Mafia

I'm a fan of the franchise and I particularly liked 3 so I picked up TOC and played it for a few hours last night. It's definitely back in the linear naughty dog movie game style, and looking at the map, I don't think it's going to open up. But I'm going in blind, so I don't really know. Gamers are retarded for calling Mafia 3 repetitive and probably robbed us of greater ambitions in this title.

The story so far is very good for a game. They haven't forgotten the Mafia formula of setting you up with a crew at the bottom levels and letting you actually work up progressively. In fact, about three hours in, I think I only just got handed a gun and it didn't come with any bullets. The setting is very well-realized. I have had zero experiences thus far with black, trans, or gay content which in a 2025 game is a miracle.

UE5 kinda sucks. I was very impressed by how many actual polygonal boulders they can get on screen at once, a lot of the environments really do look great because of the level of polygonal detail. But all the temporal shading effects are painful. Characters' heads are often subjected to so many temporal shading effects that they appear as if through a heat shimmer, noisily changing their entire silhouette from frame to frame. I miss the days of just doing good art on a solid engine, rather than putting non-optimized art on an experimental engine with its wheels falling off.
 
Gamers are retarded for calling Mafia 3 repetitive and probably robbed us of greater ambitions in this title.
I wanted to like Mafia III, but the popular consensus of it being too repetitive is true. You’re driving around New Orleans having to attack various strongholds just to unlock a major plot point and repeat with no deviation. That same premise is in Saints Row, but as side activities, not gatekeepers for the plot.

I was burned out at recruiting Burke. Mafia III has its writing to carry mediocrity into decent. But, if I’m not having fun playing the game for the story, what’s the point? III was internally mismanaged from the start; its repetition is a factor of that mismanagement.
 
  • Agree
Reactions: JamFlowMan
So you liked playing as a nigger, who have absolutely nothing to do with the mafia, are you shitting me, I hope you aren't White.
The game was good so it wasn't a big issue for me. Might be tough for a barnyard animal such as yourself; just so you know, your idolized criminal scum in the mafia aren't white either.

I wanted to like Mafia III, but the popular consensus of it being too repetitive is true. You’re driving around New Orleans having to attack various strongholds just to unlock a major plot point and repeat with no deviation. That same premise is in Saints Row, but as side activities, not gatekeepers for the plot.

I was burned out at recruiting Burke. Mafia III has its writing to carry mediocrity into decent. But, if I’m not having fun playing the game for the story, what’s the point? III was internally mismanaged from the start; its repetition is a factor of that mismanagement.
If you don't like the driving and the stealth-or-combat base takedowns then you're not gonna like it, is what it is, that's the game
 
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