Sony hate thread

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GTA6 is going to be a timed console exclusive for a while, likely over a year, so Take-Two can get people to double dip.
Speaking of which, I'm hearing rumors that GTA VI would run on 60FPS on PS5 Pro. This supports another rumor that Sony and Rockstar Games are collaborating together towards VI to have the PS5 version be the BEST version yet.

I believe this rumor; my source would be a frame from the second trailer. Notice 2:10 to 2:16, those controllers on the table:

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Those are obviously PS4 controllers. Very sly marketing likely because of that exclusivity deal. I was going to say PS5, but I don't think PS5 controllers have that LED light on top.
 
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Speaking of which, I'm hearing rumors that GTA VI would run on 60FPS on PS5 Pro. This supports another rumor that Sony and Rockstar Games are collaborating together towards VI to have the PS5 version be the BEST version yet.

I believe this rumor; my source would be a frame from the second trailer. Notice 2:10 to 2:16, those controllers on the table:

View attachment 8514554

View attachment 8514568View attachment 8514570

Those are obviously PS4 controllers. Very sly marketing likely because of that exclusivity deal. I was going to say PS5, but I don't think PS5 controllers have that LED light on top.
I wonder if the Xbox version will include the Xbox controller instead?
 
Another day, another ridiculous Sony patent. This time it’s for a controller that only uses touch inputs so you can customize the “buttons” however you want. You all love virtual touch screen buttons, right?
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People will eat this up. Here is my reasoning. Sure, the changing of button placement will be great, but imagine if you are also able to change the background, people will be sharing skins about any game, anime, tv show, movie , ect.

I will even take one further, what IF!!!!! IF Sony has a mode that if your hands are not touching the controller, "Idling Mode" it starts playing ads on the touch screen?

The console has to be connected online, the controller has to be connected to the console otherwise it is a paperweight. Sony could play ads anytime it desires in the background.

Sure, people could object, but if sony sells the controllers at a loss or even free, you will be forced to deal with the ads.

This type of controller interests me, if it has a button that will allow you to cycle through different modes, like a Sega Genesis / Saturn button style, to 8 button arcade for mame, to a normal PS style configuration. But I will only get it when it starts working with Linux so I don't have to deal with a future possibility of ads.

I do love how my DS4 works better through Bluetooth than my PS3 controller on Linux.
 
Why can't they make a controller like the one for PSVR2, but with better battery life and for flat screen gaming?

That I still have to bring my hands together to play a controller in current year is madness. Why has no company offered this?
 
That's impressive. Call me again when their output of quality games even matches a quarter of the PS2s.
Nearly all of that is multiplats, and I don’t think it’s fair to blame Nintendo for their decline. Looking at first-party in-house Sony games for the PS2 and there’s only a handful of good ones (OG god-of-war, ICO, Ape-Escape 2 etc.) with the rest being sports/car games (which even if we say they’re good the number only goes up to like 37). If you include those which were just published by Sony I suppose you could make the argument the PS2 has a better first-party library.
 
I've read plenty of historical revisionism in these types of threads, but "the PS2 just didn't have that many great games" is not a point I am going to cede.
 
I've read plenty of historical revisionism in these types of threads, but "the PS2 just didn't have that many great games" is not a point I am going to cede.
I concur that the PS2 exclusive library is good, but it’s a bit apples and oranges with Nintendo who are known for their first-parties and in-house in particular, which Sony has not contributed that much to, even back then. It’s one reason the PS5 is so lackluster, because the multiplat developers they’ve relied on historically to flesh out the library have all nosedived in quality (and what little first party output they have is bad/gone).
 
Another day, another ridiculous Sony patent. This time it’s for a controller that only uses touch inputs so you can customize the “buttons” however you want. You all love virtual touch screen buttons, right?
View attachment 8507551
That looks like an Ouya controller.
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I'll bet they'll back down and just use a slightly different looking Dualsense for the PS6. Though honestly, I figured the PS6 would wind up looking like a PlayStation Portal, but just standalone and on par with the PS5 in terms of power.
 
with Nintendo who are known for their first-parties and in-house in particular, which Sony has not contributed that much to, even back then.

Even with that caveat, which is fair, I'm still not following. Sony itself had sports games, both 'real' and XTREME, RPGs, third and first person shooters, platformers, casual stuff like Singstar and Eyetoy, racing, character action games, and art games that are difficult to pigeon hole.

Put a gun to my head and tell me that I'm restricted to a certain console, first party only, nothing beats the PS2 in both depth and breadth.
 
I fucking love the ps2, and it has a massive catalogue and a wide one too, but what it tends to lack for me are games I constantly return to. There are a bunch of games I enjoyed the hell out of, and I'm glad I played, but not many that give me that itch to return to them. Metal Gear Solid 3 (specifically the subsistence version) is one of the few examples I can think of. I've played far more ps2 games than gamecube games in my life, but in the past year alone, I've probably revisited at least 10 gamecube games (specifically on dolphin, not nso), and maybe 2 or 3 ps2 games in the last 3 years.
 

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155 million from March 15th 2012. and the second Article at 150 million is from February 14th 2011.
Please do some basic research with Google before embarrassing yourself
Amazing, you've literally argued in favor of my point while somehow thinking it's a rebuttal. SONY THEMSELVES are not saying "the ps2 sold 155 million by March 2012, and then an additional 5 million for a total of 160 million by the time it was no longer sold", as you are claiming. The story we got straight from sony is that the 155 million number was a mistake, and the ACTUAL number was 160 million in March of 2012 the whole time, and they just waited until 2024 to "correct" it.
 
Amazing, you've literally argued in favor of my point while somehow thinking it's a rebuttal. SONY THEMSELVES are not saying "the ps2 sold 155 million by March 2012, and then an additional 5 million for a total of 160 million by the time it was no longer sold", as you are claiming. The story we got straight from sony is that the 155 million number was a mistake, and the ACTUAL number was 160 million in March of 2012 the whole time, and they just waited until 2024 to "correct" it.
Ok so regardless of what date or who's right. It will be revised at a later date to include the number of PS2s sold during 2013 past 160 million units
 
Ok so regardless of what date or who's right. It will be revised at a later date to include the number of PS2s sold during 2013 past 160 million units
You mouthbreathing dumbfuck of a nigger. Click the link to sony's own website that I already provided. Call over whatever tard guard handler you're dictating your posts to and have them read out your previous claims, and compare them to what sony themselves claim on their own official website.
 
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