Dungeons & Dragons: Wizards of the Coast Removes Problematic Lore - Wizards of the Coast continues to excise potentially problematic content from Dungeons and Dragons books to address issues of system racism.

Give it time. Bethesda is Microsoft’s bitch now.

Bethesda has this amazing ability to avoid woke outrage through incompetence. They were too lazy to make sexual preferences so they had gay romance in Skyrim, and there will be no worries about offending people with Redguard attributes since they no longer use attributes.
 
Someday they'll come for my Skaven. That will be a dark day.
They'll have to go through the Pygmy's first

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5.0 and its consequences have been a disaster for DND
These people sound like the most unpleasant group of people to play with on the face of the planet
mind flayer is literally enslaved people with mine Magic
And eat people's brains
It's actually more interesting to have a mind flayer who goes against the grain and is trying to be a decent good person
That actually creates an interesting story of people going against there base nature
This entire genre of games was created by conservative Christians

Not liberals it's funny every time liberals get their hands on something conservatives have created they ruin it almost like liberals can't create anything of value and they can only destroy and defile other people's creations

Actually interesting enough cyberpunk which I have never played but who is this interesting tidbit in one of the books that I remember reading how the United States falls apart because of diversity
That book was created by a black guy

And the funniest thing about this is I already own all the 3.5 books I'm just not going to buy you a new products so congratulations Wizards of the Coast 5.0 was already shity enough but now I'm definitely not going to buy anything you make
 
Because poor hunter biden needs his dirty money to take care of the joke in the white house. :story:
fun fact, lot of the press stuff is done across the street. can't have the logs show who goes in and out.

It's actually more interesting to have a mind flayer who goes against the grain and is trying to be a decent good person
nono, you see everyone of a certain race inherits all the traits and customs of that race. you can't have someone being different, because that would be.. non-racist I guess?
that's what happen when smoothbrains read about reinforcing stereotypes but have zero clue what they just read.
 
I mirrored all the deleted lore on my personal Pleroma instance. I'm guessing a lot of it was deleted because it reminded so many people of (((them))).
The beholder lore is just how people on twitter act.
A beholder constantly fears for its safety, is wary of any creature that isn’t one of its minions, and is aggressive in dealing with perceived threats.

Each beholder thinks it is the epitome of its race, and therefore all other beholders are inferior to it

and might be nonhostile toward adventurers who praise it for being a perfect example of a beholder.

Literally twitter people.
 
Bethesda has this amazing ability to avoid woke outrage through incompetence. They were too lazy to make sexual preferences so they had gay romance in Skyrim, and there will be no worries about offending people with Redguard attributes since they no longer use attributes.
They also haven't made a game in 10 years.
 
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Once again, this can all be blamed on 5th edition, the Critical Role faggots and both of those things ushering in a legion of woketard assholes who never would have given tabletop a second look beforehand. Wizards never would have capitulated to these freaks if they hadn’t been instrumental in making D&D mainstream.

This is why I’ll never play past 3.5. This shit makes me MATI
 
Since it's missing from OP, here's a damage control statement made by D&D Executive Producer Ray Winninger after the blowback over the errata in question.

CLARIFYING OUR RECENT ERRATA​

Updated 12/16/21 by Ray Winninger

We recently released a set of errata documents cataloging the corrections and changes we’ve made in recent reprints of various titles. I thought I’d provide some additional context on some of these changes and why we made them.

First, I urge all of you to read the errata documents for yourselves. A lot of assertions about the errata we’ve noticed in various online discussions aren’t accurate. (For example, we haven’t decided that beholders and mind flayers are no longer evil.)

We make text corrections for many reasons, but there are a few themes running through this latest batch of corrections worth highlighting.

1) The Multiverse: I’ve previously noted that new setting products are a major area of focus for the Studio going forward. As part of that effort, our reminders that D&D supports not just The Forgotten Realms but a multitude of worlds are getting more explicit. Since the nature of creatures and cultures vary from world to world, we’re being extra careful about making authoritative statements about such things without providing appropriate context. If we’re discussing orcs, for instance, it’s important to note which orcs we’re talking about. The orcs of Greyhawk are quite different from the orcs you’ll find in Eberron, for instance, just as an orc settlement on the Sword Coast may exhibit a very different culture than another orc settlement located on the other side of Faerûn. This addresses corrections like the blanket disclaimer added to p.5 of VOLO’S GUIDE.

2) Alignment: The only real changes related to alignment were removing the suggested alignments previously assigned to playable races in the PHB and elsewhere (“most dwarves are lawful;” “most halflings are lawful good”). We stopped providing such suggestions for new playable races some time ago. Since every player character is a unique individual, we no longer feel that such guidance is useful or appropriate. Whether or not most halflings are lawful good has no bearing on your halfling and who you want to be. After all, the most memorable and interesting characters often explicitly subvert expectations and stereotypes. And again, it’s impossible to say something like “most halflings are lawful good” without clarifying which halflings we’re talking about. (It’s probably not true that most Athasian halflings are lawful good.) These changes were foreshadowed in an earlier blog post and impact only the guidance provided during character creation; they are not reflective of any changes to our settings or the associated lore.

3) Creature Personalities: We also removed a couple paragraphs suggesting that all mind flayers or all beholders (for instance) share a single, stock personality. We’ve long advised DMs that one way to make adventures and campaigns more memorable is to populate them with unique and interesting characters. These paragraphs stood in conflict with that advice. We didn’t alter the essential natures of these creatures or how they fit into our settings at all. (Mind flayers still devour the brains of humanoids, and yes, that means they tend to be evil.)

The through-line that connects these three themes is our renewed commitment to encouraging DMs and players to create whatever worlds and characters they can imagine.

Happy holidays and happy gaming.

This was also copied to the r/DnDNext subreddit by D&D Community Manager Brandy Camel, with 1000+ comments beneath.

A couple of points a lot of the commenters have brought up to counter this damage control:
  1. Volo's Guide to Monsters, the book at the center of this controversy, is explicitly about the Forgotten Realms setting, the titular Volothamp Geddarm being a character from it. Therefore, differences to the races in other settings are irrelevant.
  2. Players cannot create "memorable and interesting characters" that "subvert expectations" if there are no expectations to begin with.
 
This entire genre of games was created by conservative Christians
Citation needed, especially it was conservative Christians who went to great lengths at the time to call the game "Entry into the Occult."

The virgin WotC censoring pretend creatures because they might be offensive Vs the Chad Bethesda making niggers in their game aggressive, unlikable dimwits lmao
Unlikable my ass. The Redguard are the only people willing to stand up to Evangelion-end-of-the-world plotting knife ears and kick them square in their yellow nuts while the Romans grovel at their feet and the Vikings are busy crying about their lost religion (while forbidding the Forsworn to have their own religion, fuck the Nords).

I guess WotC think their audience are too stupid to distinguish fantasy from reality and portraying a floating eyeball monster as evil will make people commit hate crimes?
WoTC doesn't even think players are able to even talk to their GM about content without some written form.

Not liberals it's funny every time liberals get their hands on something conservatives have created they ruin it almost like liberals can't create anything of value and they can only destroy and defile other people's creations
Get out of here with that shit. Gary and company weren't conservatives by any stretch of the imagination. Hell, Greg Costikyan, one of the most influential figures in the grognard pantheon of game writing, got shit on by GamerGate for fuck's sake.

And yes, liberals can create something of value, especially in writing. People have got to fucking start realizing that SJW's and Liberals are not the same fucking thing...

Actually interesting enough cyberpunk which I have never played but who is this interesting tidbit in one of the books that I remember reading how the United States falls apart because of diversity
That book was created by a black guy
I own all the Cyberpunk core game books. Citation fucking needed.
 
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I mean they are running MTG with production oversaturation , secret lairs, licensed sets coming, and just woke things, D&D was only a mater of time .Seems like from my perspective which is mainly MTG, kaladesh in 2016 began the real change for me, and War of the spark in 2019 is when the bottom dropped out on where things where going.
 
Don't forget that they're worshipping the person who slaughtered their actual god because they're just that fucking stupid.
Hence why I always went with "Season Unending". Fuck both of them. I'm with Hammerfell.
 
Get out of here with that shit. Gary and company weren't conservatives by any stretch of the imagination.

And yes, liberals can create something of value, especially in writing. People have got to fucking start realizing that SJW's and Liberals are not the same fucking thing...
Gygax may not have been a conservative, but he was a gun loving libertarian which puts him in the same camp as conservatives to leftists.

Which brings me to your second part…

AHAHAHAHAHAHA!!! Oh wait, you’re serious. Let me laugh even harder.
 
Which brings me to your second part…

AHAHAHAHAHAHA!!! Oh wait, you’re serious. Let me laugh even harder.
he's not wrong tho. you tend to find the "creatives" more aligned with the liberal camp than conservative. and there's a big fucking difference between live and let live and KILL ALL WHITES!!11. guess which one you hear more from drowning everyone else out?
 
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