Unpopular Opinions about Video Games

A half dozen of different enemies placement, stop being a dramatic asshole.
It's literal enemy spam; it's like a mod put together by a teenager, which was done in four hours, to try and make the game impossible (!!!1!!). For example, in the area before the Ruin Sentinels boss fight, they throw over half a dozen enemies at you in a small room; this becomes a problem because of three things: the enemies have a massive aggro radius, the moment they become aggro they start sprinting at you with breakneck speed and once they start attacking, they never stop. This turns all fights in this game into running around them in a circle until they all finish an attack and you get an opening. The enemies in this game were not designed for their placement. It's certainly a beatable challenge, but not fun in the slightest.
If it's only a "half dozen" changed enemy placements, then the base game is execrable as well.
 
Most games with great soundtracks will emphasize them, but won't make them their entire marketing strategy. The newer Doom games are a good example; Eternal's marketing especially focused on Mick Gordon's fantastic soundtrack (except the part where they fucked him over and also that stupid rap trailer) but the gameplay and everything else were also a big focus.
It helps that the music is integrated with the gameplay and only starts going full bore when you are in the middle of MAX RIP AND TEAR mode.
 
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I guess since this is just the vidya opinions thread, every Far Cry after 3 is mediocre at best.
holy fucking hell am i having fun playing it again
Quite possibly the only game with characters so bad that they detract from my enjoyment of the game. It was so bad the writers tried to retroactively claim it was satire when it clearly wasn't.
 
If this is where MML was headed, I'm not upset that the franchise never got a conclusion.
I'm glad MML3 got cancelled, Crapcom should cancel all Mega Man games and do another Captain Commando instead or possibly Legendary Wings

I'm glad this thread has went a page and a half without mentioning Metal Gear. Really proud of you all.
sometimes they switch to Dark Souls or Fallout for a while
 
The only game I've ever played that the horrible writing made me consider the game absolute garbage was Borderlands 3, which is really sad because the game is really competent otherwise.

And again, I'm talking about that kind of writing that contaminates everything else, like cancer, it sucks the enjoyment of everything else and can't be ignored.
 
Now that's unpopular.
There are people who LIKE Far Cry 3's characters? The villain everyone remembers dies and is replaced unceremoniously halfway though the game and then you've got Paris Hilton and friends as the protagonists you're legitimately expected to sympathize with.

These aren't the heroes of a story, they're the group that you're happy to see get their comeuppance in a horror film.
 
There are people who LIKE Far Cry 3's characters? The villain everyone remembers dies and is replaced unceremoniously halfway though the game and then you've got Paris Hilton and friends as the protagonists you're legitimately expected to sympathize with.
I recognize the former, but you're losing me on the latter.
Vaas was never the main villain. He was just his pawn. The way 4 seemingly tried to do it kind of missed the point of why Vaas was so batshit to begin with: he's a drug addict whose sister manipulated into fucking her for weird ritual stuff. His rants are half nonsense and half truth, not the 'lol so random' shit I keep seeing and hearing from Pagan.

god, it's fucking depressing how that one aspect alone is better than most modern vidya stories
 
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It's amazing that there are actually people who will defend a story that even the developers tried to retcon as "No... it was, uh... totally satirical bro. Everybody just missed our subtle commentary."
Every major beat of the story is accompanied with text from Alice's Adventures in Wonderland. They weren't trying to be subtle.
 
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Every major beat of the story is accompanied with text from Alice's Adventures in Wonderland. They weren't trying to be subtle.
Vague allusions to Alice in Wonderland doesn't explain any of the narrative problems. The issue with the game is not "oh, it's too surreal and fantastical".
 
I tried playing Far Cry 3 after 5, and I didn’t like it at all. @Matt Damon was right, the protagonists are a bunch of contemptible rich kids and the game starts with them getting trapped by a crazy charismatic guy. It’s like they watched horror movies and didn’t realize who the audience was actually rooting for.

Far Cry 5 was much better. I’m glad the protagonist was just a nameless, faceless army guy doing his job.
 
I don't remember anything about the Far Cry stories other than there being some vaguely Communist gang that I wished I could slaughter. There was also a weird homo in a pink suit. To me, that's the perfect FPS story, too busy shooting dudes to remember what it's about.
I think the reason FC3 sticks out is because most games (particularly any kind of action game) have pretty generic stories that fail primarily on an execution level because of a lack of resources or attention. Far Cry 3 had very high production values for the time and failed because of a few really bizarre creative choices that you wouldn't expect from a polished corporate product otherwise clearly designed to have mass appeal.

Far Cry 5 was much better. I’m glad the protagonist was just a nameless, faceless army guy doing his job.
I started playing Far Cry 4 shortly after it launched, realized it was the exact same game on a new map, and haven't touched the series since. If I wanted to experience Far Cry 3 again, I could just play Far Cry 3.
 
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