How the fuck can this faggot tourist Grummz be wrong even when he's on the right side of the issue?
Bungie did this to themselves, not Soyny.
A retarded grifter charges headlong into a topic he knows nothing about and spews his uninformed opinions? Color me shocked!
Hopefully there are at least a few people correcting him on his stupidity. Sony has its faults, but Bungie's problems are solely self-inflicted.
Explorer mode was a step in the right direction, but far too late. The worst part was, after the event was over, they removed it from the dungeons, so if you were a new player, you only had a 1 month window to experience that. They never brought it back either, even though they made 1 more raid and 1 more dungeon that would have been the perfect spot to expand on it.
Also, Bungie had made Guided Games years before, which was similar except you would have a player function as a 'guide' that would explain raid mechanics to the group. They never expanded on it, and the mode was quickly dropped. Multiple failures for no reason.
Add explorer mode to the list of ideas that really would have done well if Bungie leadership gave two shits about anything beyond how to sell more skins in Eververse. If I remember correctly (I could rewatch the video to confirm but I'm lazy), I think they also removed revive tokens and hard wipes from the dungeon encounters in explorer mode, so you would eventually progress if you kept at it and didn't have to worry about running around to revive your teammates. It wasn't perfect, there were a few issues with how well it explained the mechanics in each encounter, but for the most part, it was an excellent way to get people to dip their toes into endgame activities in a low-stakes environment. The changes they made to various dungeon encounters for the event were also good, and the hard mode versions were a good challenge too. And then it all got thrown out for no good reason, and the loot you got was effectively invalidated by the tier system and Portal scoring literally the next day. GG Bungo.
And Guided Games was never that good of a system, and I don't think it would have been even if it had gotten more dev work. It was meant to be Destiny's replacement for an LFG system, but instead of supporting full PUGs, it only worked for clans that needed to find another player or two for their raid. Thus, the implementation was very clunky: the group would all have to be in the same clan, you'd need at least four people, you'd have to wait for people to get matched with you with no way to tell if they were any good (or if they even knew what a raid was), and the whole thing could go tits up at any point if they ended up sucking. No way to browse a list of groups, no way to specify what you were trying to do, just an overall shitty feature that never left beta (seriously, if you hovered over the nodes on the Director, it still said "beta" until it was finally removed). This was back when Bungie was trying to do more with clan support, with the idea that Guided Games would help clans find new members to recruit. Yeah, that clan push also went nowhere after D2's first year.
At least they did finally add an in-game LFG about a decade after the series began, even if it's still rather lacking in being able to specify what you're doing and what you need. Gotta hope that the preset tags are enough because they don't want to give people the capacity to post mean words!