🐱 How Video Games Can Help Players Explore Their Sexuality

CatParty



Believe it or not, Catholic school wasn’t the best place to come to terms with one’s sexual identity. For years, I believed I was simply an ally, one of few outspoken allies in the entire school, whose family had queer history and whose politics always leaned left. Although we were not religious ourselves, and the choice of school was purely academic, it still didn’t leave me with a lot of room to question myself further.

But then, a video game called Life is Strange was released in my senior year, and with it came a natural narrative of sapphic love—completely unknown to me, yet at the same time, somehow familiar. For the first time in my life, I sat down and asked myself, Are you really straight? And the more I thought about it, the more I found myself unable to say, Yes.

Suddenly, it all made sense. Why else did I only wear the masculine version of the school uniform? Why else did I get nervous around some girls, the way I got nervous around boys? Why else did queer rep matter to me so much, as an “ally”? Even if I couldn’t figure out what my exact label was, I knew, suddenly and wondrously, that I was queer.

And it was pretty much thanks to video games.

The Egalitarian Playground​

For those of us who exist in a relatively progressive bubble, it can be hard to imagine feeling this sort of inner turmoil regarding one’s identity. But much of the world is still tragically un-hip, and it can therefore be unsafe for many queer youths to explore their sexuality in a way that’s safe and nurturing.

Therefore, as strange as it may sound, video games can provide that sort of safe and nurturing environment. If the game is written in a way that’s compassionate, informative, and explorative in nature, then it can provide a controlled experience for queer kids to try something new. There’s nothing to lose if the player goes one way or another: for instance, in Life is Strange, if you decide not to kiss Chloe, she’ll still be gay, and she’ll still be very gay in your interpersonal orbit. But if you do kiss Chloe, a new path opens up for you to explore, with absolutely no risk posed as a result. Yes, the world as the characters know it is collapsing, but it would have collapsed anyway—having a gay old time won’t change that.

Now, of course, there’s a way to do this wrong. Just putting queer characters in a game isn’t enough as far as positive representation goes, and making them suffer unduly without a course of survival can be harmful for sensitive players to experience. Nobody wants to see someone like them be the only one to not make it out (i.e. the “bury your gays” trope). And even when one’s life isn’t on the line, it’s important to make sure that your queer characters are allowed to remain queer. Games like Assassin’s Creed: Odyssey and Dreamfall Chapters both fell short of this when they wrote in various moments and plot points where your character’s identity was ignored for the sake of moving the plot forward (the DLC, and Anna hitting on Kian, respectively).

To do it right, I believe that you not only have to place your queer characters on equal footing: you also have to give them options, and allow them to fully experience the game’s content as a queer character. In other words, let people be people. RPGs are great for this, especially those with well-written romance options. But linear adventure games can also provide a positive experience for players, who can watch a queer story unfold without having to risk their own input.

Examples of Positive Games​

I’ve already mentioned Life is Strange, but to fully expand on why that game is so uplifting: it’s rare to see a narrative (games or otherwise) that allows teen girls to exist, de-sexualized, while freely exploring who they are. Max is still a sprout of a person, barely on the cusp of blooming, and she doesn’t know who she is or what she wants yet. Then there’s Chloe, who also doesn’t know these things for herself, yet has more experience in experimentation, and therefore is a few steps closer. Regardless of our choices, we as the player get to see them fully embody who they are, which can be revolutionary for those of us who aren’t allowed to be anywhere remotely close to self-realized.

Another game that does this type of embodiment well is Night in the Woods, where players take control of a pansexual cat named Mae. Mae is a college dropout who’s only ever kissed one person, but she’s fairly certain she can be attracted to pretty much anyone. On top of this, one of her best friends is a gay coyote named Gregg, who is in a long-term domestic partnership with a literal bear. And while the story is a fairly chaotic romp through rural absurdity, these particular aspects of its story are treated with respect, humor, and authenticity. I’ve met a lot of Maes in my time, and I’ve met a lot of Greggs, and I think we tend to forget that queer kids can run a spectrum of experiences. It’s very cool to see two opposite ends of that spectrum interact in a positive, uplifting way.

Of course, I did also mention RPGs, where you can be an elf whose primary motivation is hopping into as many beds as you please. Yes, that’s a grossly simplistic way of putting it, but having that kind of choice can be a game-changer for all sorts of players. Oftentimes in the comments of a game with a hot dude in it, you’ll see someone say something like, “Oh I’m straight, but I’d totally go gay for Dimitri.” And hey, I’m not here to debate whether or not that’s actually an insanely gay thing to say (and good on you for it!), but what I am trying to say is that it’s IMPORTANT to have that kind of fluidity in a game’s experiences. Nobody’s forcing players to return a queer character’s affections, but having the option is liberation in and of itself.

Off the top of my head? I can think of the Dragon Age series, where you have NPCs of varying sexualities who are unapologetically themselves. The Mass Effect series is similar, albeit slightly more simplified (and with aliens instead of wizards). Baldur’s Gate 3 is a recent example I’m very fond of, if only because the wizard Gale reminds me of my ex-boyfriend, and I get a kick out of rubbing it in his face that I’m not choosing him—I’m choosing Shadowheart, the hot goth half-elf with trust issues. Bi Pride, baby!

However, there are a plethora of other games that can do all of this and then some. VA-11 Hall-A is Queer with a capital Q, Gone Home is a gorgeously crafted narrative of young sapphic love, even The Sims 4 allows you to bend the rules of gender and conformity. The list goes on, and on, and on, which tells me this: even if the world is in chaos, and the gaming industry continues to strain under the yoke of toxic heteronormativity, I think things are moving in a positive direction for young queer players. At the very least, I’m pleased to know that my experiences aren’t unique.

Is there a game that helped you explore your identity? Let us know down in the comments!
 
If I want to watch people having sex, I know where to find porn.

I understand that sex is typically part of relationships between adults, and I have no issues with that being used for drama, but god damn when Saints Row 4 handles sex & sexuality better than most of these shitty games, something is wrong.
 
Why else did I only wear the masculine version of the school uniform?

A Catholic school that permits this is fucking cursed. Yeah yeah "but some girls find it more comfortable!" You can either try to improve the girls' uniform if there really is a problem with fit or materials*, or tell those autists they're SOL. Because this shit is clearly an entry point for the rest of the rainbow pervert parade.

*Doubtful, or there would be mass complaints. The "discomfort" that some girls feel in girl clothes has to do with being a mental defective, not the actual cut of the clothing.

Anyhow meet Madeline Maria Carpou, Summer 2018 Jewish Studies Fellow at USCSC.

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Muckrack.

"Mixed Asian" (mixed with Jewish or was the Jewish studies thing just random?)

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Lives to this day with her parents Nicholas and Lorraine Lopes Carpou at
643 Elevar Ct
Simi Valley, CA 93065

Grandpa was a Catholic from China.

Poor grandpa.

John Michael Lopes August 29, 1920 - April 17, 2010 John Michael Lopes passed away peacefully on April 17, 2010, at California Pacific Medical Center in San Francisco. He is preceded in death by his father and mother, Lino and Maria Lopes; his beloved wife, Lily; and his two loving sons, Tony and Joseph. He was a devoted father to Michael (Frances), Christopher (Autum), Richard (Nancy); Lorraine (Nick Carpou), and John Jr.; beloved grandfather to Janet (Kevin), David, Zoe, Vinny, and Madeline; dear great-grandfather to Tyler. John immigrated to San Francisco from China in 1966 with his family, and continued to provide for them a blessed and fruitful life. His passions included reading mysteries, British comedies, adventure stories, and anything Harry Potter; his devotion to Holy Name of Jesus Church, which he was a parishioner for over 40 years; and his dedicated service to the Legion Of Mary Organization in San Francisco. In lieu of flowers, the family requests that you send donations to : The Carmelite Monastery, 721 Parker Ave., San Francisco, CA 94118 OR San Francisco Foundation for The Blind, 214 Van Ness Avenue, San Francisco, CA. 94102


EDIT: Dad is a president at Universal lmao. (archive) linkedin
 
Those romance options in games are fucking lame and stupid. All it has done is allowed leftist SJW faggotry cancer to seep into video games. I usually don't bother if there is no benefit to me. Even then it has to be worth my time. I am not going to bother screwing around with it to get 5% off shop items. Also, games that are built around sex are garbage most of the time.

If you want to explore your sexuality, then go find a consenting adult to do it with or go watch some porn. I prefer to keep my porn and video games separated.
 
Ok, I played Life Is Strange and I swear the “Lesbian Lover” angle is just damaged people seeing things in the game they want to see or never had a real friend and think two people who care about each other are also fucking.

Either way, it was an OK missing person/murder mystery that kinda fell apart after the end of Chapter 3. Also, I’m willing to bet the author let Chloe live and anyone who played the game can tell you that bitch earned her death multiple times over.
 
If you need a video game to tell you what your sexuality is you're a genetic dead end. Which is probably for the best.
Maybe it's my cishet privilege speaking, but I can't even comprehend not being able to figure that sort of thing out on your own. It's rather simple. If naked females make you horny, you're attracted to females. If naked males make you horny, you're attracted to males. Anything more complicated than that is a preference that doesn't require a special label. Being attracted to big tiddy goth girls is as much a fundamental part of your personality as preferring Coke to Pepsi. Nobody cares, stop putting shit like "galaxysexual stargender" in your Twitter bio.
 
  • Agree
Reactions: SiccDicc
Is there a game that helped you explore your identity? Let us know down in the comments!

I sincerely hope someone dumps one of these in the comment section.

Holy fucking shit. I want to bang the animal crossing dog so goddamn bad. I can't stand it anymore. Every time I go to the town hall I get a massive erection. I've seen literally every rule 34 post there is of her online. My dreams are nothing but constant fucking sex with Isabelle. I'm sick of waking up every morning with six nuts in my boxers and knowing that those are nuts that should've been busted inside of Isabelle's tight dog pussy. I want her to have my mutant human/dog babies. Fuck, my fucking mom caught me with the neighbors dog. I'd dressed her in my sister's skirt and went to fucking town. She hasn't said a word to me in 10 hours and I'm worried she's gonna take away my 3DS. I might not ever get to see Isabelle again.
 
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