Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

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Favorite GTA?

  • Grand Theft Auto

    Votes: 63 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 222 8.1%
  • Grand Theft Auto: Vice City

    Votes: 785 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,104 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 716 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 218 7.9%
  • Grand Theft Auto V

    Votes: 400 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,753
This isn't even to mention that the creation of RDR2 caused a rather noticeable problem, and plothole with the original plot of RDR1-the remaining new gang members.

In RDR1, the plot is that you're forced to hunt down and kill/capture the remaining gang members which in the original were just Bill, Javier, and Dutch. But RDR2 has thrown in five extra members still on the loose.

Now to be fair, only Charles was added to list of remaining members that the cops know, but Charles is now in Canada. This means that A) they either need to add a whole new region in as well as new missions so you can go get him, B) write, record, and code in dialogue so it says he was gotten by the authorities off-screen, or C) ignore it, and make RDR2's relationship with the original RDR feel like even more of a pointless clusterfuck.
Iirc Mary Anne takes a train out of the state in the post-game?
 
Iirc Mary Anne takes a train out of the state in the post-game?
If mean Mary Beth, then yes, but none of that matters because in the first game the government forces you hunt down your old gang members even if they're out of the country.
 
If mean Mary Beth, then yes, but none of that matters because in the first game the government forces you hunt down your old gang members even if they're out of the country.
It really isn't as big of a deal as you make it out to be.

Bill, Javier and John were long time and high ranking members of the Van der Linde gang with years of heists and bodies and the bounties to match. Pearson, Charles, Sadie, Mary Beth and Tilly weren't so they weren't hunted. The whole point of hunting Bill, Javier and Dutch in RDR was that the Governor had promised to bring law and order and the three of them were not only the most notorious/wanted of the gang but also were still active outlaws in the region.

Back to Grand Theft Auto. I've noticed a weird thing since going back to GTA Forums and watching Youtube videos on what I've been missing. There's a weird idea growing that before the Oppressor there weren't any griefers as if they've completely forgotten that the Hydra and Insurgent existed before the Oppressor, and that the Laser and Rhino existed from the launch of the game.

It's actually kind of cute to remember that they massively nerfed the Rhino early on because of how ridiculous it was in early GTA Online.
 
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I’ve played GTA IV and their special editions so many times that I don’t even remember them doing something like this. How could I have not noticed that?
 
Was Vice City Stories ever worth playing? Also why the hell hasn’t it been re-released in anyway? Like I get that you can just emulate it but I would’ve thought for sure it would’ve been at least available digitally on the playstation store.
It was better than Liberty City Stories.

But in general, the commonly speculated reason it's not been re-issued is the fact that Rockstar paid Phil Collins to appear as himself in the game and that any reissues would mean renegotiating the deal with Collins for his likeness and Rockstar not wanting to spend said money, since both Liberty City and Vice City stories both sold poorly and didn't do a thing to make the PSP outsell the 3DS.

From what I've seen, a lot of people who are being introduced to the 3D era through this are having fun and liking it. They aren't aware of the problems/flaws as they have nothing to judge it against.

It's kind of a sad state of affairs that all it takes to get these people to try something now are shitty shiny Fortnite graphics.

Most of the positive buzz for Definitive Trilogy is from Switch users and people who haven't played the PS2 trilogy in ages and checked out of GTA circa 4/5. For the later, their nostalgia allows them to overlook a lot of the flaws while the former love the trilogy because of the novelty of GTA on Nintendo, along with a unifying novelty of being able to play GTA 3-VC-SA on the go on a portable device.
 
Most of the positive buzz for Definitive Trilogy is from Switch users and people who haven't played the PS2 trilogy in ages and checked out of GTA circa 4/5. For the later, their nostalgia allows them to overlook a lot of the flaws while the former love the trilogy because of the novelty of GTA on Nintendo, along with a unifying novelty of being able to play GTA 3-VC-SA on the go on a portable device.
can't wait for that to wear off when you can play the OG GTAs on the steam deck
 
If you want to play the OG trilogy on the go, the mobile versions (along with Liberty City Stories and Chinatown Wars) are $5 each, or easily pirateable. The touch controls take some time to get used to (though they do make sniping easier) but you can always hook up a Bluetooth controller. They did make some changes, like you don't lose your weapons after being busted/dying, and it autosaves after missions (SA let's you retry missions if you fail).
 
Mainland Vice in VCS is way more polished than in the original. There was even some huge funky Sprunk outdoor.
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Credit to Rockstar Leeds for adding more character to the whole map. Vic's second safehouse was the best of the whole series. You even get a helicopter.

(along with Liberty City Stories and Chinatown Wars) are $5 each, or easily pirateable.
I think every GTA fan should try LCS and Chinatown Wars. They are great games in their own right and quite humorous.
 
Credit to Rockstar Leeds for adding more character to the whole map. Vic's second safehouse was the best of the whole series. You even get a helicopter.


I think every GTA fan should try LCS and Chinatown Wars. They are great games in their own right and quite humorous.
I'm pretty sure both Vercetti's Mansion and Madd Dogg's spawn helis. Although maybe my memory is failing me, because I do recall one safehouse in LCS (Staunton Island) that gave you a heli too but maybe that was me playing with modded saves on the PSP.
 
I'm pretty sure both Vercetti's Mansion and Madd Dogg's spawn helis. Although maybe my memory is failing me, because I do recall one safehouse in LCS (Staunton Island) that gave you a heli too but maybe that was me playing with modded saves on the PSP.
You're right about Diaz's mansion. LCS did not officially support flying helicopters.
 
I would take as an example what Sega did with Yakuza Kiwami. Kiwami is basically built upon Yakuza 0 (and reuses a shitton of assets from that game) while maintaining the story from the original PS2 Yakuza game. Nothing too high budget. Since RDR1's map already partially exists inside RDR2 and a lot of assets could be reused in said "remake" I don't see why it couldn't be doable with decent manpower since all you would be doing is translating all of the missions over to the new engine and recreating what needs to be recreated.
You do realize the yakuza games are made with reusing in mind and arent notorious for having such a dogshit code not even the developers themselves know how it works?
 
I almost wish Rockstar would bother to bring Liberty City Stories & Vice City Stories over to modern platforms, but I know they'd be cheap enough to get Grove Street Games/War Drum to mangle them (besides, they're too cheap to renew music licenses even though they make $3 million a day from Shark Cards, paying Phil Collins would give them a seizure).

A shame that the "Definitive" Edition was so butchered, a lot of the map work would already be done for those two games.
 
Surprised it hasn't been brought up yet, but Rockstar posted a newswire about upcoming GTA Online updates. Looks like they're finally going to let people sell shit in Invite Only lobbies and some other shit that should have been fixed 4-6+ years ago..

In other news, Red Dead Online still gets shafted, with Rockstar saying "Muh new GTA" as the reason for why they're pretty much abandoning it.
 
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