Star Trek - Space: The Final Frontier

Wait seriously. Had no idea he had hit rock bottom after Star Trek.
In one his books, Shatner said that at the same time Star Trek TOS was cancelled, he also was going thru a divorce. The settlement was based off of what he had been making on Star Trek, not what we was earning now that it was over (since the series had just been cancelled, he was making nothing). His divorce settlement completely wiped him out. Since he was now typecast as Captain Kirk, he wasn't being sought after for any good TV or movie roles, so he had to make a living doing summer stock theatre while living out of a pop up camper attached to the back of his truck (he did have a home, but he used his truck and portable camper to save $$ not having to rent hotel rooms while on the road). He had to take any measly TV bit part, B grade movie role, TV commercial, or game show appearance he could get to slowly build himself back into financial solvency.
 
It just shows what these celebrity "marriages" usually are.

Pacino's not into commitment, as evidenced by the fact he is cheap — he does not invest.
Lmao an Israeli Jew actress complains you're cheap, you're probably cheap. I bet he's glad he didn't let her get her claws into his money though.
 
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They're going after DS9 in this season. The president's one-quarter Cardassian, one-quarter Bajoran, and half-human. Lurians (Morn's Species) and mutated Ferengi are everywhere, and now...
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Man, I remember Dominion wars was a really good fleet RTS game back in the day.

You control a small fleet of 6 ships with occasional AI allies and complete a wide variety of missions. Apparently it’s a real pain in the ass to get working on modern systems unfortunately.






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The original ship designs they made for it are so good, its criminal they haven’t been used again to my knowledge.


The fed/Klingon campaign has mission briefings done by the late great Barry Jenner as Admiral Ross. They cover most of the fights shown in ds9, along with a couple original situations. Such as a mission to prison break Thomas Riker. (It contradicts star trek online which has him die in captivity.... fuck that.)


But the best part of the game is the Dominon campaign. Featuring the voice talents of Jeffrey Combes and Marc Dukat ALAIMO! It envisions an Alternate outcome where the dominion wins and brutally betrays every faction that aided them. Ending with the destruction of earth.




It also probably has one of the most foreboding menu themes in a star trek game.


 

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Inter arma enim silent leges

So the idealism vs cynicism argument is on very thick here. Some of it comes across as a bit too blatantly. For example the Tal Shiar chief openly asking Bashir about acquiring the Quickening, we're supposed to believe Kovahl(sp?) is a ruthless dude, fine. But a seasoned intelligence chief wouldn't come up to someone he suspects of being involved in an op and ask "hey what do you know about biological weapons?!"

I dunno Bashir comes across as too naive, maybe its just the post 2010s "hard men doing hard things" zeitgeist, I've been immersed in.

Like when he gets upset when talking about Kovahl asking about the quickening to sloan.

Anyways, Sloan's monologue is great "Section 31 exists to protect men like you from a universe that doesn't share your sense of right and wrong"

So again we come to the idealism vs cynicism argument. The show ends resolving it on idealistic grounds(they get the cure for Odo-spoilers) but the point remains-the Federation is indeed a society about genuine idealism, and optimism. But the universe doesn't always bend towards that, the romulans, cardassians, borg, dominion, even godlike beings like the Q and Organians-all hostile, all so dangerous. So the question remains, "what is required to defend paradise?" and ""do the methods to defend paradise undermine paradise's claim to moral superiority?"

Questions to ponder.
 
So I'm still working my way through Enterprise. I have kids so I'm only watching them at a rate of five or six a week.

I got to season three and I really don't care for the Xindi shit that much. I find the cold intros where insects argue with dolphins about how to destroy the humans very hokey and I just think the Xindi generally are kind of gay. I think the marines joining the crew and turning a bunch of episodes into Call of Duty is stupid. I think the guy in the trillium mine in "The Xindi" that constantly huffed from the breathing machine, and indeed the Xindi themselves felt more like characters from the Star Wars Prequel Trilogy than Star Trek characters. Episodes like "Extinction" where they made little side treks were pretty good, but I just didn't care for most of the Xindi stuff.

Then I got to the trio of episodes was "Twilight", "North Star" and "Similtude" and holy shit, they nailed three absolute bangers in a row. They all compliment each other so well too with "North Star" being a lighter throw away episode that feels ripped straight from TOS between the others. All three present interesting moral dilemmas. It's too bad they couldn't maintain this quality throughout the whole series.
 
Yeah I agree the Xindi and time war shit are the low points of Enterprise. Overall like I've stated before I kind of enjoyed the series, but I also didn't watch it during it's original airdate because I was a teenager and keeping up with television was the least of my priorities.
 
Yeah I agree the Xindi and time war shit are the low points of Enterprise. Overall like I've stated before I kind of enjoyed the series, but I also didn't watch it during it's original airdate because I was a teenager and keeping up with television was the least of my priorities.
It's funny. This season aired when I was 19 and 19-year-old me probably would have eaten eaten the Xindi up, but here we are.
 
The thing about the Xindi is they should have been the Andorians and Tellarites. Which, TBF, were bigger roles in this show but were not utilized as well as they could have been. This is the same show that has Vulcan at war with Andoria, after all. What if Robert Hewitt Wolfe was involved and Enterprise's worldbuilding was just Earth trying to mediate Andoria, Tellar, and Vulcan foreign policy with some more Orion Syndicate crime for cop show episodes?
 
The forgoing of the federation as the union of earth, Vulcan, tellar and Andoria ought to have been the show’s primary focus.
It was never going to happen with this mob in charge.

Braga categorically stated that he dislikes having to thread other peoples' characters into his otherwise-excellent episodes.:story: Berman and Taylor were in full agreement, and the serialized approach was dropped. Granted, this was back in '96, but it still counts for something.
 
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Small observation, but one thing I like about Seven of Nine’s character(Jeri Ryan is so much more than T&A) is her residual pride and “nationalism”(for lack of a better term) in the Borg. Like when she says disses the hirogen or casually mocks the Kazon as unworthy of assimilation, or the species in Hope and Fear(the guy with the fake ship and language abilities?)

This fades over time, but it’s kind of cool she feels a since of pride and sense of superiority in her Borg ness. The pursuit of perfection, the inevitable assimilation of target species, the iron efficiency and mathematical certainties.

The line in scorpion II-where she proudly declares at the end of the Borg-Species 8472 war “the Borg have prevailed” subtle acting, but such pride and satisfaction in the lines.

She feels less Borg and more human ish in the last season, and loses her nano probes completely in the novelverse. But I like the idea of her retaining a lasting Borg identity, at least in part.
 
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Small observation, but one thing I like about Seven of Nine’s character is her residual pride and “nationalism”, it’s kind of cool she feels a since of pride and sense of superiority in her Borg ness.
That's what made Garak's character great. Jeri Ryan is also very good at comedy. She keeps pitching transhumanism to anyone who will listen.
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She offers her Borg alcove to Tuvok as a substitution for meditation, and suggests that Naomi spend "several months of accelerated growth in a Borg maturation chamber" to reach adulthood faster.
SEVEN: A simple cortical implant will be required—
TUVOK: Another time, perhaps.
 
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It's funny. This season aired when I was 19 and 19-year-old me probably would have eaten eaten the Xindi up, but here we are.
I remember loving that shit at the time. It's been a while, and the fact I watched it weekly may have given a different perspective. All the same, I thought it was pretty cool for what it was.

I just remember it being awesome that after being in a seemingly hopeless war, Archer managed to pull off some diplomacy.




You'll NEVER get this in modern trek. (All hail Megatron)







Back to being nostalgic about old obscure star trek games.




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I remember this being a really fun one. Takes place two years after the Dominion war and follows a spec ops (Not section 31 refreshingly enough) fed team aboard the U.S.S Incursion. A ship that can deploy a holographic masking cloak.

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I havent played too many games like it, but its a top down, real time, (with the ability to pause at will) squad strategy game. You've got 15 available specialists, Data works as a technical adviser on loan for the ship and Worf is a guest star for two missions.
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What starts out as a simple search and rescue on a klingon colony starts escalating quickly. Think Conspiracy on steroids. Each mission raises the stakes and really broadens the tension and mystery about what's going to come next. There's one particular mission I remember fondly, that straight up lies to you in the briefing and pulls a fast one. There's a lot of major players involved, and I like how it's not entirely obvious who the main villain is.





the music and atmosphere is pretty awesome too.







Apparently it got mixed to bad reviews at the time? Doesn't seem that bad in hindsight. I was too young to be properly strategic, so I cant talk much about its merits compared to other games of the time. Mostly put on cheat codes to breeze though it. Ah now I remember, if anybody gets wacked in your squad its game over. (I believe that can be patched out)

Something I never knew, was that it has local network Coop available for up to 6 players.


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Activision apparently really loved the incursion. It played a part in two other star trek games, as an 11th hour hero ship in the campaign of Armada 2 and a HUGE part of Starfleet Command 3. Suffice to say, the holographic cloak came back to bite the feds in the ass after the Romulans stole it.
 
I remember loving that shit at the time. It's been a while, and the fact I watched it weekly may have given a different perspective. All the same, I thought it was pretty cool for what it was.

I just remember it being awesome that after being in a seemingly hopeless war, Archer managed to pull off some diplomacy.




You'll NEVER get this in modern trek. (All hail Megatron)







Back to being nostalgic about old obscure star trek games.




View attachment 3019016

I remember this being a really fun one. Takes place two years after the Dominion war and follows a spec ops (Not section 31 refreshingly enough) fed team aboard the U.S.S Incursion. A ship that can deploy a holographic masking cloak.

View attachment 3019057


View attachment 3019027



I havent played too many games like it, but its a top down, real time, (with the ability to pause at will) squad strategy game. You've got 15 available specialists, Data works as a technical adviser on loan for the ship and Worf is a guest star for two missions.
View attachment 3019101


What starts out as a simple search and rescue on a klingon colony starts escalating quickly. Think Conspiracy on steroids. Each mission raises the stakes and really broadens the tension and mystery about what's going to come next. There's one particular mission I remember fondly, that straight up lies to you in the briefing and pulls a fast one. There's a lot of major players involved, and I like how it's not entirely obvious who the main villain is.





the music and atmosphere is pretty awesome too.







Apparently it got mixed to bad reviews at the time? Doesn't seem that bad in hindsight. I was too young to be properly strategic, so I cant talk much about its merits compared to other games of the time. Mostly put on cheat codes to breeze though it. Ah now I remember, if anybody gets wacked in your squad its game over. (I believe that can be patched out)

Something I never knew, was that it has local network Coop available for up to 6 players.


View attachment 3019124

Activision apparently really loved the incursion. It played a part in two other star trek games, as an 11th hour hero ship in the campaign of Armada 2 and a HUGE part of Starfleet Command 3. Suffice to say, the holographic cloak came back to bite the feds in the ass after the Romulans stole it.
Same guy did the story for Hidden Evil

And was a lead writer on the Journeyman Project games , which I highly recommend.
 
I like the idea of a time war, as in it could be a cool sci fi concept where time travelers keep trying to undo the work of different time travelers to produce different futures to one side’s satisfaction or another. Problem is, I don’t think ENT was really the show for such a concept to be explored. The Xindi are kinda interesting as a concept I guess? Major early rival of the federation comprised of various species in alignment, but it feels poorly executed.

We see the notion of time cops in Voyager-so a future federation doing time travel shenanigans and shit could be an intriguing show in its own right-if and that is if it was handled by writers capable of translating such a high concept sci fi idea to television in a way that worked.
 
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