Jason Thor Hall / PirateSoftware / Maldavius Figtree / DarkSphere Creations / Maldavius / Thorwich / Witness X / @PotatoSec - Incompetent Furry Programmer, Blizzard Nepo Baby, Lies about almost every thing in his life, Industry Shill, Carried by his father, Hate boner against Ross Scott of Accursed Farms, False Flagger

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Which will happen first?

  • Jason Hall finishes developing his game

    Votes: 33 0.8%
  • YandereDev finishes developing his game

    Votes: 412 9.6%
  • Grummz finishes developing his game

    Votes: 117 2.7%
  • Chris Roberts finishes developing his game

    Votes: 143 3.3%
  • Cold fusion

    Votes: 1,640 38.4%
  • The inevitable heat death of the universe

    Votes: 1,930 45.1%

  • Total voters
    4,275
Have you tried turning off autoplay so you don't have this issue?
My normal operation mode is turned off but i turn on when the content creators that i watch don't have anything new or tha interest me to watch so i can see if i find new ones. (this don't happen that often because work but this time i was unlucky).
 
This faggotry is showing up in my YouTube home feed nowadays. Even though I have consistently clicked not interested and hide channel from recommendations.
I've noticed this recently as well. He appears to have hit that annoying stage that a lot of big streamers do where tons of channels start clipping their shit. i had the same problem for ages with YT constantly recommending me vids of Asmongold and Moist Critikal. Thankfully it does seem to stop after a while.
 
Young guy I know told me in September he started reading about Unity in his spare time at work. I saw the game today and it was an RPG that looked about as complete as Heartbound barring assets, and he was speaking of it as a small just for fun project. Saw a similar thing happen once with some college students doing a capstone project. Fucking crazy to me that people think this guy is some arcane tech god with skills that can only be obtained with 15 years of experience
 
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Any bets for who ships a complete game first?

The barrier to entry being low is what makes doing game development as a career that much more difficult. Back in the day if you could program at all, you would immediately be signed up to make "asteroids but colored" or whatever. Then games needed real art and ultima stick figures weren't good enough for them anymore, then people like soupstuff developed higher level languages, then we had generic game engines to handle every time of game, and now everyone and their grandma is shitting out loop hero clones. Indie (or popular published) games that got popular in the past probably wouldn't even get looked at now. The bar for a good game got raised a lot, so accessibility is kind of meaningless when people lowered the ladder to beat you to death with. What's the point of introducing AI when anyone with a pulse can do meaningful work by taping nodes together in godot or gamemaker? Musk is just being retarded again.

I know someone is going to say that AAA games are shit so clearly the bar for game development hasn't been raised, but AAA games don't sell because they're good. They compete on cost and scale and largely target a difference market than indie games who have to use limited resources to make tight gameplay loops or novel ideas. Old AAA games like Jak and Daxter had something like 20 fulltime developers (source: it came to me in a dream), which is sizable, but larger indie game studios have scaled up to match that and AAA games now reach hundreds of people pumping out engines, assets, and gameplay code. If you look at the indoe company that made SkullGirls, they had about 10 fulltime employees plus contractors before dissolving into the ether.

Also the entire youtuber-indie genre makes all their actual money off subscribers and ad revenue, and the few sales they make are funneled in from their channel. Actual game developers who spend most of their time working generally aren't very entertaining. Game development is already a huge timesink, and it just makes sense that two orthogonal skillsets, making entertaining videos and game development will have very little overlap where someone is an expert at both.

I've noticed this recently as well. He appears to have hit that annoying stage that a lot of big streamers do where tons of channels start clipping their shit. i had the same problem for ages with YT constantly recommending me vids of Asmongold and Moist Critikal. Thankfully it does seem to stop after a while.

I hate the entire concept of twitch. I hate streamers enough, but I especially the ethernal "twitch chat" that throws money into the void to get a tiny bit of attention from their replacement father figure. The whole cult following around every popular streamer is a cancerous tumor. It's also sad, like seeing a retarded child make a scrapbook over things superman said on tv because his dad doesn't want to talk to him.
 
Jak and Daxter had something like 20 fulltime developers
36 Naughty dog employees "Created and Developed" it, with 6 additional people from outside of ND providing help (1 of which for dev), that's 42 total people for everything, and took 3 years (and 5 weeks).

20 Fulltime devs is probably correct, if not close to an over-estimation.

I know someone is going to say that AAA games are shit so clearly the bar for game development hasn't been raised, but AAA games don't sell because they're good. They compete on cost and scale and largely target a difference market than indie games who have to use limited resources to make tight gameplay loops or novel ideas.
I disagree, gaming is gaming, and whether it's made by one, or by thousands, users just want the experience of a game.
There isn't a specific, different time people play AAA games, or Indies, they're competing in the same market, for the same attention.
Casual Gamers regard Stardew Valley in the same way they see Animal Crossing, indies aren't random bullshit you have to crawl around Desura to find anymore.
The game awards, as gay and manipulated as it is, has Balatro nominated for GOTY. That shit was a one-person experiment made in Löve2D.

Huge, AAA studios nowadays only sell because of nostalgia, brand affiliation, or review manipulation.
If ANY other company had released Starfield, it would not have sold more than a few hundred thousand units at best.
They're not even competing on price either, inflation, both of currency, and of employees, has started to force AAA studios to increase game prices, or become more predatory with their revenue strategies.

Too many employees combined with DEI initiatives will eventually break down effective work and communication, there's a maximum amount of people you can put on a project until you get to the point where adding people just makes it worse, Take Ubisoft:

Star Wars Outlaws: 6658 people working on it. 5 years of development.

vs Assassin's creed:
- AC: Shadows: (Unknown, probably 6000+) people, 5 years of development (unless more delays)
- AC: Mirage: 4267 people, 2.5 years.
- AC: Black Flag: 3135 people, 1.5 years.
- AC III: 2732 people, 2.5 years.
- AC: Brotherhood: 1693 people, under a year(shares a lot from AC 2)
- AC: 2: 1496 people, 2 years.
- AC (the first): 868 people, 4 years. (Started the IP)

Over twice the team of the previous game, the time of all three previous games combined, and yet, worthless trash.

Ubisoft Games Are Evolving. Just Backwards.


Hell, their own games devolve compared to themselves! Look at Andromeda's leaked dev footage versus the live build:




You might not have noticed, but the release footage is on the left. These people invest in extremely costly facial mo-cap tech, and they're not even arsed to fix broken facial animations in the fucking release.
They're running the death march faster than any other company, Ubi is about to be sweeped up by Tencent because of it.

All of this to say, AAA companies are just in the same bag as indies, with a (rapidly dwindling) better reputation, the bar hasn't been raised, it's been dropped so far below the ground, solo randos make GOTY material nowadays.
 
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Any bets for who ships a complete game first?
I'd say it's a 50/50. On one hand it might go the way of Amazon Game Studios (which would be ironic since Mald worked there), but on the other hand if the Starship catcher proved anything, it's that Musk knows how to bully tech nerds into producing results.
 
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I'd say it's a 50/50. On one hand it might go the way of Amazon Game Studios (which would be ironic since Mald worked there), but on the other hand if the Starship catcher proved anything, it's that Musk knows how to bully tech nerds into producing results.
Musk probably has no chance here. He's hired engineers successfully for cars and rockets, but engineering seems to mostly have people with actual ability, while 90% of people who work as programmers are useless dead weight. If he does make a game studio he's just going to hire 20 Jason Halls expecting to get John Carmacks, and it'll go the same way as AGS. He'll make that same mistake as everyone else who suddenly had a bunch of money to make game. There's no way he's humble enough to just hire or buy an accomplished studio and direct them to stop infusing aids directly into the game supply. He should just do what he did with twitter. Also, even Mald doesn't advocate for adding more AI programming, so he might be more competent than the average guy musk handpicks. AI enthusiasts are almost entirely grifters who see massive profit potential, or people with low ability who can't see how bad AI is at performing a task.

Also with how dysfunctional game development is right now, he'd have to jump into the industry and instantly start doing better than every so-called expert working at it right now, except with less nostalgia, brand recognition and marketing budget. If I had fuck-you money and wanted to influence games, instead of making them I'd try publishing to drag interesting looking games past the finish line as long as they can be certified 100% aids free.

I disagree, gaming is gaming, and whether it's made by one, or by thousands, users just want the experience of a game.
There isn't a specific, different time people play AAA games, or Indies, they're competing in the same market, for the same attention.
I don't play AAA games so I'm trying to figure out why sinners buy them. The experience of a AAA game is that the budget is fuckhuge, with cutting edge graphics and tons of content or assets. If you don't care about those you just play indie games instead. There's overlap between the two groups but when you're looking at the bulk of the market, the vast majority of money goes into AAA games, which makes sense because the vast majority of the budget for producing and marketing games goes into them. These are the people that buy every FIFA and Madden game that comes out because it has their sportsball characters on them. Or the people that buy horse, armor, every Skyrim DLC, and enough "GTA Cash" that these companies stop producing real games because it might interfere with their new cash flow.

All of this to say, AAA companies are just in the same bag as indies, with a (rapidly dwindling) better reputation, the bar hasn't been raised, it's been dropped so far below the ground, solo randos make GOTY material nowadays.
I could be wrong about why consumers keep buying these games, but the way these games are constructed and sold is by spending as much money as possible to get the most "AAA"ness graphics and content possible, along with huge marketing budgets. The defining feature of an AAA game right now is the budget. If there's a market collapse and people just stop buying this garbage or funding horse armor, the companies will have to change their habits, but right now they're stuck in a death spiral.

Also they don't know why people buy their own games. They don't just produce the same slop each year only because people buy them, but they're afraid to make changes because they actually have no idea what's safe to change or keep. These fuckhuge budgets discourage any actual risks, change, or experimental/interesting gameplay because one or two big fuckups can sink their entire industry.

Edit:
I'm investing early in the mald v musk arc
 
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Any bets for who ships a complete game first?
The post he wrote actually makes no sense at all, why does he keep going on with his retarded spiel of "go make games" even when he's just arguing to don't actually just go make games?

Just say you think AI shit is dumb because that's what you want to say but you got dropped on the head too many times to communicate like a normal person.
 
The post he wrote actually makes no sense at all, why does he keep going on with his retarded spiel of "go make games" even when he's just arguing to don't actually just go make games?
He's saying this because he wants to look like the reasonable person/straight man (whose fucking a pooner lmao)/smart man over "Le Elon... LE EBIL!"


This is Elon's post, for context:
Screenshot_20241128_140938_Kiwi Browser.jpg

X owning a game studio is a massive corporation owning a game studio. This is a self fulfilling problem being posed as a solution.

Elon's retardation makes him write, unsurprisingly, like a retard, but he clearly meant that you have megacorps (MS/Sony/Ubi/ABK) that own the majority of the AAA gaming market, and they all suck ass, and that having a new studio that isn't basically a copy paste of all other studios is a good idea.
Mald is using that autistic wording to make it sound like "Big Company = Bad, X = Big therefore Bad", without thinking about why Big Company Bad.


Hire people to make cool shit. Pay those people appropriately.

Whoa, it's almost like a big company has money. Which it can invest. Into people. To make shit.

This string of characters means literally nothing.

Putting the requirement of AI on this just limits the kind of work produced.
Stop putting goal posts and requirements on it.

This is both true, and at the same time, retarded.
Forcing things that don't belong in games is always going to lead to the game being shittier.
On the other hand, xAI is in a unique position of being one of the big players in the AI world.
If you make a studio under xAI, why wouldn't you use your unique technology and positioning for your products?

We live in a time where tooling to do this is more accessible than ever

This entire statement is irrelevant.
Elon is a billionaire, he can buy a perforce license, he doesn't need you to tell him git is an alternative if you use lfs.

Just go make games

It's the same worthless platitude as "Just look good bro" "Just lose weight bro" "Just work out bro" "Just sleep bro", or any other billion platitudes that tells people the obvious without actually saying anything.



His entire tweet is mental autofellatio, nothing more.

(EDIT: quoting fixed)
 
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I just think it's weird that a guy who defends DRM decided to call his company "Pirate Software." I saw his channel show up a few times and thought it would be like a based pro-piracy youtuber, what a disappointment when I see the estrionic soyjakian mug.
It's part of his epic social engineering so you can't pirate his shit, get it? Because when you enter the name of his game in google and search for how to pirate, it will suggest his channel! 4D SEO chess.
Joke's on him though, his crazy hacker advanced DRM makes it so we don't even need to pirate his game, we can just download a run of the mill Steam emulator (including achievements) from cs.rin.ru.
Jason deleting actual arguments to fight the strawman arguments he left up is exactly what he did with the SKG subject.
This has always been the leftist media's modus operandi as well. Leave up the lone bat shit insane downvoted comments by MAGA lunatics, shadowban the thousands of comments calmly calling out obvious lies. Manufactured consent. Jason's really proud of being a slimy manipulator, and that's the one statement of his I am willing to believe.
 
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Interesting take Jason, what were your feelings when you were at Amazon Game Studios; where you decided to make New World, and viciously murder innocent 3090s on a fucking loading screen.

Do tell me your concern about mega corps own game studios.

That aside, if Elon really wants to use AI to get into gaming; he should get like, 4 or so dudes to just use AI to make assets, have another team to QA, then just license them across whatever game engines.
 
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I feel like we lose no matter what.
Disagree. Lots of people on twitter that doesn't outright hate musk (so called centrists) still jeer and sneer at musk's antics thinking they know better than him (especially at the twitter changes), claiming he's just an unserious dumbass that's fucking around. But the moment he says something like this, they start pearl clutching (not just mald) which I find fucking hilarious. They can call him a clown all day but they still have to take him seriously cause he can make it happen if he wants to. Musk needs to make more claims of doing something and randomly going through with some of them (buying msnbc, buying hasbro, etc).

My main source of entertainment is games and even I don't even fucking care what happens to it anymore. We got enough fucking games on backlog. Can't even think of any franchise that I'd be sad to be fucked up by. Most of them already got the jesus painting restoration treatment. Just fuck that shit up now. If AI games by musk doesn't work, who cares? If AI games works, people seethe. Good.
 
AI bros always sucked. I use ai a ton for inspiration and fun. But I'd argue for most purposes it's less a tool and more a toy.
I'm of the belief that AI isn't necessarily soulless, it just seems that way because most of its users are aggressively uncreative people (Monkey jpg owners, San Fransisco ayahuasca chuggers, third worlders, etc)
 
Also the entire youtuber-indie genre makes all their actual money off subscribers and ad revenue, and the few sales they make are funneled in from their channel. Actual game developers who spend most of their time working generally aren't very entertaining. Game development is already a huge timesink, and it just makes sense that two orthogonal skillsets, making entertaining videos and game development will have very little overlap where someone is an expert at both.
If I stream myself designing TTRPGS you'd be bored as hell it would literally be me sitting there typing out tables and writing out descriptions of creatures or walking around my room thinking about interesting things to put in the game or testing out mechanics by running them through a numbers calculator it's actually really boring thing to watch
 
It's full of reddit humour. I watched it for 10 seconds.
Of course it is. You really think he would post actual owns on himself? Fuck no. Now if someone else were posting the compilation... But he'd probably just strike the video down if it contained anything actually funny or embarrassing because this guy's ego is just too fragile for that.
 
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