Warlockracy - Potatozone game reviewer, has good Fallout 2 and Morrowind mod reviews, why is there no discussion about him?

I mean everyone has beaten this game like a deadhorse, I just wonder how hard will he try to shove "Muh Russia bad" bs into this.
He didn't, thankfully, as it wouldn't have fit at all in a video about this horrendous mod.

I liked how at the end, he mentioned Morrowind, Skyrim, and Jagged Alliance mods, how they fit into the world and the themes of the original game but make it even better, yet the modders for Fallout New Vegas, miss the whole point of the original game and make everything much, much worse.

I also liked how he was able to bring up Cleve Blakemore in one of his earlier videos and his Jagged Alliance 2 video without going on about "muh racism" like any other faggot lefty would have. Despite his beliefs, he seems to recognize how awesome Cleve is.
 
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Absolutely fantastic video. I didn't follow the mod thread here that much and the things I do remember were mostly specific controversies like the scalies and the sex slave. But watching the whole plot beat by beat, it could have been like five different mods, yet they are all haphazardly connected because it HAS to be a mega mod. Though I'll give the dev that he seems to have a better understanding of the engine than anyone who worked on Fallout 76.

There is just so much shit in this mod, I don't pay attention for a minute and the characters are in space.
 
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This should be interesting
I was looking forward to seeing this but was quite disappointed since he had to borrow footage for most of the NCR campaign's playtime and he would've absolutely had a different opinion at the end if he had to play through it, The Frontier NCR is funny to laugh at when you're observing it but an absolute slog to play through and he luckily had to stop playing it just before it becomes that slog.
 
Absolutely fantastic video. I didn't follow the mod thread here that much and the things I do remember were mostly specific controversies like the scalies and the sex slave. But watching the whole plot beat by beat, it could have been like five different mods, yet they are all haphazardly connected because it HAS to be a mega mod. Though I'll give the dev that he seems to have a better understanding of the engine than anyone who worked on Fallout 76.

There is just so much shit in this mod, I don't pay attention for a minute and the characters are in space.
Fallout the Frontier was made by a team. The reason why everything seems so stitched together and disjointed sometimes is because if I recall correctly different people were working on separate storylines for the factions. That is how we got the NCR one where its all just action game/movie references.
 
Fallout the Frontier was made by a team. The reason why everything seems so stitched together and disjointed sometimes is because if I recall correctly different people were working on separate storylines for the factions. That is how we got the NCR one where its all just action game/movie references.
I'd say fewer references and more "Hey! I'm gonna pretty much steal shit from X game/Movie/show"
 
Fallout the Frontier was made by a team. The reason why everything seems so stitched together and disjointed sometimes is because if I recall correctly different people were working on separate storylines for the factions. That is how we got the NCR one where its all just action game/movie references.
That the guy who made the NCR Campaign refused to let anyone else touch it, also explain why it is a mess.
Why didn't they fire the guy? Well , the dev is a wizard to scripting in the F:NV engine.
 
I was looking forward to seeing this but was quite disappointed since he had to borrow footage for most of the NCR campaign's playtime and he would've absolutely had a different opinion at the end if he had to play through it, The Frontier NCR is funny to laugh at when you're observing it but an absolute slog to play through and he luckily had to stop playing it just before it becomes that slog.
It was the whole campaign? I thought it was just until the chapter end so he could chapter skip the broken part.
 
It was the whole campaign? I thought it was just until the chapter end so he could chapter skip the broken part.
The NCR campaign is 5 acts and his game bugged out near the end of the second act before it really goes off the rails, but yeah from going to Junkflea until the end he is using someone else's footage and to highlight how much of the campaign this is the playlist for the campaign is 25 videos long (average 50ish minutes per video) and episode 8 is where he started to use the footage. There is some stuff Warlockracy didn't talk about but thats still 2/3 of the campaign he didn't play.
 
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His final feelings on it was that it was crap but I don't think he really understands how much of a slog it was. Didn't have to see that 'resisting' the obvious mental trap requires you to hammer buttons to not shoot your ally and so on. Didn't have to deal with the full length of the shitty dream sequences.

Didn't personally know the guy playing Tiberius Rancor was an actual actor. That almost makes the entire thing worse he ended up playing Edgelord McSunglasses. Explains why he's one of the few people who seemed to really put some heart into it.
 
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Him using footage did kinda ruin the video, why didnt he just ask for a save game from someone either IN junkflea or after act 2, why just use footage for the entire rest of the video? I get the feeling the video was finished really late, he even had time to work on a fallout 2 video while bug fixing, so he just rushed the latter half of the video to finish it.
 
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Today we get a video on Mechwarrior 2.

How had I not noticed that the J. Edgar is named such for the pun J. Edgar Hoovercraft? :story:
 
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Again? Like I get halfway through the Frontier using someone else's footage to salvage a project but this video is likely all someone else's footage and its just disappointing, Without commentary on the actual gameplay you could get just as much information by reading the Sarna article.
 
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Today we get a video on Mechwarrior 2.

How had I not noticed that the J. Edgar is named such for the pun J. Edgar Hoovercraft? :story:
It's pretty meh. There's very little talked about gameplay, to the point I don't even understand if different mecha control differently, if the squad is also static or recruitable and if the gameplay allows choosing sides and if those choices mean anything about later missions.
Most of the episode is factoids about the setting that are already known to fans, while too confusing for newcomers due to the setting being a multiple human factions with billion subfactions each that routinely engage in virtually every type of conflict against each other.
 
MW2: Mercenaries is notoriously difficult to getting running on modern systems. The era it falls under in PC gaming is a really hard one; late enough to require an early GPU to run well, too early for uniformity of support, good software rendering, and ease of emulation.

Early GPUs especially are fucked with drivers, standards and what can support what. MW2: Mercs had like 3-4 releases, each one a different renderer. The game is spaghetti code built on spaghetti code and it becomes readily apparent when trying to get hardware to cooperate with it.

I remember trying to run this game as a kid. Windows 95, Pentium 1 at 166MHz. It kept hard crashing the computer after each mission (my parents thinking I was physically breaking the computer), and didn't let me progress at all. The solution was to extend the task bar to double/triple line before running the game. I'm fucking serious, it worked.

All the modern popular ways of playing the game uses software rendering and the Dos version of the game. Nearly all the gameplay footage you see in the review is done with this. And it shows; low draw distance, very limited light/shading, "textures", and a FPS that will drop to slideshow standards when there are more than 5 missiles on screen. I think the "textures" is part of the problem; they tried including shit that was too taxing for software rendering, which wasn't an issue in MW2. On top of all this, the resolution is capped to 640 x 480.

It looks kind of shitty and the gameplay becomes genuinely awful when fighting the constantly changing FPS. It's hard to put into words just how bad it feels when it becomes choppy; you will start missing shots and the shots you do land will not always register. Firing a weapon (SRM, LRM, AC, Gauss) will instantly tank your FPS, and being fired at does the same but with alarms blaring.

Emulation for MW2: Mercs requires you to use a full emu system like PCem. It takes a lot of power to get it to run right and a ton of experimentation until you have what is functional and great. Once you do, it is night/day difference. The game runs smooth, looks absolutely wonderful with good textures, proper lighting/shadows, long(er) draw distance and gameplay that feels responsive.

It sucks the review didn't really go into this very much, instead opting to just read the plot synopsis. I've found this with quite a few other retro game reviewers, who spend their time just summarizing the main plotline and giving minimal actual input or ideas. At the very least this guy's voice isn't grating; I act up immedietely on hearing Josh Strife Haye's smug tone. And at least he found the journal button and read some entries from that.

Mw2: Mercs actually had a really cool system where failing a mission didn't mean the end of the campaign/contract. There were a ton of alternate missions that would only come up during a playthrough if you failed a prior mission. The Draconis Combine vs. Dread Legion missions showcase this wonderfully - the Dread Legion stayed on the planet so long because there was a hidden LosTech cache. If you fail the first mission in the campaign, it presents you the opportunity to steal it for yourself later; acquiring pulse lasers early before the clanners even invade.

Point of this ramble is that I hate seeing great/unique games being lazily reviewed. And childhood trauma.
 
I asked for a Russian's friend perspective on this and he was kind enough to provide me with a video. The clip is from a stream where they're chatting about something or other but there is plenty of Nesterov talking in it and they do sound strikingly similar and wouldn't be surprised if they're the same person, the real question (presuming they are the same person) is whether the content of the last post can be believed.

Original video, starts at 2m 42s
 
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