Plagued Consoomers / Consoomer Culture - Because if it has a recogniseable brand on it, I’d buy it!

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Not sure if you were trolling or not, thought of this comic anyways.
 
thought of this comic anyways
There's a related one, the xkcd "Stop having fun guys" one. It's also used to push back against genuine good advice that one wouldn't like to hear. It's been long enough that if those people who played those guitar games had actually tried to play a real guitar they'd be pretty good by now. I wonder if they ever think about that.
 
There's a related one, the xkcd "Stop having fun guys" one. It's also used to push back against genuine good advice that one wouldn't like to hear. It's been long enough that if those people who played those guitar games had actually tried to play a real guitar they'd be pretty good by now. I wonder if they ever think about that.
xkcd and its thought-stoppers have been a disaster for the human race.
 
There's a related one, the xkcd "Stop having fun guys" one. It's also used to push back against genuine good advice that one wouldn't like to hear. It's been long enough that if those people who played those guitar games had actually tried to play a real guitar they'd be pretty good by now. I wonder if they ever think about that.
Think about how many hours it takes to become a doctor. From Uni to your judging mothers in your surgery. Now open up your steam profile and combine the hours of all your games. Compare the two. I often wonder if they wish they never included the playtime feature on steam, nothing wakes you up to your time wasting than seeing a 1000 hours in warframe.
 
It's been long enough that if those people who played those guitar games had actually tried to play a real guitar they'd be pretty good by now.
Not sure that really translates. Learning guitar or somethin like that involves straining more mental muscles and delaying reward for possibly a long time which requires will power but we are wired to take the path of least resistance that gives the most instant gratification and videogames and buying junk excel at this, thats why they are so addictive. You get tiny dopamine hits each time guaranteed even if there is never any ultimate payoff. Discipline is the antidote but its an extra effort, the biggest slobs in threads like this never even try.
 
xkcd and its thought-stoppers have been a disaster for the human race.
Yeah, XKCD is the epitome of web-driven idiocy and a good example of a circlejerk. It's odd that there's not a thread on him, but it's probably because he's so boring that the thread would be a one sentence post reading "criminally boring and cliché."
While he did some good comics, like the one about passwords, most of the recent ones are seriously just "Status Quo Good, Twitter Good" posts.
 
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Yeah, XKCD is the epitome of web-driven idiocy. It's odd that there's not a thread on him, but it's probably because he's so boring that the thread would be a one sentence post reading "criminally boring and cliché."
While he did some good comics, like the one about passwords, most of the recent ones are seriously just "Status Quo Good, Twitter Good" posts.
XKCD comics are what i like to call "portable argument" comics
theyre not made to actually entertain, nor convince, the people who follow and are going to be reading them
they provide easy and quick arguments for whatever you might need an argument for when youre discussing some super important topic online and you just cant be bothered to explain to some schmuck why hes wrong- bam, you have an XKCD comic onhand just for this, offload it on them like fast food and you have your next 15 minutes freed up
 
XKCD comics are what i like to call "portable argument" comics
theyre not made to actually entertain, nor convince, the people who follow and are going to be reading them
they provide easy and quick arguments for whatever you might need an argument for when youre discussing some super important topic online and you just cant be bothered to explain to some schmuck why hes wrong- bam, you have an XKCD comic onhand just for this, offload it on them like fast food and you have your next 15 minutes freed up
I agree, it's used as a discussion killer. A retarded tactic that still goes on to this day, but with ""memes.""
Like, you're talking about how corporations are lobbying to get rid of consumer rights, they'll just take out a dumbass meme of someone looking at the screen like a cretin, instead of either reading or trying to contest what you wrote without using clichés and premade phrases.

Or they'll just go with "the right can't meme" using more memes and taking them out of their original context.
 
they'll just take out a dumbass meme of someone looking at the screen like a cretin, instead of either reading or trying to contest what you wrote without using clichés and premade phrases.
This is one of those times I wish the classic 4chan retort to this -- "I accept your concession" -- could break into the mainstream. For some reason it really gets under a lot of people's skin. Maybe because deep down they understand that posting a comic or meme instead of engaging in discussion is giving up and they're hoping no one notices.
 
Like, you're talking about how corporations are lobbying to get rid of consumer rights, they'll just take out a dumbass meme of someone looking at the screen like a cretin, instead of either reading or trying to contest what you wrote without using clichés and premade phrases.
The "They're showing you the door" comic is notorious for this.
 
Not sure that really translates. Learning guitar or somethin like that involves straining more mental muscles and delaying reward for possibly a long time which requires will power but we are wired to take the path of least resistance that gives the most instant gratification and videogames and buying junk excel at this, thats why they are so addictive. You get tiny dopamine hits each time guaranteed even if there is never any ultimate payoff. Discipline is the antidote but its an extra effort, the biggest slobs in threads like this never even try.
I played a good amount of Guitar Hero, and then ended up buying a guitar.

Guitar Hero can point you in the right direction and give you an idea of what feels good for you to play. It's also a complete video game that can be enjoyed on its own. I figured I'd try playing the real thing, learned a few easy songs, and just didn't stick with it because I wasn't having any fun. Being able to play a slow, clumsy version of Rush's Closer to the Heart was less rewarding than cleaning out my cat's litterbox. But, I can't say I didn't give it an honest try.

Speaking of which, I got into Taiko no Tatsujin last year and I've had a lot of fun with it, but feel no need to buy a real Taiko drum. It's a great game.

Think about how many hours it takes to become a doctor. From Uni to your judging mothers in your surgery. Now open up your steam profile and combine the hours of all your games. Compare the two. I often wonder if they wish they never included the playtime feature on steam, nothing wakes you up to your time wasting than seeing a 1000 hours in warframe.
It is a terrible fallacy to compare how much leisure time you spend with how much you could have been working. Do you expect everyone to be autistic robots who just work and study 24/7?
 
There's a related one, the xkcd "Stop having fun guys" one. It's also used to push back against genuine good advice that one wouldn't like to hear. It's been long enough that if those people who played those guitar games had actually tried to play a real guitar they'd be pretty good by now. I wonder if they ever think about that.
It's pretty easy to shit on the people who played these games (we've seen the South Park episode) but the thing is I don't think most of them have any illusions about being in a band or being good at a real instrument; they just want to kill time with what's essentially a karaoke machine. That said, the franchise killed itself because it banked on people being massive consoomers buying every release but I guess even consumers draw a line somewhere.

I played a good amount of Guitar Hero, and then ended up buying a guitar.

Guitar Hero can point you in the right direction and give you an idea of what feels good for you to play. It's also a complete video game that can be enjoyed on its own. I figured I'd try playing the real thing, learned a few easy songs, and just didn't stick with it because I wasn't having any fun. Being able to play a slow, clumsy version of Rush's Closer to the Heart was less rewarding than cleaning out my cat's litterbox. But, I can't say I didn't give it an honest try.

Speaking of which, I got into Taiko no Tatsujin last year and I've had a lot of fun with it, but feel no need to buy a real Taiko drum. It's a great game.


It is a terrible fallacy to compare how much leisure time you spend with how much you could have been working. Do you expect everyone to be autistic robots who just work and study 24/7?
Your neighbors would thank you, taiko drums are loud.
 
It's pretty easy to shit on the people who played these games (we've seen the South Park episode) but the thing is I don't think most of them have any illusions about being in a band or being good at a real instrument; they just want to kill time with what's essentially a karaoke machine. That said, the franchise killed itself because it banked on people being massive consoomers buying every release but I guess even consumers draw a line somewhere.
Yup, Guitar Hero was oversaturated to a bigger extreme than any other game I've ever seen. In 2009 alone, they released:
  • Guitar Hero 5
  • Guitar Hero: Metallica
  • Guitar Hero: Van Halen
  • Guitar Hero: Smash Hits
  • Guitar Hero On Tour: Modern Hits (Nintendo DS)
  • Band Hero (literally just Guitar Hero but with music aimed at tweens)
  • DJ Hero
  • Guitar Hero Arcade
  • Guitar Hero 5 Mobile
and then you've got Rock Band, which is the same thing as Guitar Hero (made by the devs of Guitar Hero 1 & 2, before Activision bought it), and in 2009 they released:
  • Lego Rock Band
  • The Beatles: Rock Band
  • Rock Band Classic Rock Track Pack
  • Rock Band Country Track Pack
  • Rock Band Metal Track Pack
  • Rock Band Unplugged
  • Rock Band Mobile (J2ME, aka for dumbphones)
  • Rock Band (iPhone)
There were also a copious amount of downloadable songs for two bucks a pop. Rock Band had literally thousands. So it's no wonder that entire genre died for good shortly after. That is a lot to consoom, but I remember there being a contingent of faggots big enough to actually hit that 2000 song wall and complain about it.

Oh, and you know what's funny? None of those games are backwards compatible on any newer consoles. So if you spent a fortune on DLC, I hope you're willing to keep your old systems from back in the day up and running, along with your aging controllers.
 
It's been long enough that if those people who played those guitar games had actually tried to play a real guitar they'd be pretty good by now. I wonder if they ever think about that.
I've always wondered if there's some really skilled younger guitarist who got their start playing Guitar Hero but then decided to pick up a real guitar and now is really damn good at it. Odds are very good that's happened since fucking everyone played those games back then.
Yup, Guitar Hero was oversaturated to a bigger extreme than any other game I've ever seen. In 2009 alone, they released:
  • Guitar Hero 5
  • Guitar Hero: Metallica
  • Guitar Hero: Van Halen
  • Guitar Hero: Smash Hits
  • Guitar Hero On Tour: Modern Hits (Nintendo DS)
  • Band Hero (literally just Guitar Hero but with music aimed at tweens)
  • DJ Hero
  • Guitar Hero Arcade
  • Guitar Hero 5 Mobile
and then you've got Rock Band, which is the same thing as Guitar Hero (made by the devs of Guitar Hero 1 & 2, before Activision bought it), and in 2009 they released:
  • Lego Rock Band
  • The Beatles: Rock Band
  • Rock Band Classic Rock Track Pack
  • Rock Band Country Track Pack
  • Rock Band Metal Track Pack
  • Rock Band Unplugged
  • Rock Band Mobile (J2ME, aka for dumbphones)
  • Rock Band (iPhone)
There were also a copious amount of downloadable songs for two bucks a pop. Rock Band had literally thousands. So it's no wonder that entire genre died for good shortly after. That is a lot to consoom, but I remember there being a contingent of faggots big enough to actually hit that 2000 song wall and complain about it.

Oh, and you know what's funny? None of those games are backwards compatible on any newer consoles. So if you spent a fortune on DLC, I hope you're willing to keep your old systems from back in the day up and running, along with your aging controllers.
I remember the cope from fanboys when the whole plastic instruments genre imploded was that they still were selling hundreds of thousands of games and that it was a recession so once that was over sales would be huge again. Probably could dig into some ancient archive of Gamefaqs or whatever posts to find that shit.

It really is incredible just how many of those games they put out back then, especially when Guitar Hero at one point had a regular release schedule like any other franchise did.
 
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