Jason Thor Hall / PirateSoftware / Maldavius Figtree / DarkSphere Creations / Maldavius / Thorwich / Witness X / @PotatoSec - Incompetent Furry Programmer, Blizzard Nepo Baby, Lies about almost every thing in his life, Industry Shill, Carried by his father, Hate boner against Ross Scott of Accursed Farms, False Flagger

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Which will happen first?

  • Jason Hall finishes developing his game

    Votes: 34 0.8%
  • YandereDev finishes developing his game

    Votes: 417 9.7%
  • Grummz finishes developing his game

    Votes: 117 2.7%
  • Chris Roberts finishes developing his game

    Votes: 144 3.4%
  • Cold fusion

    Votes: 1,644 38.3%
  • The inevitable heat death of the universe

    Votes: 1,942 45.2%

  • Total voters
    4,298
Well, as a software developer at least, Blow is the real deal.
Not to derail this thread, but he absolutely is not. He's a pretentious fucker who cries because people don't enjoy video games the way he intended them to:


His shtick is being macho and edgy so that he can generate "BASED" messages in live chat. His actual opinions on software development and how we "regressed" is retarded nonsense that does not apply to anything that isn't a super-optimized physics engine or whatever (same with Casey).
 
who cries because people don't enjoy video games the way he intended them to
I remember this clip and it's pretty sad but you have to remember that this "documentary" movie made everyone in it look as bad as possible so they could have actual drama for their movie, because as it turns out, indie game development is mostly quite boring. IIRC they had Blow do that shot in the dark room and did not really clue him in on the context they were going to use that shot in, it's all just smoke and mirrors for the sake of the movie.
retarded nonsense that does not apply to anything
Sure, which is why despite my work laptop being 20-50 times faster than the computer I grew up with, I have to wait 40 seconds for Microsoft Teams to boot. The simple fact of the matter is that even though I'm using a 13900k that does everything instantly, there's no excuse for software to leave a 100x performance boost on the table just because some developer couldn't be fucked to write a memory pool and allocates a bajillion objects on the heap instead through smart pointers. If you want a real-world practical example, Andrew Kelley sped up the Zig compiler frontend by up to 39% by simply reordering some data around and reducing its memory footprint. Yes, cache usage is important if you're iterating anything, not just physics objects, and the standard pattern of OOP common in "enterprise" software pretty much makes the cache useless if you're dealing with more than a couple objects of the same type (n.b. polymorphism with base class pointers - a staple in OOP - royally fucks you in this regard).

My main issue with Blow and his gang isn't the performance stuff, but rather the idealism of the past. "Oh look at all this software crashing, we didn't have this back in the day" nigga do you remember Windows XP? That thing BSOD'd if a fly landed on your PC. I don't think I've seen a BSOD that wasn't directly my fault since Win10 (that said I haven't used Windows for a while, but I've used it enough). One thing Microsoft has down pat is the stability of their operating system, and most software I use crashes or freezes way less often than in the 00s, so I don't really understand the argument.
 
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Thor is associated with Offbrand Games, publisher of Rivals 2. As Thor confirmed on stream Rivals 2 will be an always-online live-service game. Stop Killing Games is a conflict of interest for him. That's it. That is the real reason he is so against it. And sure, he will try to act all high and mighty, but still it's just bullshit he made up, while the true reason is this: he left Blizzard, but Blizzard didn't leave him. He is a corporate shill and the mask is off.
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N-N-NO, DONT SAY THAT, THAT'S HARRASSMENT AND MISINFORMATION, GET BLOCKED
 
Looks like this dude on one occasion was defending Epic Games Store exclusivity. Does he know that most of the games he listed as examples were busted on PC at launch? I literally was unable to get a refund on RDR2 after troubleshooting audio device crashing issues with the game for two hours. Borderlands 3 was dogshit on PC at launch. Hitman 3 even required you to buy the games all over again unless you transferred your purchases from the Steam version with a website the developers put together.


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Game devs and defending Epic Games Store and live service games goes hand in hand.
All the people I know who started careers in game development all share the same opinions.
They're all obsessed with analytics, shoving in micro transactions, current day politics, and making always online shit so that they can share as little with the public as possible.
They love Epic Games Store because they'll throw money at them for a timed exclusivity. They know that if they make some shitty wannabe overwatch game then there's a chance that Epic Games Store might throw more money at them than they would make with regular sales
 
Most of my problems with Thor's video come not from his actual arguments, but how he is engaging with the discussion.

There are things I'd disagree with AccursedFarms about and there are things I'd disagree with PirateSoftwate about in regards to this "movement". That's not really the point of why people are actually mad at Thor however. What Thor fucked up on was calling Ross' approach "disgusting" and morally-grandstanding about how his approach was wrong. This is extremely shitty, as it should be obvious that Ross is acting in good faith and only has good intentions. Additionally, his refusal to talk to Ross at all because "it would be pointless" is also really shitty, especially coming from someone who tries to project this image of being a well-adjusted person on the Internet. Thor is being extremely uncharitable towards Ross and I think that's why most people are angry at him. The people in his comments will complain about his arguments being wrong (and I agree there are many things he is just wrong about), but they wouldn't be as upset if Thor approached the conversation by being maximally-charitable towards Ross.

I think the reason Thor thinks Ross is bad faith is because Ross is focusing on the opportunistic angle presented by the end of service of "The Crew". Thor thinks this opportunism is "disgusting". This is an very naive view of politics. In politics and upper management there's the saying "be slightly evil", which is an extremely important concept. Thor completely fails to understand this and is quick to morally grandstand. This shows who he really is, someone who loves to talk about being rational and adjusted and moral, someone who will take care of ferrets and pat himself on his back, but will cut down anyone who earnestly tries to affect real change in the world in an effective, non-symbolic way, like Ross is trying to do. It shows that he is someone who cares more about the appearance of good than the actual hard, slightly evil work of doing real good.

Unsurprising honestly. Dude has always seemed like a faggot who was a little too obsessed with appearing smart and rational. I hope he spergs out more over the next few days from the backlash.
 
Damn, seeing all of this, once you connect the dots... it makes just so much sense now, why he is so aggressive, belligerent and defensive.
I had a talk with a former friend of his. Turns out he's following this thread. It was short and sweet:
TL;DR
Him: From my experience Mr. Hall is a weirdo and I would not trust him around young folk or to tell the truth. He's watching the thread.
EDIT:
DuckSortedInARow was right. I need to be concise.
 
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Is this guy serious? Known issues on my game: I'm not paying my translator, do US sanctions even prevent him from hiring someone in Russia? Did this guy do paid work and he just said "sorry buddy, can't pay you, there's sanctions"? Even if it does prevent him from hiring a Russian citizen why doesn't he just hire someone else?
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Says it's already archived but the page is broken on archive.is, link here though.

https://store.steampowered.com/news/app/567380/view/3908626109424907745
 
So, I've been curious about the programming god's claims of "ridiculously efficient raytracing". Unfortunately, the only pirated (lol) copy I could find has only 1 seed (speaks volumes about the "game"'s popularity, doesn't it) and I'll take about 2 hours to download, so I've resorted to looking up letsplays on JewTube. But anyway, it's about what you'd expect.

Flat scenes with a single static light source (and furries, of course):
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A few scenes have some materials that look like they should emit light, but don't.
1.png4.png
The "tubes" here should cast some light on the surfaces around them, but obviously don't, and it's not even taking into account the "tracing" part which would involve multiple bounces but here, probably due to efficiency reasons, we see 0. Skipping around, there's no trace (lol) of reflections or refractions anywhere, which isn't really surprising at this point.

The only thing resembling dynamic lighting I've found is this:
0-0.png0-1.png
Again, furries, but more importantly, this just looks like a cheap bloom filter to me. Now, technically, it could still use raytracing, but it would be vastly easier and less-resource intensive to just use baked lighting, which is probably what he has done, but you gotta impress your audience somehow, I guess.

And, of course, since this is an hyper-artistic indie game, we have shit that makes your eyes bleed:
MYEYES.png
 
So, I've been curious about the programming god's claims of "ridiculously efficient raytracing". Unfortunately, the only pirated (lol) copy I could find has only 1 seed (speaks volumes about the "game"'s popularity, doesn't it) and I'll take about 2 hours to download, so I've resorted to looking up letsplays on JewTube. But anyway, it's about what you'd expect.
~snip~
Man it just looks like every other "le quirky Earthbound inspired RPG" that has competent art direction. If he hit his original release target, he may have been on the mark, but I'm afraid he's about half a decade too late now. I have to imagine that red room is some kind of placeholder, or perhaps he's been playing too much Cruelty Squad.

Funnily enough, through his claims I've found some really interesting 2D GI techniques (none of which appear to be in use here - go figure). It kinda reminds me of Alexander Sannikov's radiance cascades paper, which is so cool that I've been trying to come up with a gameplay excuse to implement it ever since.
 
This appears to be a finished gameplay section. Most videos you'd find are about 5-6 years old, but there's one a few days old, and the LASIK-room is still there, so I'd have to imagine it's intentional. Although, nothing I've seen warrants 8 years of "development".

Funnily enough, through his claims I've found some really interesting 2D GI techniques (none of which appear to be in use here - go figure). It kinda reminds me of Alexander Sannikov's radiance cascades paper, which is so cool that I've been trying to come up with a gameplay excuse to implement it ever since.
Radiance cascades sounds really familiar, I'm fairly sure I've read something similar years ago, but this looks recent, since they mention POE2. Looks neat, though, if impractical to use due to low performance. Ironically, something like this could be used to full effect in a low-res 2D (or even a "retro" 3D) game, but that actually requires effort. Hell, I remember there was an "extension" to SSAO (I forget the name though) that faked GI by using the AO samples, which was really easy to implement, yet here we don't even have that.
 
Holy shit.
Lets ask squaresoft how that went for them.
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The only time I could see exclusivity working is if its early access.
Most of my problems with Thor's video come not from his actual arguments, but how he is engaging with the discussion.
. Additionally, his refusal to talk to Ross at all because "it would be pointless"
I believe firmly this is because he knows if he was to engage in a discussion he would be exposed further in ways he couldn't defend why he is against it.

Again, furries, but more importantly, this just looks like a cheap bloom filter to me. Now, technically, it could still use raytracing, but it would be vastly easier and less-resource intensive to just use baked lighting, which is probably what he has done, but you gotta impress your audience somehow, I guess.
Why is he using raytracing on a 2D game? I wish I could find it but the SNES had a day night system in harvest moon and breath of fire 2 that looked just as good by changing the screen tint.
Maybe this is why he is taking 10 years to make the game...
A minor example of it at the video timestamp.
 
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