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November 11th this year was all and all terrible, and the fact that it came out exactly a year prior makes it even worse.Apparently, come Veteran’s Day, it will mark one year since GTA: The Trilogy — The Definitive Edition was released.
More than a week and a half ago, Vammosgta already made a video about what has happened over the year since this came out and it already has over 320k+ views. So far, it’s pretty interesting.
Also, Digital Foundry did make a video about this too, though it was made five months ago. That one already has almost 600k views. I’ll watch that later and give my thoughts on that one at a later date. It’s only 16+ minutes long, but it should be a good one.
No you don't get it, Rockstar is TOTALLY gonna give us a trailer for the game before the year is out! I know this because known leaker @egg_fucker69 who leaked one thing and got everything else they ever said wrong said so!The GTA VI leak was the greatest thing ever simply because it's caused retards to lose their mind even more with every week that passes and they don't get a trailer.
If the foundation is shit, all the patchwork and visual enhancements do not matter. I'm still floored that they had the nerve to call these ports "definitive." Those games deserved better.
Full Digital Foundry video here, and it makes some interesting takeaways on why the XBOX Series X versions of the remastered GTA Trilogy are much better than the Nintendo Switch and PS5 versions.
The frame rates of the XBOX Series X versions have slightly improved, but it still hasn’t changed much regarding the main characters movements in water and on ground (mainly in San Andreas).
Plus, there’s also talk about how there’s still the attempt of the developers not doing that much to change typos that were seen in the first patch. The older versions did have at some points unreadable words on the in-game store signs, but they were still recognizable on what they were selling. Meanwhile, the remastered versions did attempt to clean it up, but it still looks janky.
There’s even more about how the character models have not changed much regarding how their in-game remastered versions look, for DF mainly glued in on Vice City and San Andreas having these problems with the side characters like Ricardo Díaz and Ryder looking like plastic dolls. GTA III, in DR’s eyes, did not have any real issue with Claude looking slightly realistic, but it still didn’t change the overall technical glitches and issues that the game had regarding original frame rates, and background props like leaves and garbage floating in the air and not staying on the ground.
Overall, it was a far more detailed video than I thought, even for something that was 16 minutes long. I was actually going to buy this as a gag gift for the Switch since the price went down marginally, but at the time, I was only being half-serious.
I cannot blame him, half of my most recent twitter blocks are from twitter accounts speculating on GTA 6.
Professional is losing his shit at GTA Youtubers not knowing their ass from a hole in the ground and constantly clickbaiting.
Fun fact: he is a fan of The Boondocks.
Professional is losing his shit at GTA Youtubers not knowing their ass from a hole in the ground and constantly clickbaiting.
It's especially aggravating when media outlets eat this up.I cannot blame him, half of my most recent twitter blocks are from twitter accounts speculating on GTA 6.
Sir, video game coding very difficult. Small independent studio kind sir, please to be understanding and redeeming of the apology kind sir.They went the lazy route and upscaled them with AI without bothering to proofread or capture the original artistic vision. It makes the worlds look generic.
Games industry veteran Kirk Ewing, a friend of GTA creators Sam and Dan Houser, says a Hollywood agent came to him with the deal.
He says the brothers were offered $5m for rights to a movie starring the rapper by Top Gun director Tony Scott.
But, Kirk tells BBC podcast Bugzy Malone's Grandest Game, Sam Houser told the agent they were "not interested".
Kirk, whose game State of Emergency was released by Rockstar, says the Housers had been talking about a movie tie-in around the time GTA 3 took the world by storm.
Kirk tells the podcast he tracked Sam Houser to a hotel, where the two stayed up late to discuss the possibility of making a GTA movie.
"I think at that point it was still in Sam's mind that it might be something that he wanted to do," Kirk says.
He says he was phoned at 04:00 by an LA producer with an offer.
Kirk recalls: "He said 'Kirk we've got Eminem to star, and it's a Tony Scott film - $5m on the nose. Are you interested?'
"And I phoned up Sam and I said 'Listen to this. They want Eminem in the Grand Theft Auto movie and Tony Scott to direct'.
"And he said: 'Not interested'."
And that is the last time, as far as Kirk is aware, that either brother discussed GTA coming to the silver screen.
"They realised that the media franchise that they had was bigger than any movie that was going on at the time," Kirk says.
Those leaks are only native's. we use those for creating lua scripts for adding stuff to menus, prepare for alot more crashing and other features. Some people suspect 1 of the current popular menu's dev's leaked it due to mentioning a function from this leak over a month ago in its changelogs.Hello frens I might be late not sure. I scanned the thread a little and didn't see anything about this.
So the Grand Theft Auto V (scripting) source code has been leaked, allegedly the code is as recent as July 2022 (criminal enterprises).
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The Criminal Enterprises, Now Available - Rockstar Games
With a heatwave scorching Southern San Andreas, gas prices soaring, and the economy on the brink of collapse, it may look rocky out there... But this is Los Santos, where every dark fiscal cloud has a solid silver lining. On the black market, business...www.rockstargames.com
Leaker uploaded the source code to Github. Jannies are zapping it quickly from social media but it's in the hands of the Internet now.
I have acquired (and deleted) the file and can confirm it matches the screenshots.
Source: trust me bro
file list
View attachment 3878559
github DMCA takedown
View attachment 3878565
archive of the github when it was still live
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View attachment 3879534
confirmation of source code time frame
View attachment 3878568
news article with open comments
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A part of Grand Theft Auto 5's source code has been leaked on GitHub
And it finally happened. From the looks of it, a part of Grand Theft Auto 5's source code has been leaked on GitHub.www.dsogaming.com
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A part of Grand Theft Auto 5's source code has been leaked on GitHub
archived 17 Nov 2022 02:16:35 UTCarchive.ph
reddit thread discussion leak (some users are allegedly posting links to the source code, be careful what you click and use VPN)
source:
![]()
Grand Theft Auto V's Source Code Has Leaked
Edit: *Parts* of the source code has been leaked and swiftly dmca'd [https://imgur.com/a/8Qe77AC](https://imgur.com/a/8Qe77AC)...old.reddit.com
reddit privacy frontend:
Grand Theft Auto V's Source Code Has Leaked : r/GamingLeaksAndRumours
Edit: *Parts* of the source code has been leaked and swiftly dmca'd [https://imgur.com/a/8Qe77AC](https://[UPLOAD YOUR IMAGES TO YOUR POST]teddit.privacytools.io
archive:
Professional's autism is so endearing. Dont follow any youtubers at all, but out of all ive seen, him comes across as one that genuinely enjoys and knows about what he is doing
Professional is losing his shit at GTA Youtubers not knowing their ass from a hole in the ground and constantly clickbaiting.
He's the Reviewbrah of GTA. He along with Ghilliemaster and Gtamen are shining beacons in the sea of horseshit that is the GTAOnline youtuber community.Professional's autism is so endearing. Dont follow any youtubers at all, but out of all ive seen, him comes across as one that genuinely enjoys and knows about what he is doing
“Take-Two’s legal enforcement policy will be aligned with our current PC Single-Player mods policy,” reads the statement. This will focus on coming down on misuse of Rockstar trademarks and IP, real-world brands, characters, and music, “including the sale of ‘loot boxes’ for real-world currency or its in-game equivalent.”
That’s not all though, as Take-Two says legal action also extends to the likes of virtual currencies being used via in-game integration, which extends to “the use of cryptocurrencies or crypto assets (e.g. ‘NFTs’); making new games, stories, missions, or maps; or interfering with our official multiplayer or online services, including Grand Theft Auto Online and Red Dead Online.”