#Comicsgate - The Culture Wars Hit The Funny Books!

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People don't spend money on things they don't like, comic fans buy comics because they like them, in some cases, even love them.

And that's the problem with trying to appeal to SJWs They don't love comics, they don't even like comics, but they LOVE pointing out everything wrong with them

If you remove those bits, you remove the thing they really love about comics. They love the fact they're too white, too male, too diverse, they don't want them fixed because then they have nothing to complain about.

And even if these things are "fixed", as you see, they just move on to hating the low sales and hating the fan backlash, because that's what they're in this for.

At the end of the day, they don't like your products, but they sure do LOVE themselves. And they invade communities like comics movies and games not for love of the community, but the love of being it's gatekeepers and the warm tingly feeling they get by getting people banned, fired, deplatformed and ultimately destroying those communities for the sake of "muh virtuosity!"

It's why none of them, left to their own devices, can create anything. None want to be the creators, just controllers. The ability to, with a single finger flick, fire those who displease the progressive narrative, that is what they really want. IT's why, when forced to actually create something, you get garbage like Wu and SJW Marvel, it's like what would happen if your HR director tried running all facets of your company, they can call people into their office and dress them down for violating policy, but have no clue how to order staples or get a work order up on a broken-down delivery truck......
 
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People don't spend money on things they don't like, comic fans buy comics because they like them, in some cases, even love them.

And that's the problem with trying to appeal to SJWs They don't love comics, they don't even like comics, but they LOVE pointing out everything wrong with them

If you remove those bits, you remove the thing they really love about comics. They love the fact they're too white, too male, too diverse, they don't want them fixed because then they have nothing to complain about.

And even if these things are "fixed", as you see, they just move on to hating the low sales and hating the fan backlash, because that's what they're in this for.


At the end of the day, they don't like your products, but they sure do LOVE themselves. And they invade communities like comics movies and games not for love of the community, but the warm tingly feeling they get by destroying those communities for the sake of "muh virtuosity!"
I always get the impression they're doing this, whenever I actually talk to these people:
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There’s something to be said about no bad press and manufacturing controversy paying off. It didnt in the case of marvel, though, when they took popular characters and race/gender swapped them or hired shitty writers who had no experience writing comics because ‘muh diversity’. Marvel realized too late that comics are basically dead, social justice twitter is dumb complainers who don’t buy shit or support what they praise (they’re broke as fuck), and the only people who buy comics today don’t support “woke” bullshit. Marvel even admitted all this but it was too little too late.

The thing with No Bad Press is that the Press has to be neutral to your customers. They can’t be involved. If your company is a trash fire it just becomes a soap opera to the customers and gets more attention. Until you start attacking and insulting them. Then they walk away. Permanently.
 
I like that Brevoort is still using an old, debunked idea to rationalize the deadness of American comics. Grampa Zack said it best using Carl Danvers as the eponymous example of how effective 'exposure' and 'attention' works as a seller: "There were all these posters of Capt. Marvel in the shop... all this pushing, and her book's in the toilet",

Anger sucks shit at getting me to buy your product or think about it; it actually does the opposite usually for me.

As for why the industry's dying since that's a big thing, again I say this as a kid whose dad shared me his silver age comics, who read and has at least a dozen of those silver and bronze ages in trade batches of 15-25 issues, and who on occasion would buy modern Spidey comics (namely around the time Ultimates just started) for curiosity at the time. This was my conclusion based on my experiences as a kid right around the time of the collapse: I never felt like I got my money's worth in most cases.

Like, a floppy only lasted me about ten, fifteen minutes... for like 3-5 bucks given I wasn't living in the Ditko era. I got magnitudes better for about four times the price with the Essentials collection. I also got mostly complete stories and far more of them in my old trade batches too given back then they relied on strong short stories you could read and not feel left out. By the time I bought my own comics, I had to buy several to get a complete story... and I was aware of when there was a point where you had to buy several lines of comics who all had the story too given that was at the ass end of Marvel's collapse.

To give you an idea, for only ten times more money, I got about a hundred fold more entertainment out of video games. For about four times the price, I got about twenty times more value out of the collections and trades. Fuck, for about thrice the value, I tended to get at least eight times more value out of movies. Floppies just aren't viable at the prices they demand in my opinion...
 
Speaking as a gamer on this thread, crappy LJN-published superhero games respected superheroes more than current comics do. And they contained things like Storm (who can fly) swimming in claustrophobic pipes (and possibly drowning/being electrocuted? Huh?) And Wolverine bringing out claws and being hurt by them? Even then, they accomplished cool, heroic things at least. Not to mention the awful Spider-Man games where he can barely control his web strings. I'm even sure Superman games represented superheroes better (and they had things like Superman needing a ticket to take the subway train- which he doesn't need because he can fly and easily go to dangerous train tracks or anything to bypass it).
 
Speaking as a gamer on this thread, crappy LJN-published superhero games respected superheroes more than current comics do. And they contained things like Storm (who can fly) swimming in claustrophobic pipes (and possibly drowning/being electrocuted? Huh?) And Wolverine bringing out claws and being hurt by them? Even then, they accomplished cool, heroic things at least. Not to mention the awful Spider-Man games where he can barely control his web strings. I'm even sure Superman games represented superheroes better (and they had things like Superman needing a ticket to take the subway train- which he doesn't need because he can fly and easily go to dangerous train tracks or anything to bypass it).
If the progs have their way every superhero video game will be like the My Dinner With Andre game where you sit at a table with wolverine and discuss how to be on the right side of history.

 
That Falcon review killed me. Absolutely beggars belief that Marvel thinks it's okay to have Falcon WALKING up the fucking stairs. If only he had a superpower to bypass that!

This is the second time stairs have been controversial in Marvel Comics:
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I think all of the posts about "Other media offers exponentially more value for the money" are missing the point. One thing that's brought up is how video games are hours upon hours long and that's more of a reason to defend them. Even as a gamer, I admit that video games have several disadvantages: they require effort from the player, making them inaccessible to many. Plus they just aren't as polished and artistically refined, not to mention the fanbase hasn't matured yet when it comes to welcoming new players and not being elitist about old games/hard games/"playing the game wrong". Even though a good video game can last much longer than any other entertainment product, that requires having a good video game, and video games being as expensive and Sturgeon's Law as they are, that's a risky expenditure if you don't have the option to return or sell the games, such as if you're buying digitally and have to potentially waste as much as $15-20 or more at a time. Video games are much newer and disregarding public perception of them by non-gamers, no gaming company (not even Nintendo!) has anywhere near as much of a track record of consistent quality as the best book authors or musicians or even the currently SJW-infested Disney and Marvel have previously had. A news report revealed that video games were already pretty small before the current year where they got even smaller, jumped by faster and more convenient media (due to the bad customer service, firmware, endless passwords and accounts, asinine paranoid anti-piracy measures, mountains of monetization, and more, the "cavalcade of crap" as Jim Sterling puts it).
 
I think all of the posts about "Other media offers exponentially more value for the money" are missing the point. One thing that's brought up is how video games are hours upon hours long and that's more of a reason to defend them. Even as a gamer, I admit that video games have several disadvantages: they require effort from the player, making them inaccessible to many. Plus they just aren't as polished and artistically refined, not to mention the fanbase hasn't matured yet when it comes to welcoming new players and not being elitist about old games/hard games/"playing the game wrong". Even though a good video game can last much longer than any other entertainment product, that requires having a good video game, and video games being as expensive and Sturgeon's Law as they are, that's a risky expenditure if you don't have the option to return or sell the games, such as if you're buying digitally and have to potentially waste as much as $15-20 or more at a time. Video games are much newer and disregarding public perception of them by non-gamers, no gaming company (not even Nintendo!) has anywhere near as much of a track record of consistent quality as the best book authors or musicians or even the currently SJW-infested Disney and Marvel have previously had. A news report revealed that video games were already pretty small before the current year where they got even smaller, jumped by faster and more convenient media (due to the bad customer service, firmware, endless passwords and accounts, asinine paranoid anti-piracy measures, mountains of monetization, and more, the "cavalcade of crap" as Jim Sterling puts it).
You only hit one of the many heads of the media hydra I described. You failed to address other (longer) print books, movies, and television just to name a few. You also fail to understand just how short a single floppy's reading experience is compared to everything else. Besides, about like 1/3rd of your argument relies on fan interaction as a point.

Getting into that, I've met my own fair share of comic snobs. My dad for example? Hates the Dark Age and found it to be too try hard, thinks the Silver Age for Marvel was the best period. Grampa Zack? Thought it peaked at the Bronze/Dark Age same exact time. Fuck, you have people who still bicker over the companies too. The only difference is their age bracket is about 20 years higher.

As for bad games, I'll only grant you that only because a bad 5 dollar comic can still be used to make pulped ape diapers or bird cage liner, which lasts a bit before going away. A bad video game's uses are shorter lived as batting practice. Even then, you only have 40 years on us... even then technically 20 given how badly cape comics got crunched post WW2.

The US structure is rotten, they should probably just shift to graphic novels given that pricing v. reading times of floppy v. trade covers... that and their fondness of doing serial rather than episodic storylines now favor graphic novels and allows the reader to get the full batch more often. Like a floppy would make more sense to me if I got a full story out of one issue like the old way.
 
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If I recall correctly Brevoort was also the guy in charge of that God awful Marvel manga lineup when they were trying to jump on the manga boom that had just hit the US. tIt was hilarious because most of them were just rip-offs of current popular manga (most notably an X-Men series that was cleary influenced by Ouran High School Club and similar shojo manga) that failed entirely because people weren't going to read " a shonen but with Wolverine" when they already had Naruto and Bleach.

Though looking back at that whole debacle, it's funny how many of those fuck-ups were precursor to what we see going on in comics now. A huge reason for Marvel deciding to make a manga line was because they saw the manga boom as potential new readers - particularly that sweet sweet female demographic that had been eluding them for years - but then hit a snag when it became that no one has any clue as to what the appeal was. Hell, I'm pretty sure one Marvel editor (might've even been Brevoort) even said that they couldn't figure out how manga has such large female followings when they made a line that looked exactly like it that failed. No one in Marvel's editing or marketing department seems able to grasp what made it big, and ultimately learned nothing from it.

it's honestly no wonder that the dumbfucks at Marvel would decide that the next best course of action would be to hire on a bunch of hipster "journalists" who wrote articles on Comics Alliance that they could draw in those same demographics into buying comics if Marvel would only hire them and their pretentious friends to get rid all of those icky straight white male characters that drive the poor trans women of color with disposable income away in droves.
 
That milkshake photo is the only mixed gender group photo I've seen where the men and women look like they have equal amounts of testosterone.
They are the soyest of boys. Even the chicks.
 
Big slapfight on /co/ last night over DnC's indiegogo campaign, /co/ has a small circle of users who fancy themselves as comic patricians and they have some SJW leanings, the majority are your standard 4chan shitlords ofc

http://boards.4chan.org/co/thread/100003504

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They're right though, DnC's taste is terrifyingly bad and most of the entertainment value is due to spergy comics professionals get because of him.


"He had a video (now deleted) of him bitching about why 4chan hated him and his Riri comic"

anyone know more about this?
 
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