Cancelled Games You Wish Had Been Released - I Can't Think of a Good Subtitle

Did anyone bring up 1313, another cancelled Star Wars game from Lucasarts, before Disney bought Lucasfilm and turned it all to shit?

Apparently it was in pretty advanced stage of development when Disney decided that the easy money is in selling a license to EA, started firing everyone and closed down a studio with a two decade long legacy of making pretty awesome, unique and innovative games.
 
Did anyone bring up 1313, another cancelled Star Wars game from Lucasarts, before Disney bought Lucasfilm and turned it all to shit?

Apparently it was in pretty advanced stage of development when Disney decided that the easy money is in selling a license to EA, started firing everyone and closed down a studio with a two decade long legacy of making pretty awesome, unique and innovative games.
From what understanding it was cancelled before Disney, pretty much everything in development was. However, Disney could have restarted development if they wanted.

Think the real reason Disney didn't restart development is they already got burnt out on game making before then. With stuff like the cancelled PotC game, Epic Mickey 2 mess and others. The only thing they were putting out around then was Disney Infinity which they also fucked up, by making too few toys the first time to meet demand and making way too many for the second game,
 
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Psy-ops 2

Demonik - which was Psy-ops but you played a demon

Too Human 2 and 3. Fuck the haters, it was a great game with a lot of potential

Advent rising 2 and 3. Advent rising was one of the most 'ahead of its time' games I've played. Damned shame I'll never see a remake or end the trilogy (This is what you should be funding MS, not fucking perfect dark!!! MATI)

KIngdom Under Fire 2. I know the game is meant to exist, somewhere, and be releasing sometime, but come on already, it's been damn near 20 years.
 
1. Starcraft Ghost
2. A MGSV that isn't mostly filler
3. Alan Wake 2
4. I would kinda like a sequel to this PC FPS game called Legendary. Someone I know got it for free when they purchased a laptop way back in the day and gave it to me. I thought it was pretty neat.
5. Half Life 2: Episode Three
6. I don't know if this counts (since TellTale games is such a shit show and they've flip-flopped on this), but The Wolf Among Us season 2.
There was a playable leak for Starcraft ghost btw. It would have introduced the spectres and explained why tosh and nova hate each other in SC2 where the spectres just appear out of nowhere and dont exist in the first game.

at least according to the in game codex
 
KIngdom Under Fire 2. I know the game is meant to exist, somewhere, and be releasing sometime, but come on already, it's been damn near 20 years.
I thought it did come out?

I was looking for another game and stumbled across this.

Edit: According to the comments, the game was changed into Dead to Rights. A quick google search found it was basically the same game, only without the licence. The hud on the weight lifting mini game is exactly the same as in that trailer. So I guess it did get released, in a way.
 
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Warcraft Adventures pretty much because it hasn't been mentioned, I think, and i remember seeing the ad for this on one of my old blizzard games somewhere in the CD sleeve and on one of the bonus ad discs. I think maybe on my Warcraft 1 disc. I dunno, i was young back then, but I remember wanting to play this after watching a video that came with a blizzard game.
 
Warcraft Adventures pretty much because it hasn't been mentioned, I think, and i remember seeing the ad for this on one of my old blizzard games somewhere in the CD sleeve and on one of the bonus ad discs. I think maybe on my Warcraft 1 disc. I dunno, i was young back then, but I remember wanting to play this after watching a video that came with a blizzard game.
I could be wrong, but I believe like last year or two years ago there was almost a fully finished build of the game that was leaked. Most it was missing was a few animations and voice lines, but aside from that, it was a fully working game.
 
Its not a single game but always think of all the videos games that got nuked when the early 80s US video game crash happened. There were so many companies that had games ready to go for them to never happen that makes me sad. The worst thing is the Coleco and its good library of Arcade ports that I would have loved to see how many would have if it had one more year of life.

Also out of morbid curiousity I would have love to see if the Sega 32x lasted a whole year just because I would have love to have more 32x games in my Genesis collection. Outrun and some more closer arcade fighters would been great but that projected Castlevania game would been amazing.
 
I was looking for another game and stumbled across this.

Edit: According to the comments, the game was changed into Dead to Rights. A quick google search found it was basically the same game, only without the licence. The hud on the weight lifting mini game is exactly the same as in that trailer. So I guess it did get released, in a way.
It's too bad there's no Kurt Russel game, that'd be awesome to play as him.

I wonder if there was any connection between that Escape From New York game and the The Thing video game that did get released in the early 2000s? Different devs and publishers but maybe John Carpenter was the one convincing devs to adapt his movies? If it's coincidence it's an odd one that there were two different John Carpenter games in development around the same time.
 
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Skies of Arcadia 2, I don't know if it's better that we never even saw a single piece of art or a picture for it
I actually don't even know how you could make a sequel to the original, considering you explored the entirety of Arcadia in Skies already. I only have 2 possible ideas: either Vyse and crew (or an entirely new cast of characters) find a huge Silvite ship and go to the Moons to find whatever secrets lay there - maybe the Moons are secretly populated or something (and maybe find out what the deal was with the Black Moon). Or it could be a prequel set on Arcadia pre-Rains of Destruction. Both I'd totally be down for, but as I've stated in the past, I'd like a remaster/remake of the original first (and a FAITHFUL one at that, no FF7R or KOTOR remake shenanigans, where the story is....*shudder* "adapted for modern audiences" - in other words, "woke").
 
If it's coincidence it's an odd one that there were two different John Carpenter games in develop around the same time.
I don't know the time line, but there seemed to be a fad of adapting cult 80s movies. I don't know if the success of The Warriors started that, but it wouldn't surprise me.
 
It's too bad there's no Kurt Russel game, that'd be awesome to play as him.
It's not a Kurt Russell game, but you might look into Broforce if you're not familiar with it already. It's an action platformer starring lawyer-friendly versions of action heroes, one of which is based on Snake Plissken. Helps that it's fun and hilarious, too.
 
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Powerslave 2.

The console versions of Powerslave 1 were rather ahead of their time. with their Metroidvania-esque design, the sequel was going to change from an FPS into a third person action game, and it would have double down with the nonlinearity.
1633101813024.png
(dat prototype screenshot with Quake assets)

2001 version of Duke Nukem Forever.

The game already looked great in that trailer, in the last few years we have gotten more info about how the game was going to be like, it was going to have some immersive sim elements on it, but more focused on the action, i don't know if it would have worked well, but it's more ambitious than the shitty Half-Life 2 clone that we got in the end.

Wolfenstein: Enemy Territory

Before it became a freeware title, it was going to be an expansion for Return to Castle Wolfenstein, with both a singleplayer and multiplayer component, thankfully there's a mod that aims to make a singleplayer campaign for it.
 
There was supposed to have been a beat em up, right about the time that The Warriors caused a tiny resurgence in bmups, based on the youth culture gangs back in 60's UK called We Are The Mods.

Since 60's/70's England culture is one of those weird little historical niche's I adore, losing this game made me quite sad...
 
Its not a single game but always think of all the videos games that got nuked when the early 80s US video game crash happened. There were so many companies that had games ready to go for them to never happen that makes me sad. The worst thing is the Coleco and its good library of Arcade ports that I would have loved to see how many would have if it had one more year of life.

Also out of morbid curiousity I would have love to see if the Sega 32x lasted a whole year just because I would have love to have more 32x games in my Genesis collection. Outrun and some more closer arcade fighters would been great but that projected Castlevania game would been amazing.
Say what you want about the 32X but it had the best console ports of MK2 and NBA Jam, seriously the 32X port completely smokes the SNES version. It's a damn shame that we never got the planned Capcom 32X ports like Darkstalkers, Alien vs Predator and SSF2Turbo. I think the 32X could've worked if Sega hadn't been complete retards and marketed it as "the poor man's alternative to the Saturn" despite charging $150 for the thing and selling most 32X games for $70... it's pretty depressing to think that the 32X combined with Sega completely fucking up the Saturn's North American launch put them in the downward spiral that they never recovered from and they were pretty much forced to quit the console business.
 
Say what you want about the 32X but it had the best console ports of MK2 and NBA Jam, seriously the 32X port completely smokes the SNES version. It's a damn shame that we never got the planned Capcom 32X ports like Darkstalkers, Alien vs Predator and SSF2Turbo. I think the 32X could've worked if Sega hadn't been complete retards and marketed it as "the poor man's alternative to the Saturn" despite charging $150 for the thing and selling most 32X games for $70... it's pretty depressing to think that the 32X combined with Sega completely fucking up the Saturn's North American launch put them in the downward spiral that they never recovered from and they were pretty much forced to quit the console business.

I'd argue it had the best version of Space Harrier at the time too.
 
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