Destiny 2 - Place your bets on how many $40 DLC packs we'll get this time.

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uh, this is Grave Dancing Thread, we are all former players with over 1k hours and we all hate Bungie.
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I wish Bungie a very merry financial crisis in these trying times. I hope killing your more profitable game brings you fruitful lasting employment(putting fries in the bag).
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Featured D1 raid is VoG. If you're a vet go make some blueberry's day/night, oh and make them run relic on Templar. Little niggas gotta learn.
 
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I wish Bungie a very merry financial crisis in these trying times. I hope killing your more profitable game brings you fruitful lasting employment(putting fries in the bag).
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Featured D1 raid is VoG. If you're a vet go make some blueberry's day/night, oh and make them run relic on Templar. Little niggas gotta learn.
Speaking of VoG, the news of Destiny's impending demise actually awoke Luke Smith from hibernation, where he made a succinct point with VoG concept art attached:
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Say what you will about Bungie's many, many missteps and fuckups, Destiny still managed to be home to so many incredible experiences for millions of people. We made friends, goofed off, pulled off tough challenges, and had a great time throughout. I have so many cherished memories from twelve years of Destiny, from my first steps in the beta to the present day. And now Bungie is basically saying that none of that matters, which I mean...yeah, I get it, money is more important to a business, but you're not going to make any money when you drive your customers off by telling them they're retards for getting invested in something they like.

Also, it's hilarious that we've heard from Luke before Tyson Greene in this whole debacle. Incredible.
 
it's dying.

Destiny Rising Revenue Crashes 97% as Downloads Fall 96.5% From Launch Peak – Report
MTX sales are also drastically falling as the company tries to pivot off of a gatcha model to something more sustainable.
i didn't say dying, i said being mogged.
number wise it's grim but i'd also mention the shitty tom clancy game that i beta tested too, the market for mobile moves insanely fast and only the big ones that can afford constant shilling like raid shadow legends can sustain themselves, i haven't seen a single destiny rising ad since it launched, i did see a CODM ad recently though.
it's just how the mobile market is, the pay2play shit hardly if ever changes with energy and gearscores though because mobile players are used to it.
 
I have seen these dents unironically say that D2 players need to play Marathon to support Bungie so they will get a D3. Unreal.
I cannot imagine how nigger-cattle brained you have to be to even say this, but I actually seen this said on Twitter. It's always the players' fault for not liking shit, never the fault of the company for making shit in the first place. The perfect consoomer.
 
Was destiny ever even good? Every time I have ever heard about it people were always complaining how much bungie fumbled the new content and how it's such wasted potential.
At it's peak Destiny was unlike any other game ever made, and it won't ever be topped. Most of the time however, it was mediocre to bad. People stayed due to sunk cost fallacy, and chasing the magic that was experienced very briefly.
The closest thing to friendly Hive was Savathun for a few seconds. There were a few friendly Vex throughout a handful of story points too.
Luzaku (my Hive wife).
Yes, at it's core Destiny has very engaging gunplay, movement, and satisfying player abilities. The OST was fucking stellar. The first time I completed Last Wish is still among the most fun I've had playing video games with friends. The Forsaken expansion was the best Destiny had ever been. It's just that everything surrounding those core gameplay mechanics was turned to utter fucking dogshit. Bungie let their greed and ego get the better of them and the game only got worse and worse as time went on.
The raids and dungeons were always the absolute peak of Destiny. Last Wish will be one of the pinnacle experiences of any FPS game, the combination of puzzles, lore, and gameplay was just incredible. If you didn't do Last Wish legit at least once you failed. Doing Riven during Pantheon was so fucking fun I can't believe they removed it.

The fact that Bungie never figured out (or even really tried) to get new players into raids and dungeons was one of the reasons the game died imo.
Speaking of VoG, the news of Destiny's impending demise actually awoke Luke Smith from hibernation, where he made a succinct point with VoG concept art attached:
Retarded for Luke Smith to say since he was the one who pushed "watchable content" and the seasonal content model the most. He is also responsible for vaulting content with Beyond Light; the entire Content Vault was his idea. Everything stemmed from the fact that he got Scarab Lord in WoW decades ago so everything has to be 'you had to be there'.
 
I cannot imagine how nigger-cattle brained you have to be to even say this, but I actually seen this said on Twitter. It's always the players' fault for not liking shit, never the fault of the company for making shit in the first place. The perfect consoomer.
Yah that's like encouraging people to spend money on silver to "bring back D2" which I've seen people posting. Unironically, if you wanted to stick it to Bungie/Sony go play D1. They make no money, and it's embarrassing to have a 12 year old game have a better player count than either of their newer slop titles. I'll never go back to D2 after the slap in the face that was Lightfall.
Retarded for Luke Smith to say since he was the one who pushed "watchable content" and the seasonal content model the most. He is also responsible for vaulting content with Beyond Light; the entire Content Vault was his idea. Everything stemmed from the fact that he got Scarab Lord in WoW decades ago so everything has to be 'you had to be there'.
They shouldn't have ever let Luke out of the raid content dungeon. Keeping him chained there, where he was decent at his job, also kept him from shitting up other parts of the game. Luke is a great raid and encounter designer. Unfortunately his opinions on literally everything else suck, which is why his ass got shipped off to the "destiny multimedia team" when promotion time came.
 
If you didn't do Last Wish legit at least once you failed
By the time I did Last Wish people had already figured out how cheese Riven, but my friends and I did it legit for the experience since it was my first time running it. Doing all of that AND having 1k Voices drop for me to the chorus of all my friends screaming since only one other guy had it at the time was so amazing. It's just such a tragedy that the game went the way that it did. I'm almost glad that Luke Smith decided I was playing his game wrong and that they were too fucking stupid to figure out how to nerf Recluse and MTT since it was the push I needed to finally just quit the fucking game.
>oh but they reverted sunsetting weapons haha
Yea. AFTER they had already fucked everyone who had stopped playing the game. Hop back on the artificial treadmill, goyim. Go spend another 1500 hours grinding all your weapons again. Not to mention that weapons from content (plus the content itself) that I had already paid for were now inaccessible and irrelevant in end game content.
 
what a massive fucking faggot, lol.
As I understand his second channel for live reaction stuff. I am 100% positive that he will make a video on main channel, it is too spicy topic to not make a video and it would close his Destiny arc.
It looks like a parody but it is not. I am not a gender specialist, but non-binaries are not exactly women. Also googling whether Bungie did the international men day brings the reddit post where non-binaries are not happy about being included to the celebration :story:
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(archive.ph is not opening for me, can't archieve).
The fact that Bungie never figured out (or even really tried) to get new players into raids and dungeons was one of the reasons the game died imo.
They actually did a special difficulty where it explains the mechanics of the dungeon. Not sure if they further developed it though. Datto's video for illustration how it works:

But to be fair I don't think it would really change anything. Most people especially in such game like Destiny have a social anxiety to interact with other people.
 
They actually did a special difficulty where it explains the mechanics of the dungeon. Not sure if they further developed it though. Datto's video for illustration how it works:
Explorer mode was a step in the right direction, but far too late. The worst part was, after the event was over, they removed it from the dungeons, so if you were a new player, you only had a 1 month window to experience that. They never brought it back either, even though they made 1 more raid and 1 more dungeon that would have been the perfect spot to expand on it.

Also, Bungie had made Guided Games years before, which was similar except you would have a player function as a 'guide' that would explain raid mechanics to the group. They never expanded on it, and the mode was quickly dropped. Multiple failures for no reason.
 
How the fuck can this faggot tourist Grummz be wrong even when he's on the right side of the issue?

Bungie did this to themselves, not Soyny.
A retarded grifter charges headlong into a topic he knows nothing about and spews his uninformed opinions? Color me shocked!

Hopefully there are at least a few people correcting him on his stupidity. Sony has its faults, but Bungie's problems are solely self-inflicted.
Explorer mode was a step in the right direction, but far too late. The worst part was, after the event was over, they removed it from the dungeons, so if you were a new player, you only had a 1 month window to experience that. They never brought it back either, even though they made 1 more raid and 1 more dungeon that would have been the perfect spot to expand on it.

Also, Bungie had made Guided Games years before, which was similar except you would have a player function as a 'guide' that would explain raid mechanics to the group. They never expanded on it, and the mode was quickly dropped. Multiple failures for no reason.
Add explorer mode to the list of ideas that really would have done well if Bungie leadership gave two shits about anything beyond how to sell more skins in Eververse. If I remember correctly (I could rewatch the video to confirm but I'm lazy), I think they also removed revive tokens and hard wipes from the dungeon encounters in explorer mode, so you would eventually progress if you kept at it and didn't have to worry about running around to revive your teammates. It wasn't perfect, there were a few issues with how well it explained the mechanics in each encounter, but for the most part, it was an excellent way to get people to dip their toes into endgame activities in a low-stakes environment. The changes they made to various dungeon encounters for the event were also good, and the hard mode versions were a good challenge too. And then it all got thrown out for no good reason, and the loot you got was effectively invalidated by the tier system and Portal scoring literally the next day. GG Bungo.

And Guided Games was never that good of a system, and I don't think it would have been even if it had gotten more dev work. It was meant to be Destiny's replacement for an LFG system, but instead of supporting full PUGs, it only worked for clans that needed to find another player or two for their raid. Thus, the implementation was very clunky: the group would all have to be in the same clan, you'd need at least four people, you'd have to wait for people to get matched with you with no way to tell if they were any good (or if they even knew what a raid was), and the whole thing could go tits up at any point if they ended up sucking. No way to browse a list of groups, no way to specify what you were trying to do, just an overall shitty feature that never left beta (seriously, if you hovered over the nodes on the Director, it still said "beta" until it was finally removed). This was back when Bungie was trying to do more with clan support, with the idea that Guided Games would help clans find new members to recruit. Yeah, that clan push also went nowhere after D2's first year.

At least they did finally add an in-game LFG about a decade after the series began, even if it's still rather lacking in being able to specify what you're doing and what you need. Gotta hope that the preset tags are enough because they don't want to give people the capacity to post mean words!
 
Also, Bungie had made Guided Games years before, which was similar except you would have a player function as a 'guide' that would explain raid mechanics to the group. They never expanded on it, and the mode was quickly dropped. Multiple failures for no reason.
I believe no one used it beside friends farming an emblem for being sherpa. All these measures are useless because if people are social enough for such stuff than they are social enough for LFG. People who shook from idea of speaking to another player will never interact with any system.

Also Destiny had special server for people with health/sensory issues called D2Sanctuary, I believe an anxious person could play there as well for no-mic runs. At least it has "Mics are not and will never be a requirement" statement in the guidelines.
 
Rusnigger wakes up from a really bad hangover and has to kill a series of troons, guys with daddy issues, and girlbosses because they all work for the most annoying they/them HR lady in the history of the universe while babysitting a bunch of fags, dykes, and they/thems who give you grindy as fuck quests
And there's an unhealthy obsession with giant space balls.
 
>oh but they reverted sunsetting weapons haha
i thought you was joking but it's trve
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both of these items were sunsetted a long time ago when i stopped playing/caring, now it's too late to be honest and i also have to laugh because i remembered about some faggots that made streams and videos scrapping their sunsetted godroll items and shieet to a point one of the community managers cope brigaded saying you shouldn't do that and the items were still useful in pvp o algo :story:
How the fuck can this faggot tourist Grummz be wrong even when he's on the right side of the issue?
Bungie did this to themselves, not Soyny.
because grummz is a fucking retard? like genuinely retarded, everyone and their mother figured that all of this is on bungie and just on bungie.

also i got a news about some ghost shells.
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spoilers: there was nothing in the postmaster.
 
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