- Joined
- Oct 6, 2016
Disappointing that it's just generic "uwu lesbiaaaaaans" rubbish and not some amazing mess like YIIK.Honestly, more "meh" bad than atrocious so far. Part of me hopes that it improves as I play more of it because I find bad games far more entertaining when there's a kernel of good in with all the rest of the shit. I guess it'd also depend on your tastes in games, how bad you think it is. However, high class art in video-game form this aint. It's target demographic will absolutely enjoy it though, it hits all the right notes for them and going by the reception so far, indeed they are.
Earthbound wannabes trying too hard to be quirky, funny, relatable, and jamming RPG tropes into a modern setting are a dime a dozen. I'll be honest there are games that fit the "Earthbound clone" bill that I do like. And then there is a pile of trash where the wannabes that failed end up. And lemme tell ya, that particular subgenre of indie game has some real stinkers. No matter how bad the rest of SLARPG ends up, I don't see it topping the likes of YIIK for example, in terms of sheer awfulness.
Alex Yiik's Haruki Mikami fanfic is bursting with unintentional charm ...even if *his* coomer fantasy is about a certain mentally ill drowned woman.
I fully expect that one of the twists at the end of Deltarune just has Asriel casually call Kris 'he,' and when everyone looks shocked he acts confused at how they couldn't tell.
Personally, I think that the heavy insistence that Kris is nonbinary is due to potential future ramifications. After all, Kris is heavily male coded.Despite everything, I really can't see Kris as anything other than a male and everyone just calls him "they/them" because they're just that clueless about humans. It can be tricky with kids, but by the time puberty kicks in, most people can tell. You can't fool the average human eye without Hollywood levels of makeup.
I've also seen some fanart depicting Kris as unambiguously female too. I think despite TobyFox's wishes, a large (but subtly quiet) part would rather the playable characters have a defined gender and this shows up in some fan projects, including ones with fan characters.
I think that Kris's sex is ambiguous to ward off any accusations of "queerbaiting" that the rabid fandom may have.
A love triangle is subtly forming between him and Noelle over Susie; even if he's not the one who gets her in the end, any explicit romantic depictions would cause shock waves. There's a certain entitlement regarding gay/lesbian ships on the internet and it's always a fireworks display at the very hint of them not being canon.
What only exacerbates things is that Kris's feelings are only beginning to be revealed two years after Noelle's visible intentions and the fact that the previous game already had a very popular lesbian relationship.
Frisk's sex is only really unstated for plot related reasons. Frisk even having a name and not just being a player avatar is technically a spoiler (as the game's interface muddies the water as to *who* you name in the beginning of the game).See, I don't get that. If you were trying to make a character their own entity separate from the player, wouldn't you give them clearly defined traits instead of being easily able to be projected on? I didn't understand this about Frisk either. Using they/them just sounds like you were too lazy to program in a gender option so you'll let the player fill in the blanks. Especially with Undertale, I think he should have picked something and stuck with it.
Frisk always seemed like they could be either and Toby finally said nonbinary for brownie points, but I could be wrong.