Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
I remember that. All the large lasses were thirsting about the gay elf. I'm pretty sure I just killed him outright. The series just got gayer, and deviated from the interesting plot more and more.

Angry Joe is a hirsute moron, but his DA2 review was spot on in its lampooning of Anders throwing himself at you at the slightest provocation, and seems to be written as more attracted to men than women (despite being pretty clearly intended as straight when he was introduced in Awakening).
 
  • Agree
Reactions: OutInTheRain
I remember that too. That Hamburger Halper and her writing schlick bait. Everyone was pissed over that, I don't even know what Bioware was thinking.
 
  • DRINK!
Reactions: Mola Ram
hopefully this game fifnally kills bioware. its time to go.

I'm still astonished Anthem didn't finish them off. I can only assume it's because they immediately fell on their knees to EA and swore they'd churn out a Mass Effect remaster that wouldn't do anything to alienate the audience. And to be fair, Legendary Edition was a big financial hit, regardless of whatever issues it had (and it had way fewer issues than anything they've released since 2011).
 
What a shame if this is as bad as some are speculating. Origins was one of the finest computer games I've ever played. The story was rich, deep, amazing in the freedom of the path you could take through the story and the consequences. The character dialogue seemed almost endless. I'd pick different party members just to hear their interactions. And I really enjoyed the tactical combat. I played it on Nightmare and some of the battles were very hard. Especially as I don't recall there being so many opportunities to level up ahead of where you were "supposed" to be for a given encounter. I recall the final boss of the Fade sequence in that being especially tough.

The second one I would have bought straight away but they were generous enough to provide a demo so I could see how butchered the gameplay actually was.

Inquisition restored something of the tactical gameplay I'd enjoyed and I went through it and had fun. I enjoyed a lot of the lore although romantic options seemed to have been degraded significantly. What was that elf girl? Stupendously annoying and physically unappealing. I also couldn't relate to that gay necromancer's plight and was more on the side of his father. The guy is a bloody noble and part of a dynasty. Even if he's gay for some reason, he still has an obligation to continue the line. I'm sure he could find someone who wanted to marry into the dynasty, have an heir or two and then the two of them could enjoy the vast wealth and influence whilst having peccadilloes on the side.

Still, I had fun with DA:I, at least.

This? If it's as Woke as people say I'll probably skip it. I'll see nearer the time. Still some way from actual release, isn't it?
 
What a shame if this is as bad as some are speculating. Origins was one of the finest computer games I've ever played. The story was rich, deep, amazing in the freedom of the path you could take through the story and the consequences. The character dialogue seemed almost endless. I'd pick different party members just to hear their interactions. And I really enjoyed the tactical combat. I played it on Nightmare and some of the battles were very hard. Especially as I don't recall there being so many opportunities to level up ahead of where you were "supposed" to be for a given encounter. I recall the final boss of the Fade sequence in that being especially tough.

The second one I would have bought straight away but they were generous enough to provide a demo so I could see how butchered the gameplay actually was.

Inquisition restored something of the tactical gameplay I'd enjoyed and I went through it and had fun. I enjoyed a lot of the lore although romantic options seemed to have been degraded significantly. What was that elf girl? Stupendously annoying and physically unappealing. I also couldn't relate to that gay necromancer's plight and was more on the side of his father. The guy is a bloody noble and part of a dynasty. Even if he's gay for some reason, he still has an obligation to continue the line. I'm sure he could find someone who wanted to marry into the dynasty, have an heir or two and then the two of them could enjoy the vast wealth and influence whilst having peccadilloes on the side.

Still, I had fun with DA:I, at least.

This? If it's as Woke as people say I'll probably skip it. I'll see nearer the time. Still some way from actual release, isn't it?
If it goes the way DA: I, it'll be cheap second hand. I mean, the PlayStation store has Inquisition five pounds most months of the year. And that only started a year after release.
 
Last edited:
  • DRINK!
Reactions: Mola Ram
I remember that. All the large lasses were thirsting about the gay elf. I'm pretty sure I just killed him outright. The series just got gayer, and deviated from the interesting plot more and more.
What's funny is that Zevran isn't actually gay. He's barely even bisexual, and only because his duties as an assassin forced him to literally suck it up to get close to some targets. He's tepid about gay sex with the protag, and basically treats it as prison or Army gay. I'm not surprised women would schlick to the quasi-rape undertones of his boss asking for gay sex.
 
What's funny is that Zevran isn't actually gay. He's barely even bisexual, and only because his duties as an assassin forced him to literally suck it up to get close to some targets. He's tepid about gay sex with the protag, and basically treats it as prison or Army gay. I'm not surprised women would schlick to the quasi-rape undertones of his boss asking for gay sex.

Ehhh considering he hits on you with an Anders-like enthusiasm (though is much more gracious about being turned down), I'd say he's a little more enthusiastic than that. But it is curious than he never seems to mention any male romantic conquests with any specificity.
 
Ehhh considering he hits on you with an Anders-like enthusiasm (though is much more gracious about being turned down), I'd say he's a little more enthusiastic than that. But it is curious than he never seems to mention any male romantic conquests with any specificity.
Ah, I only remembered him from DA:O. Never really played the second one, thankfully.

That said, he is an assassin, so you know, fucking someone like Hawke to try and get some favors out of him isn't exactly uncharacteristic of such a person, especially since he's fleeing for his life after stabbing all his associates to death.
 
What happened to DA plot?
The first game basically setup a trilogy worth of potential. The evil darkspawn that needed to be defeated (with hints at a greater mystery around them) oh and would you look at that there were 7 evil dragon leading the darkspwan, 4 of which were already killed before DAO leaving 1 evil dragon for a trilogy.
But then they decided to drop all that with DA2 and make it about... whatever that game was about.
Maybe they corrected this in DAI, never played that one after suffering through DA2.

It was like if they made Mass Effect 1 then made Mass Effect 2 not about Shepard but about some guy who was a janitor on the citadel who fled the battle at the end of ME1 and now need to solve very localized issues on some space station.
 
What happened to DA plot?
The first game basically setup a trilogy worth of potential. The evil darkspawn that needed to be defeated (with hints at a greater mystery around them) oh and would you look at that there were 7 evil dragon leading the darkspwan, 4 of which were already killed before DAO leaving 1 evil dragon for a trilogy.
But then they decided to drop all that with DA2 and make it about... whatever that game was about.
Maybe they corrected this in DAI, never played that one after suffering through DA2.

It was like if they made Mass Effect 1 then made Mass Effect 2 not about Shepard but about some guy who was a janitor on the citadel who fled the battle at the end of ME1 and now need to solve very localized issues on some space station.
My guess is that they bought the hype of "muh deep lore" and decided to base the series about the lore rather the actual plot of the first game. That's why the sequels are about uncovering ancient ruins and learning about the Elven pantheon - something that redditors will really appreciate, while the majority of players, who won't read a novel worth of lore, will have zero idea what's going on.
 
What happened to DA plot?
The first game basically setup a trilogy worth of potential. The evil darkspawn that needed to be defeated (with hints at a greater mystery around them) oh and would you look at that there were 7 evil dragon leading the darkspwan, 4 of which were already killed before DAO leaving 1 evil dragon for a trilogy.
But then they decided to drop all that with DA2 and make it about... whatever that game was about.
Maybe they corrected this in DAI, never played that one after suffering through DA2.

It was like if they made Mass Effect 1 then made Mass Effect 2 not about Shepard but about some guy who was a janitor on the citadel who fled the battle at the end of ME1 and now need to solve very localized issues on some space station.
From what I remember of DA:O's reception most people felt the Darkspawn (Blightspawn? I can't remember) and dragons in general were a boring, generic plot that served as the inciting incident for much of the intrigue in the game. I felt similarly and still do, at least for what they did in Origins they were mostly just orcs with another title. There were good pieces of lore and background on the Blight that made it more than that, the way they 'reproduce' being notable and creepy. Not to mention how the various races upon infection turn them into the variants of the horde. It was a good impetus for your character to continue on since that's also how they were wrapped up in the situation too.

So afterward they likely felt they should shift focus partially away from the Blight as a thing though it still had its presence, but it became less and less important after DA2. There was some focus on Corypheus then later on the Elven pantheon. I think it just became a popular idea to focus on the history of the "oppressed" elves, except then they revealed the elves oppressed themselves. Solas and his shenanigans are likely a more compelling foe than 'Another gribbly dragon and its goons' for the average bioware fan.

Also I think the Fujos fucking adored Solas so might as well focus on what is popular, right?
 
If it goes the way DA: I, it'll be cheap second hand. I mean, the PlayStation store has Inquisition five pounds most months of the year. And that only started a year after release.
Ah but price is just one cost. Time is the other. One of the things I enjoyed in Origins was exploring all those extra little bits and unearthing extra bits of hidden lore. But Inquisition was absurdly huge. It was at the point I couldn't get that nice feeling of completion with it because to actually complete it would mean literal hundred and fifty years of my life.

Even if the game is £5 it needs to be worth the cost in time as well. You don't get that back.
 
  • Like
Reactions: General Grievous
Ah but price is just one cost. Time is the other. One of the things I enjoyed in Origins was exploring all those extra little bits and unearthing extra bits of hidden lore. But Inquisition was absurdly huge. It was at the point I couldn't get that nice feeling of completion with it because to actually complete it would mean literal hundred and fifty years of my life.

Even if the game is £5 it needs to be worth the cost in time as well. You don't get that back.
Agree heavily on the time investment but in DA: I much of its content is very much something that would be relegated to a sidequest in an MMO let alone an actual RPG. That or collecting widgets along the map a-la Ubisoft games. If you don't feel compelled to fill all the bars you can safely cut out a huge portion of the open world. The game makes no effort to hide that it was meant to be some form of multiplayer project before getting re-railed into a purely single player affair.

Its enough that I have never bothered to replay Inquisition as I largely consider it not worth the time investment. Far more things that have more appeal in terms of games. By now if I wanted to know about a scene or something I've looked it up on youtube 'cause fuck me its not worthwhile. Maybe with mods to help smooth out a lot of its weird choices and a 'violently strangle Sera' option.
 
Agree heavily on the time investment but in DA: I much of its content is very much something that would be relegated to a sidequest in an MMO let alone an actual RPG. That or collecting widgets along the map a-la Ubisoft games. If you don't feel compelled to fill all the bars you can safely cut out a huge portion of the open world
You are completely right and I don't disagree at all. BUT, I am someone who enjoys seeing I've filled all the bars, so to speak. So making the number of bars absurdly high and making many of them very repetitive moves it to being a chore rather than a joy. If they'd made it a little smaller it would have been better.
 
Angry Joe is a hirsute moron, but his DA2 review was spot on in its lampooning of Anders throwing himself at you at the slightest provocation, and seems to be written as more attracted to men than women (despite being pretty clearly intended as straight when he was introduced in Awakening).
I'm glad they went with Adam Howden as opposed to Greg Ellis because the later is a mentally ill schizo. Cullen is ruined.

Oh god if they bring Krap back-I mean Kreme, you just know they're gonna axe Jennifer and recast with a troon or some non binary asshat because wokeness in vidya gaymes now.
 
  • Feels
Reactions: Mola Ram
You have legacy morons like me, who are just curious enough about the DA:I cliffhangers to pray this will be anything remotely resembling a good game and good story, but it's increasingly like being the guy on death row watching the clock tick toward midnight and realizing, nope, the governor is never gonna call.
That's pretty much where I am at. Inquisition was not nearly as good as origins, but it had some decent stuff in it. Solas, Blackwall, the mercy killing spirit and more intricate missions like the one in the winter palace were enough to overlook a lot of the dumb shit that game did.
It is a fool's hope, but I really want this to be good.
 
So what's a good alternative game for someone who enjoyed Origins? I'm a very infrequent gamer but I'm hoping to get a new graphics card soon for AI tinkering so I might as well get a game with it. I should have a little time to play it over Christmas.
 
So what's a good alternative game for someone who enjoyed Origins? I'm a very infrequent gamer but I'm hoping to get a new graphics card soon for AI tinkering so I might as well get a game with it. I should have a little time to play it over Christmas.
Well, there was a small boom since then, and crpgs with top-down perspective became rather numerous over the last years.
Not exactly the same as origins, but if you like RPGs with good characters and great tactical gameplay, go for Divinity Original Sin 2, it is hands down the best overall of the genre.
Alternatively, the Pathfinder games by Owlcat are great too, but play much slower. Wrath of the Righteous is really quite good, and you can play many weird progression paths, from avenging Angel crusading for great justice, to a literal swarm of bugs that consumes everything.
 
Yeah, Owlcat's Pathfinder (and upcoming WH4K) games, Larian's Divinity II: Original Sin, and Obsidian's Pillars of Eternity games (I didn't really like them but they tend to be divisive, so you might) and Tyranny are the ones that spring to mind. They're all CRPGs with a focus on narrative, questing, and companions.

Larian's Baldur's Gate III is shaping up well (supposed to be released sometime next year) and will likely best fill the niche left by old BioWare.
 
Back