JavaScript:
if(!talking_state) scr_talk();
else if(global.current_talker == id && !options_state && global.accept_key && text_complete){
text_complete = false;
end_dialogue();
};
Remove that fucking switch if you're only using 1 case
You still have to check if next_step with an if statement before ending dialogue though.
 
The 17th #piratejam begins soon and Mald says he can't wait to see what people will make so here's some character art I'm working on

You can win a Pirate Software Game Jam Laurel ™ to put on your game and also get piratesoftware mentions on social media. Since it's not explicitly stated I'm going to assume those prizes are only given to the absolute worst entries.
we need him standing standing next to the baldo
Bad Gnome and Baldo
artifacts of the Downfall.

the gnome up your ass while your balls are trapped in the Baldo's clutches
Eternal suffering visualized
 
Last edited:
we need him standing standing next to the baldo
Bad Gnome and Baldo
Duality of Downfall

the gnome up your ass while your balls are trapped in the Baldo's clutches
Eternal suffering visualized
Malding the decline if you will, all that is missing drunk and or speedballing on stream.
 
  • Winner
Reactions: FrogMinutes
You still have to check if next_step with an if statement before ending dialogue though.

@Hakase Shinonome

Okay okay wait what if he made a helper function to wrap the conditions, another one for handling the next_step logic, then just cleanly call it?

JavaScript:
if (!talking_state) {
    scr_talk();
}
// helper
else if (can_advance_dialogue()) {
    text_complete = false;
    // next_step logic
    process_next_step();
}

Fuck you Mald I'm not writing your shitty game for you.
 
Last edited:
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