Helldivers 2 - Hell is more diverse than ever as PlayStation's demographics continue to grow and change.

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There are already some good comments after yours explaining how the devs nerf every fun loadout the community finds like they were a dickless Karen.

Which is bad enough, but they also buff enemies to make them more annoying too.

There was this amazing looking dune worm boss released. a youtuber found out you could kill it solo in like a minute with staffing runs. they are a less powerful strategem. If you dont play the game, a strategem is basically your ultra. clearly they wanted players to struggle against this boss, so they buffed it to now needing a full team coordinating for 10 to 15 minuted to kill it. which would be fine, but its not an objective to kill the boss. so most view it as a waste of resources and time, and this thing can easily wipe teams while you are forced to stand still at actual objectives. you dont coordinate loadouts as a team, you are fucked.

There were these sky whales they ruined even more, but in a similar way. Then tons of buffs to small enemies. like the chaff enemies used to kill you in 4 to 8 hits. now everything kills you in 1 to 2. and the bug chaff can lunge at you from across the fucking map. they also made aiming slower and made every hit destroy your accuracy for seconds.

Tldr: the devs in charge of balancing are faggots which likely dont even playtest their own game. leading to the aforementioned communtiy issued challenge.
I am a main page fag with like 25 hours in this game so pay me no mind, but I couldn't help but wonder as to what they base these gun and effect nerfs on? I assume it's pickrate based which if it is that's off the rails retarded. Many PvP games do this bullshit too that just sucks the fun out of using certain loadouts. Would that be the case here because if so this game's long term health is not gonna be good.
 
I am an euroid and while some jokes are clearly GWOT bush type the rest is very obvious spoofing how the EU does PR and propaganda.
It's both. It is a fascist EU, but the messaging and FREEDOM, DEMOCRACY etc are all pure Iraq/Afghanistan era 'Murrica.

Basically way I see it, it's making a point about how you can end up with the same result no matter which side of the political compass you think you start off from.
 
I am a main page fag with like 25 hours in this game so pay me no mind, but I couldn't help but wonder as to what they base these gun and effect nerfs on? I assume it's pickrate based which if it is that's off the rails retarded. Many PvP games do this bullshit too that just sucks the fun out of using certain loadouts. Would that be the case here because if so this game's long term health is not gonna be good.
Nerfs are pickrate based, they got a lot of flak for this so now, instead of nerfing the popular stuff, they're either nerfing it without disclosing it in the patch notes, or buffing the enemies so these weapons become less effective (also without disclosing it in the patch notes), which is dumb and retarded since we live in a day and age where everything is datamined the second an update is released.
 
It's a PVE game. It doesn't need balance. Half of the fun is shitting all over robots and bugs. Whenever they "accidentally" unbalance the game it's even more fun.
This rapes the mind of the meta chasing, try hard balance fags. I see it a lot in the Space Marine 2 community. "Can't have multiple of the same class in a squad because that'd be OP! Can't let bots have team perks or choose their weapons, that's OP! Can't let this class use this wepaon, that's OP!". Doesn't help when devs are often the ones who put this bullshit excuse out in the first place.
 
nything with the slight hint of masculinity will be trooned out, lame and gay by 2030. We have not even scratched the surface of nigger trannies ruining shit yet.

in our life time, enjoying any franchise will be considered fucking troonslop, and we will end up reverting to tilling fields by hand just capture a slight hint of untainted dopamine.
Brother I'm already there.

Literature/horror stories? 99% troon slop. I've begun writing my own stories just so I don't have to read about a lesbian girlboss beating up a monster that is actually an allegory for her abusive ex (he wouldn't buy her starbucks)

Video games? I'm playing the same few games on loop I've played for 20 years because they're fun and they aren't popular enough for troons to see any value in subverting them. When I do buy a newer-ish game, I never look at reviews and I never watch youtube videos about it. I experience it the same way I did before social media - by myself and with my friends. I literally have no idea what the general consensus is on some of the games we play, I just know we enjoy them.

Movies? I lucked out, I was never a movie guy until I was already an adult, so there's a huge backlog of classics for me to look up if I ever get the itch. Again, I won't be looking at any youtube reviews or theorycrafting videos about them. Watch it, turn it off, forget about it.

I try to exclude other people from my media and entertainment consumptiona at all costs.
 
This rapes the mind of the meta chasing, try hard balance fags. I see it a lot in the Space Marine 2 community. "Can't have multiple of the same class in a squad because that'd be OP! Can't let bots have team perks or choose their weapons, that's OP! Can't let this class use this wepaon, that's OP!". Doesn't help when devs are often the ones who put this bullshit excuse out in the first place.
Imagine caring about balance in fucking SM2

You're supposed to absolutely stomp on the Tyranids and chaos
 
I love Warhammer discussion in my Helldivers thread.

I also love the Tridant, great laser rifle that does well against Illuminate, especially against the bigger guys. Good against bugs to. Been fighting in Omicron and my dislike of the cave system is still present, because I feel like it takes 10 minutes of constant fighting if a bug breach occurs in there. It's made especially worse since there is little room to maneuver a good chunk of the time. And when you're not in the caves, you're outside dealing with the fucking hivelord while trying to do the objective. Absolutely bullshit that you can't really deal with it, but have to accept you're going to guarantee die at some point from an j avoidable attack.
 
NO NO NO NO NO IT IS VERY HECKIN EPIC AND MASC AND TRAD TO PLAY WITH MY DOLLIES!
IMG_1110.jpeg
 
Brother I'm already there.

Literature/horror stories? 99% troon slop. I've begun writing my own stories just so I don't have to read about a lesbian girlboss beating up a monster that is actually an allegory for her abusive ex (he wouldn't buy her starbucks)
Ehh, I'll defend Literature on this one. There is still a large amount of good books out there, but you've always had to find them.
There's ALWAYS been stupid shit in terms of fantasy and Sci-Fi that gets needlessly large with immensely retarded plots centered around some shit-tier self-insert that's fighting against an allegory. Or worst, there are shit-tier self-inserts that fight against a normal monster with no other deeper meaning; but the audience ties a meaning to the monster and the author runs with it.

Hot take: Stephen King is a prime example of stupid shit that borders woke at times that people give way more meaning to than the faggot that wrote it did.
Video games? I'm playing the same few games on loop I've played for 20 years because they're fun and they aren't popular enough for troons to see any value in subverting them.
I mean, it doesn't help that 90% of games in the last 20 years have been sequel after sequel and what isn't a sequel tends to be kinda faggy or just shit in terms of gameplay before we even get to the woke parts.
Like genuinely, taking away all the ideology from the game itself and its representations; can you name a single woke game that is legitimately fun and is conducive to multiple play-throughs?

I think at best you have The Last of Us, but that was barely a game to begin with.

When I do buy a newer-ish game, I never look at reviews and I never watch youtube videos about it. I experience it the same way I did before social media - by myself and with my friends. I literally have no idea what the general consensus is on some of the games we play, I just know we enjoy them.
Share some titles? I'd be down for some recommendations from someone that avoids bullshit.

Movies? I lucked out, I was never a movie guy until I was already an adult, so there's a huge backlog of classics for me to look up if I ever get the itch. Again, I won't be looking at any youtube reviews or theorycrafting videos about them. Watch it, turn it off, forget about it.
Oh, there's a decent amount of good stuff still being made that's not super faggy and annoying.

I try to exclude other people from my media and entertainment consumptiona at all costs.
Like other groups joining into the media you enjoy? Like certain actors being in things or like?
Or do you mean you keep your hobbies safeguarded from normies?
 
I dropped this game like 2 months after launch when all the guns I liked got nerfed, and I cannot believe Arrowhead is still balancing this game via spreadsheet.

My gut instinct says incompetence, but I have to say, their constant grinding of their own fanbase has cultivated some extremely deranged gems in the HD2 community. The initial ironic jingoism has morphed into sincere, full-throated sycophancy. I remember how the devs coped about their game being popular with chuds calling it a 'social experiment' - but they have, maybe intentionally, created a real army of violent cultists - except the chuds all left, and the leftoids are the ones that turned into nazis lmfao
 
There's ALWAYS been stupid shit in terms of fantasy and Sci-Fi that gets needlessly large with immensely retarded plots centered around some shit-tier self-insert that's fighting against an allegory. Or worst, there are shit-tier self-inserts that fight against a normal monster with no other deeper meaning; but the audience ties a meaning to the monster.

All scifi is like this now. Try finding new scifi or fantasy authors that aren't absolute political tropes. Even the best of the newest scifi - murderbot, is an androgonous asexual robot adopted by a poly family in a semi communist independent colony.

At this point, I pretty much exclusively read web serials, and the few authors that were writing and popular before the entire section became absolutely riddled with post modernist politics, like Neal Asher. Almost all new fantasy/sci-fi that's not blatent propaganda is young adult tripe (not because YA has to be bad, but because it's now written that way).
 
Unbalanced as in "shit and unfun". Half the weapons in the game get almost zero usage because the devs never touch them to make them viable.

Once a weapon becomes too useful or gets used too much the devs nerf the shit out of it, to the point people were actively telling them NOT to nerf a new rifle called the Coyote once it dropped and was found to be super fun.

The devs said "Okay we won't :)" then nerfed fire damage across the board instead, which not only harmed the Coyote (as it had a fire damage effect), but like 6 other guns and stratagems as well kek.

People were pissed, given the devs basically lied about it and played coy.
There's even more to it than that.

The devs said their ideal weapon in terms of balancing was the Deadeye. A weapon that handles horrendously, reloads glacially, and fails to break any thresholds in damage compared to many alternatives, including a semi-auto sniper rifle with double the fire rate and a magazine reload instead of a rounds reload. The Deadeye only exists to be a lever action rifle but without making it a slow yet high-damage weapon like any other game in existence would. And the devs somehow say this is what they want every weapon to be like. Their ideal method of balance also includes weapon handling in the form of delayed aim, which is the worst and most frustrating way to balance any gun in a video game, especially when the game does not favor a slow and careful playstyle at all. And worst of all, they also balance enemies around this, too. The flying illuminate enemies have a behavior so they will always fly away from the target player's crosshair faster than the player can aim for the first few seconds of aiming. And what a shock, a vast majority of players despise them.

As for the Coyote, they didn't even apologize for stealth-nerfing it. They only admitted they did and never even uttered "sorry" nor did they justify or explain why they did it. They just gave a shrug and said "You got us!" They also continuously try to sneak past things they know players will hate. In a patch not too long after the Coyote, they go into every fine detail about a weapon getting buffed no matter how significant, but when they also buffed enemy armor values and damage resistance across the board for many of the new faction enemies, the notes just said something vague like "adjusted enemy damage values" that people only uncovered through datamining. The changes with SMG drag is also a big example. They proudly say they doubled the SMG damage for some of them yet ambiguously added "increased drag to 2," something players wouldn't understand at first, and the devs conveniently failed to mention this makes the SMGs do less damage than before at any range beyond pointblank even with the damage buff.

This is all on top of them saying they don't want a weapon that's too strong because they're terrified players will kick other players for not running an overpowered loadout. Something which doesn't happen. However, this is undeniably an excuse to just keep weapons awful to use because they don't care there are weapons which are blatantly unusable that would give somebody an actual reason to kick you, like the flag, which you still need to pay premium currency for. Or the mortars, which genuinely will get you kicked, ignoring the fact there's an entire ship upgrade for mortar targeting that still doesn't work for nearly a year.

Arrowhead is very good at talking. Their actions, however, continue to prove that Helldivers 2's success was a fluke. Evidently so, since some of the more fun things as launch (like enemy damage, enemy numbers, and player self-damage) were actually all bugged and favored the player. They urgently patched that out, yet also opt to leave bugs that are to the detriment of the player in for entire weeks, months, or indefinitely.
 
I dropped this game like 2 months after launch when all the guns I liked got nerfed, and I cannot believe Arrowhead is still balancing this game via spreadsheet.

My gut instinct says incompetence, but I have to say, their constant grinding of their own fanbase has cultivated some extremely deranged gems in the HD2 community. The initial ironic jingoism has morphed into sincere, full-throated sycophancy. I remember how the devs coped about their game being popular with chuds calling it a 'social experiment' - but they have, maybe intentionally, created a real army of violent cultists - except the chuds all left, and the leftoids are the ones that turned into nazis lmfao
HD2 has been the most zoomer-cuck tier game on the market for a while with their entire community that stuck around being almost as bad as Destiny players.
What I find funny is that in two years they bricked their game and the player retention shows. They never recovered from that account-linking fiasco and now they are pulling a tenth of what they had, a downward trajectory just like Destiny's but done in just two years.

Helldivers 2
Helldivers.png

Destiny 2
Destiny.png

Given their trajectory, HD2 may be this generation's Destiny.
 
The changes with SMG drag is also a big example. They proudly say they doubled the SMG damage for some of them yet ambiguously added "increased drag to 2," something players wouldn't understand at first, and the devs conveniently failed to mention this makes the SMGs do less damage than before at any range beyond pointblank even with the damage buff.
not just that; the devs failed to make any weapon in the SMG class worth taking over a rifle and then made them airsoft tier after a distance of seven swedish fish
 
hh, I'll defend Literature on this one. There is still a large amount of good books out there, but you've always had to find them.
There's ALWAYS been stupid shit in terms of fantasy and Sci-Fi that gets needlessly large with immensely retarded plots centered around some shit-tier self-insert that's fighting against an allegory. Or worst, there are shit-tier self-inserts that fight against a normal monster with no other deeper meaning; but the audience ties a meaning to the monster.

Hot take: Stephen King is a prime example of stupid shit that borders woke at times that people give way more meaning to than the faggot that wrote it did.
So, I agree with you that you've always had to look for a diamond in the rough with books. I more so meant amateur literature, shortstories, creepypastas, urban legends, that kind of thing. Every time I find one that is actually enjoyable to read and creative to boot, it was written before 2020. Take all the issues that we agree exist with published literature, and amplify it by a million for amateur stuff. which is a shame, because that's the space where we got some genuinely good creepy stories here on the interwebs.


I mean, it doesn't help that 90% of games in the last 20 years have been sequel after sequel and what isn't a sequel tends to be kinda faggy or just shit in terms of gameplay before we even get to the woke parts.
Like genuinely, taking away all the ideology from the game itself and its representations; can you name a single woke game that is legitimately fun and is conducive to multiple play-throughs?
No I can't and that's part of the problem. Triple A games become synonymous with "Over the shoulder 3rd person action game with RPG lite elements, crafting, and dodge/roll combat." Those games do absolutely nothing for me. I kind of liked Spiderman 1, but literally only for the collectathon aspects of finding the webs and the bookbags while webslinging around. The story, missions, and combat were ass. Shooters have been fortnite-a-fied for a decade now, and they all feel the same. You can literally put them all in one of 3 categories. Fortnite clone, overwatch clone, tarkov clone. That's it. Entire genres I enjoyed don't get made anymore, and the ones that do got homogonized and had the spirit of them changed.

Share some titles? I'd be down for some recommendations from someone that avoids bullshit.
Honestly for multiplayer, as far as newer games my friends and I gave been playing, I don't have too many super rare recomendations. We're motorsport fans at our core, so we play a lot of racing games. Recently my friends and I have been playing Circuit Superstars, and arcade racer that is an asbolute blast online. Before that we were playing wreckfest which to this day is a solid experience online, way better than the early access sequel. We've been playing a little Tabletop Sim and Farm Sim on the side.

For my personal autistic rotation of old games? Hotshots Golf World Invitational, NASCAR Thunder, 2003, 2004, and 2005, MX Vs ATV Reflex, modded zombies maps on World at War, and a ton of the old platformers. Spyro, Banjo, those types of games. I'm certain none of these games really appeal to you. I'm a simple man, I'm content with a short rotation. Sometimes I throw a more modern game in there like Stardew or American Truck sim (modded to high hell). Oh, and I recently gave the pheonix wright games a try. Surprisingly amazing.

Oh, there's a decent amount of good stuff still being made that's not super faggy and annoying.
There is, but I feel like it's playing russian roullete choosing any movie made after 2016 whereas older movies almost always hit. My sister and I recently watched Nightcrawler from 2014 I think, and both got really in to it, found it pretty interesting. I do watch newer movies when they're reccomended by a friend, but that's not super common.

Like other groups joining into the media you enjoy? Like certain actors being in things or like?
Or do you mean you keep your hobbies safeguarded from normies?
I just mean I don't tell anyone what I'm in to unless they ask, and I don't care to hear their opinion on it. For example, I liked Gen 3 of pokemon. I have no interest going online and listening to someone make a case for why that opinion is wrong and why some other generation was better, nor do I want to hear someone say it was literally the greatest game of all time. What matters is the memories I made with it and other people's opinions can, over time, erode your own memories of something as your personal experience gets mixed in with the thousands of opinions you've heard about it. It becomes less personal, and I don't like that. So I keep anything I truly love to myself and just let other people enjoy it however they want so long as they leave me alone.
 
other people's opinions can, over time, erode your own memories of something as your personal experience gets mixed in with the thousands of opinions you've heard about it. It becomes less personal, and I don't like that.
So then don't let it happen. It's really not hard. I love the Star Wars Prequels and always have. 30 years of hearing how these films raped childhoods and how theyre an insult the medium of film itself hasnt changed that. I love Fallout 3, and I've spent most of my time online being told the game is the biggest piece of shit in existence and it ruined the franchise, still love it.

If your own opinions are this easily swayed and eroded, you probably didn't feel that strongly to begin with.
 
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