- Joined
- Jul 4, 2014
Played the new one for about 4 hours it was super meh. Not worth 25 bucks unless there's a secret that blows me away. I think the first one is the best one still.
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Twenty seconds of research would have told you that it is not a sequel. It is an expanded story with some new routes and game engine upgrades. Basically another upgrade a few years later, just like last time. Seems like people that enjoyed the original really seem to like the re-relaese and the new stuff. I wasn't in love with the original game, but it was fun. So I'll probably wait for this to go on sale.The fuck? There was a sequel?
I know the one you can buy is a remake of a mod, but I didn't think they were crazy enough to make another one.
Yes, it wasn't worth the wait.They finally released Ultra Deluxe?
Why the fuck would you appeal to a YouTuber who's only achievement in the last two years is to continually bleed subscribers?They removed the portal and minecraft segments which is bad enough, but jim sterling had his ego stroked with them adding an easter egg with his troon name
They replaced them with Rocket League and Firewatch. That will age even worse.They removed the portal and minecraft segments which is bad enough, but jim sterling had his ego stroked with them adding an easter egg with his troon name
I remember 2 years ago or so, people told me to wait for Ultra Deluxe instead of just playing it then.Yes, it wasn't worth the wait.
Twenty seconds of research would have told you that it is not a sequel. It is an expanded story with some new routes and game engine upgrades. Basically another upgrade a few years later, just like last time.
They finally released Ultra Deluxe?
Wow these Skyrim remasters are really getting out of hand.Yes, it wasn't worth the wait.
It turns out Stanley Parable was made by Todd Howard in a rubber mask the entire time. And he would have gotten away with it too!!!Wow these Skyrim remasters are really getting out of hand.
It's overpriced, beats the watcher over the head with an obvious message that you don't need to actually engage with the medium to understand and incredibly smug and self important. So it's a true representation of "games as modern art".I remember when people on Gamefaqs told me that Stanley Parable was the greatest game ever and a true representation of "games as art" lol
Yeah it was a pretty neat game and like you say it preempted a lot of the following decade. I try to be a bit less harsh on Stanley Parable because it was ahead of the curve and wasn't made in the midst of extreme fart huffing.Stanley Parable was funny, sharp, and took the piss out of what would become common trends in gaming. It also played around with presentation in the medium itself in a way that other games shortly thereafter fiddled with, before the boring sludge of the late 2010s turned everything into an endless series of aping whatever saw success. One of the better DOTA2 announcers.
A lot of people in the indie scene copied it like apes, proving they missed most of its commentary, but it in and of itself is not unlike various plays and shows and albums and yadda yadda yadda through the years that take the piss on their mediums. It's kindof like how playing with the fourth wall was a lot more funny when things like Brazil or Monty Python would do it, but nowadays it's so overdone and boring and uninteresting that there's no fucking meat left on the bone and we need to return to genuine, passionate things made and played straightYeah it was a pretty neat game and like you say it preempted a lot of the following decade. I try to be a bit less harsh on Stanley Parable because it was ahead of the curve and wasn't made in the midst of extreme fart huffing.