Guild Wars 2

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Gaol

I don't give a honk.
kiwifarms.net
Joined
Dec 29, 2014
Just wondering if there are any other kiwi's that play the game, if you do post your name here and maybe we can party up or make a small guild :D

If you have been interested in Guild Wars 2 but found it too expensive, from today March 6th till March 8 the game is at 75% meaning the normal version costs 10 dollars and the 15 dollars. IMO get the 10 dollar one, the 15 dollar doesn't bring anything that's worth it.

You can buy the game at Buy Guild Wars 2
 
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Holy fuck ancient thread. RISE, THREAD

After breakfast I'm going to make a group and we can discuss guilds and shit there since it's come up a lot in chat.

It's also worth noting that the base game is now free to play, and one only has to pay for the upcoming expansion if they choose.

EDIT: Group is made. https://kiwifarms.net/groups/caer-aval.154/
 
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Soon as I saw the base game was free, I'm all in-I'll sign up when I've a PC running quiet.

GW1 with a buddy was the first non-RS MMO I ever played, so I'm pretty hyped.
 
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Yeah it's great thatis' F2P now, it has restrictions but not enough to ruin the game like others. Plus the community is really friendly and there's always people in the starting areas now helping new players.
 
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I got GW2 at launch and it was just one of those games that I started repeatedly, loved it for a week, then lost steam because I don't have anyone to play with (and also I was totally lacking direction). If this becomes like a decent sized active group that would be awesome.
 
Soon as I saw the base game was free, I'm all in-I'll sign up when I've a PC running quiet.

GW1 with a buddy was the first non-RS MMO I ever played, so I'm pretty hyped.
Holy shit you are going to love the new class.
Most (all but Ventari I believe? I think he's only been in GW2 but I'm not sure) of the spirits that are invoked for the class' mechanic are GW1 characters. Shiro the assassin, Glint the dragon, King Jalis Ironhammer, and Mallyx the Unyielding all appear. A lot of the magic/runes are based on GW1's as well. I'm sure a lot of it is playing off nostalgia, but it does stand on its own.
Also if you had Eye of the North you can link up your GW1 and GW2 accounts and get GW2 rewards, like exclusive weapon an armor skins. King Adelbern's sword is one.
 
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I play GW2 every now and then. I've been playing since the beta and every single update just pushes me further away from the game.
I don't know what happened to Anet, but nowadays they seem to be just a bunch of incompetent moneygrubbers. The upcoming expac is one of the biggest jokes I've ever read about.
 
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I played GW1 and started playing GW2 right at release, but quit for awhile because my computer couldn't handle it anymore. But I've been playing again over the last few months. My main is a ranger, and I love her and all but recently I started playing an ele because I hear so many people say that they don't feel useful as a ranger etc. and honestly I feel that way too. She is still low level so I haven't been able to compare them yet.
I do dungeons and pve mostly, I'm close to my first legendary but I want to see what HoT comes out with. Since so many new players are joining I wonder if I should try some new dungeons or stock up the tokens I need in case I don't want a new legendary. Almost every CoF group I do now has a new player in it.
 
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Prismatic Understanding has officially been nerfed along with Ice Bow 4.

 
Ok, I'm finally in a situation where I can download GW2.

I'm not sure what I want to do class wise, I've only played 1...
 
Ok, I'm finally in a situation where I can download GW2.

I'm not sure what I want to do class wise, I've only played 1...
It depends. All of the classes are pretty easy to pick up and play except Mesmer, but since you're not new to MMOs or Guild Wars even mes should be pretty easy to pick up on.

What did you main in 1?
 
I was a Necro/Ele, but I wasn't exactly sure what I was doing when I made it.

What're the newer classes like?
 
Necro'ing a 7 year old thread but I've been playing a good bit of GW2 and its pretty fun, I got like 9 years worth of birthday presents since I made a couple characters way back then so now I have pretty much every ultra expensive dye I could want, which was nice.

It seems like the game is having a revival since they released the End of Dragons expansion, and the devs are actually gonna give a shit about the game. Any kiwis playing this?
 
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I loved GW2 and played the hell out of it until around the mid point of Path of Fire. What makes End of Dragons special?
 
I loved GW2 and played the hell out of it until around the mid point of Path of Fire. What makes End of Dragons special?
I have no idea, I'm running a new character through the main game and 100%ing all the maps for completionism while thinking up what kind of characters I want for each class I'm interested in. I think its more that the devs are finally kicking theirselves into shape and putting out consistent content, which is drumming up player numbers.

Also I forgot I made an Eternity legendary 9 years ago so its cool boosting a character to 80 and curbstomping shit with a skyblade
 
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I got incredibly burned (no pun intended) by Path of Fire; I hated mounts, I especially hate the jumper mount. It's so pathetically one dimensional and encourages a kind of level design I despise, which is to place "stairs" that the jumper can navigate. I got griffon and stopped playing because I also hated bounties and thought they were a really shitty map metagame, especially after having so much fun doing Dragon Stand.

I played through the newer content and I can say that some of it is really good. There's a few map metas that are really good, Drizzlewood and Dragon's End being chief among them. Strikes are ok, I didn't really dig into challenge motes too much because my guild died and so I stopped, but it seems like the devs are putting good, repeatable content in the game again. I might get back in when the next Living World season drops. Raids have been nixed in favor of strikes, which is kind of a shame because Strikes, as a whole, are much easier than raids.

The Icebrood Saga living world gets absolutely dicked because of covid and the restructuring of the company, and it shows. If you're a lore nerd, seeing Primordus and Jormag get shafted because of budgetary restraints is a real disappointment. The maps released with Icebrood are some of the best, though, with Drizzlewood Coast being a real standout. It's basically a PvE version of a WvW map, and you move up through the map taking objectives that end in huge set piece battles. The other map with Icebrood, Bjora's Marches, isn't as good, but it's still got its moments with two different map metaevent chains.

The Isle of Cantha stuff with the new expansion are, as a rule, pretty good. Granted, some of the new maps really suck to navigate, with New Kaineng probably being the worst. There's a lot of straight verticality and weird dead ends that are frequently irritating. Echovald Wilds are the most reminiscent of Heart of Thorns maps, with small pockets everywhere and vine verticality. Dragon's End, though, is a map meta very similar to the Dragon's Stand meta from Heart of Thorns. It culminates in a fight with a different dragon, and the final boss fight is punishing if you can't pay attention and split properly. Even still, after multiple nerfs and people having acclimated to the difficulty, runs will fail because people cannot manage the rules.

As a whole, I'm happy with where the game has gone, there's a guarantee of another sequel since they've stopped work on GW3, so it's worth playing again if the itch takes you. Getting a good guild is definitely, if not a must, heavily recommended like all MMOs. I got all the new mounts, and I heavily recommend the first thing you do is to get a Skyscale mount, it's very labor intensive, has multiple time gates involved, but it absolutely shrugs off all the verticality in the game. It's the logical end conclusion of a mount system like GW2's.

As for the new specializations, it really kind of seems like the newest ones are a little overtuned. I mostly just play Engi, and it's kind of bananas how much more damage you put out with the jade bot. I doubled my DPS just switching from Holo to Mechanist, before I really got the rotation down. All the specs from End of Dragons are ridiculous, Warrior's new spec is the highest damage class in the game if you manage it right. Like 40K DPS with 100K bursts. It's absolutely stupid. I saw someone basically solo T4 fractals with one.
 
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I got incredibly burned (no pun intended) by Path of Fire; I hated mounts, I especially hate the jumper mount. It's so pathetically one dimensional and encourages a kind of level design I despise, which is to place "stairs" that the jumper can navigate. I got griffon and stopped playing because I also hated bounties and thought they were a really shitty map metagame, especially after having so much fun doing Dragon Stand.

I played through the newer content and I can say that some of it is really good. There's a few map metas that are really good, Drizzlewood and Dragon's End being chief among them. Strikes are ok, I didn't really dig into challenge motes too much because my guild died and so I stopped, but it seems like the devs are putting good, repeatable content in the game again. I might get back in when the next Living World season drops. Raids have been nixed in favor of strikes, which is kind of a shame because Strikes, as a whole, are much easier than raids.

The Icebrood Saga living world gets absolutely dicked because of covid and the restructuring of the company, and it shows. If you're a lore nerd, seeing Primordus and Jormag get shafted because of budgetary restraints is a real disappointment. The maps released with Icebrood are some of the best, though, with Drizzlewood Coast being a real standout. It's basically a PvE version of a WvW map, and you move up through the map taking objectives that end in huge set piece battles. The other map with Icebrood, Bjora's Marches, isn't as good, but it's still got its moments with two different map metaevent chains.

The Isle of Cantha stuff with the new expansion are, as a rule, pretty good. Granted, some of the new maps really suck to navigate, with New Kaineng probably being the worst. There's a lot of straight verticality and weird dead ends that are frequently irritating. Echovald Wilds are the most reminiscent of Heart of Thorns maps, with small pockets everywhere and vine verticality. Dragon's End, though, is a map meta very similar to the Dragon's Stand meta from Heart of Thorns. It culminates in a fight with a different dragon, and the final boss fight is punishing if you can't pay attention and split properly. Even still, after multiple nerfs and people having acclimated to the difficulty, runs will fail because people cannot manage the rules.

As a whole, I'm happy with where the game has gone, there's a guarantee of another sequel since they've stopped work on GW3, so it's worth playing again if the itch takes you. Getting a good guild is definitely, if not a must, heavily recommended like all MMOs. I got all the new mounts, and I heavily recommend the first thing you do is to get a Skyscale mount, it's very labor intensive, has multiple time gates involved, but it absolutely shrugs off all the verticality in the game. It's the logical end conclusion of a mount system like GW2's.

As for the new specializations, it really kind of seems like the newest ones are a little overtuned. I mostly just play Engi, and it's kind of bananas how much more damage you put out with the jade bot. I doubled my DPS just switching from Holo to Mechanist, before I really got the rotation down. All the specs from End of Dragons are ridiculous, Warrior's new spec is the highest damage class in the game if you manage it right. Like 40K DPS with 100K bursts. It's absolutely stupid. I saw someone basically solo T4 fractals with one.
Its good we have fellow Kiwis who think the game is on the up-and-up. Do you have experience with the WvW and PvP aspects of the game? I was lured back in initially because I was really craving decent PvP type stuff.
 
Its good we have fellow Kiwis who think the game is on the up-and-up. Do you have experience with the WvW and PvP aspects of the game? I was lured back in initially because I was really craving decent PvP type stuff.
WvW a little bit, but I really don't like PvP very much so I'm not a good source. WvW if you find a decent guild can be really fun running around as a giant mob squad. Generally you only get mob on mob action during the peak hours and during the weekend, the rest of the time it's either one mob just taking objectives and everyone else back capping as much as possible or a bunch of small skirmish stuff. WvW is gear dependent, unlike PvP, so making sure you have a decent set is a must. If there's no WvW guild doing anything, there's a lot of waiting around, which can still get you the rewards since WvW has a time based reward thing.
 
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WvW a little bit, but I really don't like PvP very much so I'm not a good source. WvW if you find a decent guild can be really fun running around as a giant mob squad. Generally you only get mob on mob action during the peak hours and during the weekend, the rest of the time it's either one mob just taking objectives and everyone else back capping as much as possible or a bunch of small skirmish stuff. WvW is gear dependent, unlike PvP, so making sure you have a decent set is a must. If there's no WvW guild doing anything, there's a lot of waiting around, which can still get you the rewards since WvW has a time based reward thing.
I remember watching a video about the WvW reward tracks, which is pretty cool. I'll have to find a half decent guild to ruj around with, I landed myself in one with like 500 members but a lot of then seem kinda faggy, like Limsa Lominsa catgirls in FF14-tier.
 
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