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Garry is a huge sperg who doesn't listen to anybodyYou're launching with those player models STILL? Holy shit, everybody and their mother has told you how fucking ugly these models are.
Don't forget TF2. That game's art style has aged like a fine wine.Christ, Half Life 2 and CS:S really did the heavy lifting for Gmod.
There is benefit in not trying to be photorealistic like everyone keeps trying to do forever.Don't forget TF2. That game's art style has aged like a fine wine.
Wonderful. No wonder Facepunch is the mess that it is.Garry is a huge sperg who doesn't listen to anybody
I'm convinced he is doing that because of Roblox's quadratic style; ignoring his other game had all the possibilities: realistic look all the way to cartoon-like.You're launching with those player models STILL? Holy shit, everybody and their mother has told you how fucking ugly these models are.
Christ, Half Life 2 and CS:S really did the heavy lifting for Gmod.
Like I said on my last comment: perhaps taking extra months of work, which would be worth it in the end, do a Half-Life, Counter-Strike & Team Fortress inspired-model and maps, yet doing it original. I don't say "copy and paste", yet what Garry Newman could do is the following:
4 years later and this is still true.
This game is everything wrong with modern gaming. All Garry had to do was remake garry's mod but source 2, but instead they made the characters look ugly, loaded the game up with micro transactions for cosmetic slop, and tried to turn the game into roblox.
The last point wouldn't be so bad if they went with a gamemode styled system like garry's mod has, but instead its going the way of paid mods and tries to monetize the community. It sounds good on paper, make money off your work, but all it does it turn the community into hungry vultures that are trying to make a quick buck by producing copious amounts of slop.
Looks like Garry wants to beat Roblox at their own game and release a slopmaxxing game. It’s so bad looking.
4 years later and this is still true.
This game is everything wrong with modern gaming. All Garry had to do was remake garry's mod but source 2, but instead they made the characters look ugly, loaded the game up with micro transactions for cosmetic slop, and tried to turn the game into roblox.
The last point wouldn't be so bad if they went with a gamemode styled system like garry's mod has, but instead its going the way of paid mods and tries to monetize the community. It sounds good on paper, make money off your work, but all it does it turn the community into hungry vultures that are trying to make a quick buck by producing copious amounts of slop.
The first game to use Source 2 was Dota 2 and Half-Life: Alyx was the secondthe first ever game to release out of the Source 2 engine being slop wouldn't surprise me in this day and age though.
Lua is unfairly panned its pretty good given how it works under the hood (it is very performance friendly and easy to deal with for the underlying binary code)and somehow worse scripting than Lua.
I'll go by what's popular/featuredif youre one of them post some screenshots






"We tried to quietly announce our release date — 28th April, but it seems everyone has got excited.
Before then we'll be revoking anyone who hasn't played a lot recently, developed games or bought skins. And we'll then go on sale for $20. "