Sony hate thread

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True handhelds like the PSP/Vita and DS will never happen again because the market has changed the definition of what portable means. The Switch and Steam Deck need to play AAA games and that comes at the cost for the formfactor. I don't suppose it's a problem as I feel like people use these machines to mostly play games around their house but we've lost that portability. Phones are the closest in size to the ideal but they lack the dedicated controls that make games playable and they cost way to fucking much.

No one is going to support splitting dev time between different consoles, that's why the Steam Deck is an X86 machine and why Sony killed the Vita. It's a real shame to as the PSP and DS where honestly some of the best consoles ever made. They were great because of the amazing games made for them. Modern audience don't want that though, they want AAA slop "on the go". Nothing about modern handhelds, not even the Switch lives up to the standards of prior gens.

My ideal handheld would be around the power of the Vita, with modern hardware and good battery life. Make it no bigger than the Vita/DS. These machines were fantastic for TRPG's, emulation, JRPG's, Metroidvania's and VN's. The Vita even had pretty good 3D performance.
 
You're right. People (including me) wanted an actual remake and when they got a bait and Switch, they said "Fuck it. I'm not getting the next one, this sucked". Square have only themselves to blame.

I think you're right though. The FF audience has moved to the Switch. It will be interesting to see where FF17 ends up.
100% this. I even bought a physical copy of this shit (not because i am a fan boy, it was half off compared to the digital version) after not having bought a "real" game in years, played it for two or three hours and never picked it up again. I couldn't get warm with the combat system at all, it did not look that bad in that first gameplay demo. FF13 all over again for me. The new story elements, from the few i've witnessed, were total ass, too. Never even looked at FFVII part two. That series is dead to me.
Much like with Diablo, if you would've told 14-year-old me there will ever be a FF release i won't love i would've never believed it.
 
I don't think the PSP's wifi hardware even supported WPA. If I recall, it only supports WEP protected networks.

Yep, WEP only.
It supports WPA1 which is no longer considered secure, and is replaced by WPA2 which does not work on PSP.

You're probably thinking of the DS which only worked with WEP. Amazingly though the DSi and DSiXL work with WPA and WPA2, as well as supporting the significantly faster 802.11g.
 
Famitsu's weekly retail sales in Japan has been posted and its pure comedy.
1. [NSW] Unicorn Overlord (ATLUS, 03/08/24) – 16,012 (56,003)
2. [PS5] Final Fantasy VII Rebirth (Square Enix, 02/29/24) – 11,497 (298,635)
3. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 9,031 (5,748,900)
FF7 Rebirth falls again and its sales drop by more than half from week 2 to week 3, failing to break the 300k mark. Reminder that FF16 sold 336k in its first week (which was 4 days counted). FF16 is likely going to sell more copies in 4 days than FF7 Rebirth does in 1 month. Meanwhile FF7 Rebirth is barely staying above Mario Kart 8 Deluxe's sales for the week, which at this point is just a corollary measure of Japan's birth rate.

Meanwhile Unicorn Overload's Switch version still holds the #1 spot for the second week in a row since debut while its PS5 version has completely dropped off the top 10 listing (the 10th place listing is Splatoon 3 at 5,626 copies sold).
 
Famitsu's weekly retail sales in Japan has been posted and its pure comedy.

FF7 Rebirth falls again and its sales drop by more than half from week 2 to week 3, failing to break the 300k mark. Reminder that FF16 sold 336k in its first week (which was 4 days counted). FF16 is likely going to sell more copies in 4 days than FF7 Rebirth does in 1 month. Meanwhile FF7 Rebirth is barely staying above Mario Kart 8 Deluxe's sales for the week, which at this point is just a corollary measure of Japan's birth rate.

Meanwhile Unicorn Overload's Switch version still holds the #1 spot for the second week in a row since debut while its PS5 version has completely dropped off the top 10 listing (the 10th place listing is Splatoon 3 at 5,626 copies sold).
maybe the time ghosts will fix the bad sales.
Let Snoy-fags seethe. Didn’t even start the game again once I played through the first time.
 
Who would have thought that a remake that's not really a remake that got split up into multiple games and will ultimately take 11+ years to make would prove to be unpopular?
A remake that's not a remake of a game whose fans are in their 30s and 40s, but they're aiming to target teenagers anyway, with cockamamie logic like "the kids these days, they don't like turn-based combat", despite every new Persona game selling gangbusters.
 
A remake that's not a remake of a game whose fans are in their 30s and 40s, but they're aiming to target teenagers anyway, with cockamamie logic like "the kids these days, they don't like turn-based combat", despite every new Persona game selling gangbusters.
I feel like they could have gotten away with the combat or they could have gotten away with it being a some weird sequel to Advent Children or they could have gotten away with it being 3 games or maybe even gotten away with it taking 10-15 years.

Maybe even gotten away with two of them.

But not all of it. People can only take so much betrayal.
 
with cockamamie logic like "the kids these days, they don't like turn-based combat", despite every new Persona game selling gangbusters.
Because Kingdom Hearts, that's why. Same director was handeling both games, not to mention KH3 was a big fucking deal back then and it came out a year before FF7 remake so I guess the logic was to bring those fans over to FF.
 
Because Kingdom Hearts, that's why. Same director was handeling both games, not to mention KH3 was a big fucking deal back then and it came out a year before FF7 remake so I guess the logic was to bring those fans over to FF.
Well, all I can say is that Final Fantasy enraptured me as a kid partially because of the turn-based combat, but I would have happily accepted an action RPG more along the lines of Secret of Mana. One reason I hold that game in such high esteem was because the combat actually felt like it had some real impact. You swing your sword at the enemy, it connects, it plays a satisfying sound effect, numbers fall out of the enemy, and your stamina has to recharge for a few seconds.

Kingdom Hearts' combat sucks. It's got so many particle effects and so much flying around that it makes Smash Bros. blush. There's no visceral impact when you hit an enemy. I didn't even like it when it was new and I was young enough to be in the target market.

Kingdom Hearts seems to be more popular with Disney fans than Square fans, anyway. I like Square (20th century Square, anyway) but loathe Disney, and yet, I loathe Kingdom Hearts.

I feel like they could have gotten away with the combat or they could have gotten away with it being a some weird sequel to Advent Children or they could have gotten away with it being 3 games or maybe even gotten away with it taking 10-15 years.

Maybe even gotten away with two of them.

But not all of it. People can only take so much betrayal.
Yeah, I agree. I think the worst of it is the sheer amount of time its taken to get to this point. The remake series being in the state that it is, after all this time, is proof we'll never see a true revamping of Final Fantasy VII. I mean, hell, I've wanted a full 3D remake of Final Fantasy VI since the disappointment of the PS1 version literally just being the SNES version but with loading times. It'll definitely never happen now, and I wouldn't trust them now if they announced one tomorrow. Last thing I need to see is Terra and Locke jumping around doing backflips while Edgar's in the background licking his lips while staring at Relm.
 
My ideal handheld would be around the power of the Vita, with modern hardware and good battery life. Make it no bigger than the Vita/DS.
I agree. It's too bad that no matter how cool Switch 2 will be it's still gonna be big. I'm still hoping for a Switch Micro.

Last thing I need to see is Terra and Locke jumping around doing backflips while Edgar's in the background licking his lips while staring at Relm.
The former kinda happened in that badass looking N64 tech demo, but I'm glad the latter didn't :story:
 
Who would have thought that a remake that's not really a remake that got split up into multiple games and will ultimately take 11+ years to make would prove to be unpopular?
Had they literally just released it multiplatform instead of the console equivalent of an iToddler device, it probably would have done fine. Not amazingly, but fine. PlayStation isn't even particularly popular in Japan anymore, and FF is still very much a primarily Japanese brand.
 
It'll be pretty funny if Steam Deck turns out to be the very first successful foreign console in Japan.
I remember covering this topic in the related Steam Deck thread with the event that happened last year (time sure does fly by) at Osaka. And there was the conference talk at the Tokyo Game Show which claimed the Steam Deck was a "success" in the Japanese market (they didn't go much into detail though, at least not in the Famitsu article).

edion.jpgline-scaled.jpgOsaka.jpgshowcase2_scaled.jpgtrial_3pm.jpg

I'm halfway joking, but pc being an open platform simply dunks on sony's walled garden in that regard. not only is your oshi playing on pc all the time (you could even buy their case, where's the hololive playstation?), you can't even play the fangames and other stuff that comes alongside it. also imagine watching your oshi on some small ass mobile screen and not some glorious 4k. shamefur dispray!
The PS5 being priced at a premium fee for a console (66,980 yen for the base model and 59,980 yen for the DE) is absolutely retarded too, it's around what a decent PC costs over there. Even if the market of graphic cards remains unfair like elsewhere, it's still possible to find second-hand parts such as a GTX 1050Ti for less than 10k yen.

GIYXQBfbIAEUESX.jpg GTX1050Ti.png

The Vita even had pretty good 3D performance.
Eeeeh that's debatable. I honestly loved the Vita enough for it to be the machine that I most often played (between EDF, IA/VT Colorful, Taiko no Tatsujin, Disgaea, Vanillaware, Akiba's Trip, Atelier, Soul Sacrifice, etc.) but its overall performance on 3D games would make people who usually complain about the Switch's performance foam in the mouth. Even 2D games such as Dragon's Crown, Risk of Rain 1 and Rabi-Ribi could struggle on the old portable Sony console whenever the screen was really busy.

I don't disagree that portable consoles should be a tad smaller in size however. Probably something that will be taken account again once portable hardware have catch up against the stationary counterparts to the point they're virtually indistinguishable between each other (we're already almost there).
 
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Eeeeh that's debatable.
The more power the better technically, but Vita games looked good. Performance was a bit of an issue but there was only one game that was rendered unplayable imo, Bard's Tale. It made Borderlands 2 look like a smooth experience by comparison.

I'd have been satisfied with that level of performance. If it was a success and properly supported I think developers would've squeezed more performance out of it, as is common with system over time, like if you look at early N64 or PS2 games, then later ones.
 
Famitsu's weekly retail sales in Japan has been posted and its pure comedy.

FF7 Rebirth falls again and its sales drop by more than half from week 2 to week 3, failing to break the 300k mark. Reminder that FF16 sold 336k in its first week (which was 4 days counted). FF16 is likely going to sell more copies in 4 days than FF7 Rebirth does in 1 month. Meanwhile FF7 Rebirth is barely staying above Mario Kart 8 Deluxe's sales for the week, which at this point is just a corollary measure of Japan's birth rate.

Meanwhile Unicorn Overload's Switch version still holds the #1 spot for the second week in a row since debut while its PS5 version has completely dropped off the top 10 listing (the 10th place listing is Splatoon 3 at 5,626 copies sold).
They didnt print enough copies of Unicorn Overlord to meet the demand so it's actually supply constrained too, will probably continue to outsell rebirth for a long time
Too bad SEGA are every bit as retarded as Square Enix and will continue to try and make all their own RPGs into action games
 
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