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And that's with them tapping into the furry and troon markets.
Well, when you shit out 2 awful expansions back to back, and then insult and denigrate the people you expect to buy your product, you lose a lot of those same people.And that's with them tapping into the furry and troon markets.
Yeah, they already said that sales were down. No need to repeat it.And that's with them tapping into the furry and troon markets.
"...Blizzard has announced plans to deliver double the gay shit in upcoming content, starting with the newly announced raid, Dildoes in Mt. Anus."
As someone who would come back every other expansion or so to try things out, I can say Shadowlands really killed the game for me and Blizzards doubling down on ESG bullshit made me not want to give them any money ever.The population of hardcore fanboys who are addicted to doing world quests over and over or raiders who do raids over and over remains pretty stable. The big fluctuations are ex-WoW players coming back to check out the expansion launches. My guess is that Shadowlands held more appeal to people who just buy in to do the levelling quests and then unsub. It was at least visually interesting with it being set on floating islands in a sky dimension. Threads of anima trailing through the sky. Hyperspace flightpaths. That boss fight where you chase Suevanas across the chains. Shadowlands also had new factions, even if they were rather generic like blue greek angels or more fairies or more scourge or gothic vampires. The Dragon Isles don't look interesting at all. Oh look, another Borean Tundra... another forest with huge trees... and the factions are all old hat. Oh look, Centaurs! A race you already fought in Vanill and Cata. Oh look, dragons! As if they haven't already permeated the game, and Warcraft dragons are rather dull. The shift in aesthetics from 80s power metal album covers to deviantart/furaffinity stuff is probably also a turn off to people would actually be interested in Warcraft.
It's the same trick that Blizzard has always done in recent years.The population of hardcore fanboys who are addicted to doing world quests over and over or raiders who do raids over and over remains pretty stable. The big fluctuations are ex-WoW players coming back to check out the expansion launches. My guess is that Shadowlands held more appeal to people who just buy in to do the levelling quests and then unsub. It was at least visually interesting with it being set on floating islands in a sky dimension. Threads of anima trailing through the sky. Hyperspace flightpaths. That boss fight where you chase Suevanas across the chains. Shadowlands also had new factions, even if they were rather generic like blue greek angels or more fairies or more scourge or gothic vampires. The Dragon Isles don't look interesting at all. Oh look, another Borean Tundra... another forest with huge trees... and the factions are all old hat. Oh look, Centaurs! A race you already fought in Vanill and Cata. Oh look, dragons! As if they haven't already permeated the game, and Warcraft dragons are rather dull. The shift in aesthetics from 80s power metal album covers to deviantart/furaffinity stuff is probably also a turn off to people would actually be interested in Warcraft.
Mercs was too grindy for its own good, never truly integrated to the rest of the game, and the first game mode that was primarily pay-to-win. It was probably fun if you were willing to drop $100 on the newest mercenaries every three months, but for the rest of us, not so much.This is a bit of off-topic news, but it is Blizzard news so I'll put it here. Hearthstone's Mercenaries mode, which was a flop from the start, will be put into maintenance mode, just like many other Blizzard games:
View attachment 4466209
It looks like the NetEase break-up is really putting a strain on their finances. And this leaves only two game modes left in Hearthstone that Blizzard is officially supporting, Standard format and Battlegrounds.
It didn't help that all the slow dialogue wasn't something you could skip in my experience, and that's just a huge pain of Hearthstone where you can't just click to skip the blabbing.Mercs was too grindy for its own good, never truly integrated to the rest of the game, and the first game mode that was primarily pay-to-win. It was probably fun if you were willing to drop $100 on the newest mercenaries every three months, but for the rest of us, not so much.
I have however read that retention is higher. They still make fucking bank and I don't recall last they scaled things down over finances and not lack of vision (HotS etc).
Something, something, cost a raid tier. Just as likely they never even started on the work and were hoping people would forget.So whatever happened to that totally real balance pass they were totally going to get around to doing? That's all any of my acquaintances that actually fell for Blizz's latest bout of faking sincerity talked about.
By the LOW LOW STANDARDS of post Legion WoW they have been doing an awful lot actually. 10.0.5 actually had some reasonable reworks for a few classes that fixed some problems which is something they never, ever do outside of real content patches.So whatever happened to that totally real balance pass they were totally going to get around to doing? That's all any of my acquaintances that actually fell for Blizz's latest bout of faking sincerity talked about.
Really? The hunter in my raid and mplus is pretty much topping dps.That said, it's pretty clear that Blizzard hates fucking hunters and if you play them you should just reroll now. All 3 specs of hunter finally overtook Balance Druid on eternally ignored hellclass.
I don't necessarily mean their damage is bad (although it is outside of burst AoE which tends to be the most important especially in M+) but that their class is awkward to play, their trees are a mess, they have 0 utility outside of BL and their rooting arrow and turtle being able to do immunity soaks and probably the worst survivability overall. They also are incredibly buggy in spite of the fact that the hunter community is extraordinarily autistic and posts all of the bugs on their discords and the external sites that people file WoW bugs on in the hopes that Blizzard will do something about them (they don't).Really? The hunter in my raid and mplus is pretty much topping dps.
I'm enjoying that the made assassination rogue aoe balanced to other rogue specs.