Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

Favorite GTA?

  • Grand Theft Auto

    Votes: 61 2.4%
  • Grand Theft Auto: London 1969

    Votes: 54 2.1%
  • Grand Theft Auto 2

    Votes: 106 4.1%
  • Grand Theft Auto III

    Votes: 203 7.9%
  • Grand Theft Auto: Vice City

    Votes: 734 28.7%
  • Grand Theft Auto: San Andreas

    Votes: 1,030 40.2%
  • Grand Theft Auto: Advanced

    Votes: 12 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 74 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 73 2.9%
  • Grand Theft Auto IV

    Votes: 654 25.5%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 198 7.7%
  • Grand Theft Auto V

    Votes: 371 14.5%
  • Grand Theft Auto: Online

    Votes: 91 3.6%
  • My Mother's My Sister!

    Votes: 305 11.9%

  • Total voters
    2,560
I've never understood why Rockstar insists on making their games into sandboxes/use an open world. There's fuck all to do outside of main missions. Even red dead fails miserably to make the world actually worth exploring or interacting with. Most you get are shitty fucking mini games and shops you can go into. That's it.

And considering they've been on this weird "video game but it's really a movie" trend since like gta 3 just makes their insistence on having a sandbox/open world an even more glaring flaw. And nothing proves this more than GTA5 and RD2.

Rockstar games feel like an MMO on a dead server. But then you go online and it's just faggots constantly griefing. Best you can hope for online is getting into a RP server and role-playing the fun out of the game, and it's mostly exclusive to GTA because no one gives a fuck about RDOnline.

Rockstar games are fun for the story once, then you maybe spend a few more hours after that ducking around the open world just killing shit because there's nothing else to do. Then we all pretend like it won't be the exact same shit next time.
 
Any games worth getting one? native games not ones I need a $1000 PC on top of it.
I wouldn't recommend it unless you see something you really want to play.

Don't get me wrong, I have fun with it and don't regret it, but I also have hardly played it for the two and a half years I've had it so it was kind of a waste of 300 dollars. I should also mention that because of my living situation, it requires a bit of room set up even without the wires so that is a factor for why I don't play it a ton.
 
I wouldn't recommend it unless you see something you really want to play.

Don't get me wrong, I have fun with it and don't regret it, but I also have hardly played it for the two and a half years I've had it so it was kind of a waste of 300 dollars. I should also mention that because of my living situation, it requires a bit of room set up even without the wires so that is a factor for why I don't play it a ton.
Been hearing similar experiences, so which games besides RE4VR would you recommend? Have you tried Alyx with your PC?
 
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Been hearing similar experiences, so which games besides RE4VR would you recommend? Have you tried Alyx with your PC?
All I've played is RE4 VR, Contractors, Ragnarock, some boxing games. The only game I used my PC for was trying heavily modded Skyrim VR.

I'd probably recommend Contractors if you like shooting games. Ragnarock is a fun little rythm game that got my heart pumping.

Honestly, though, it's hard for me to recommend anything I've played. They're fun, buuuuut they're just enjoyable little time wasters. It's hard for me to sell anybody on it when the asking price is minimum 300 dollars. I'm hardly a VR fanatic or anything though so maybe that's why.

I'd probably regret getting it if I hadn't been on such a desperate kick to replace light gun games with something similar. I think VR is really good for more of an arcade experience. Trying Skyrim VR just made me realize how fucking annoying that much immersive ness in a game is to me.
 
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Honestly, though, it's hard for me to recommend anything I've played. They're fun, buuuuut they're just enjoyable little time wasters.
See this is the problem for me because they are basically mobile games but cost as much as $30, while mobile games even before freemium became the norm were $5 tops.

I get that the installed base isn't the same but with those prices for such simple games then not a lot of people are going to jump in. AFAIK Alyx is still the only AAA-level game that's actually made for VR and not just a port and frankly 10+ years after the original oculus that's just disappointing.

The price of the headset at $300 wasn't that bad, $400 which is now its not great and the new model is going to be $500 and I heard that while its better for XR (which I don't care about) they only improved the GPU so games/graphics-wise its going to be mostly the same, no chance of something like Alyx running on it.
 
See this is the problem for me because they are basically mobile games but cost as much as $30, while mobile games even before freemium became the norm were $5 tops.
The stuff I have played is higher than mobile game level. Like I said, it feels good for a more arcade style experience. IDK if Resident Evil 4 is "AAA" or not, but that's about as AAA as I'd want it to get.

It's also why I could see GTA SA working with it if they got it right, but if someone told me there was going to be a GTA IV or GTA V in VR I'd stay the fuck away.
 
See this is the problem for me because they are basically mobile games but cost as much as $30, while mobile games even before freemium became the norm were $5 tops.

I get that the installed base isn't the same but with those prices for such simple games then not a lot of people are going to jump in. AFAIK Alyx is still the only AAA-level game that's actually made for VR and not just a port and frankly 10+ years after the original oculus that's just disappointing.
you can get plenty in bundles these days. into the radius, until you fall, after the fall, synth riders, pistol whip, raw data, ragnarock and lot more I got all in bundles. I saw I also own gorn, which I never bought, so probably came from a bundle too. just check humble and fanatical (latter on has one right now, games don't blow me away, but 7 for 20 bucks is hard to beat, and if tabletop playground actually put continued effort into their VR mode might even be an alternative to TTS, which would completely blow up the time/money factor).

VR being a gimmick isn't the same as mobile being a gimmick. synth riders and bang dream might both be rhythm games, but the experience is completely different. also for the record, fuck beat saber.
not all are simple ports either, synth riders would never really work without VR (and even less when osu etc. exists), star trek bridge crew is fully integrated into VR (compared to x rebirth or elite dangerous). into the radius and until you fall sure could be done as pancake fps, but the experience would be different. no mans sky requires a beefy rig to run properly, but their VR implementation is probably one of the best ironically.

and let's not forget the main reason for technological progression: porn
 
IDK if Resident Evil 4 is "AAA" or not, but that's about as AAA as I'd want it to get.
I meant AAA made for VR, RE4 is AAA but still a port of a game that was made when VR wasn't even a thing yet.
It's also why I could see GTA SA working with it if they got it right, but if someone told me there was going to be a GTA IV or GTA V in VR I'd stay the fuck away.
GTAIV/V would have to change a lot of stuff with the custom physics engine they use but the problem is graphics, while GTASA has been running on mobile for nearly a decade ago.
 
you can get plenty in bundles these days. into the radius, until you fall, after the fall, synth riders, pistol whip, raw data, ragnarock and lot more I got all in bundles. I saw I also own gorn, which I never bought, so probably came from a bundle too. just check humble and fanatical.
Wait are those for the Quest 2 or PCVR?
VR being a gimmick isn't the same as mobile being a gimmick
I don't think mobile is a gimmick anymore, there's even mobile esports now.
and let's not forget the main reason for technological progression: porn
Besides the 360° videos what else is there?
 
The worst thing about GTAO is that I would never have sank 200 hours into it. Then one day, a buddy of mine from work dropped in, spawned me several millions of dollars, and gave me the access key to a cheat menu he paid for. A game I loathed for being on-par with a free2play mobile games, content locked up behind paywalls like Fort Knox, suddenly became one of the best multiplayer experiences I ever had. I suddenly had access to Hypercars, fighter jets, invisible tanks, and even an evil lair. I was running heists with my friends, getting hammered with them in my club, burning rubber at neck-and-neck races in the sky, and god damn did I have fun.

But that fun wasn't meant for me, my experience of that game was meant for Rockstar's whales.
 
Rockstar games are fun for the story once, then you maybe spend a few more hours after that ducking around the open world just killing shit because there's nothing else to do. Then we all pretend like it won't be the exact same shit next time.
I feel the same way with any game. Once I beat it to the best of my ability, I'm done with it. Since I haven't played GTA in a while, I can enjoy it again.

A game I loathed for being on-par with a free2play mobile games, content locked up behind paywalls like Fort Knox, suddenly became one of the best multiplayer experiences I ever had. I suddenly had access to Hypercars, fighter jets, invisible tanks, and even an evil lair.
I think to myself, what does ANY of that have to do with GTA? Saints Row: The Third can provide that content with cheat codes in co-op FOR FREE.
 
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I think to myself, what does ANY of that have to do with GTA? Saints Row: The Third can provide that content with cheat codes in co-op FOR FREE.
Everything. Getting someone to download and play SR3 with you in 2023? You can forget it. At least that's how it is with my friends, but all you have to do is take a look at steam charts and see which raunchy open world mass murder sim people are more likely to still be playing. Even if we pretend half of GTAO's player base is on FiveM, that's still magnitudes more than SR3, which hasn't had a content update or anything new added since its sequel came out ages ago.
 
idk if anyone else has already pointed this out but Rockstar tried to kill car spawning scripts for story mode by making DLC cars disappear instantly after they were spawned on story mode
Of course modders found ways to solve this but man, Rockstar does anything to milk players money for GTA Online other than making actual good contents
How am I supposed to get exited on the new games made by modern Rockstar at this point?
 
I feel the same way with any game. Once I beat it to the best of my ability, I'm done with .
I feel this way with any game where you play a predefined character, even if I'm given the option(illusion) of choice in the story/side missions. Like cool, this time I decided to let Trevor die or did the heist with different minions. Or I let the guy who recognized us in Valentine fall off the cliff instead of helping him. wow what difference those things made.

Ironically, despite being soulless money printing schemes, I feel more connected with the world/my character in their online modes than I do their single player. Though that's probably a result of Rockstar very clearly copying the Bethesda model for your online character.

Seriously, the RD2 online is just a bethesda set up. You start as a mute prisnoner who may or may not be guilty. Something happens that results in you being freed. You're given a very limp wristed suggestion to help your accidental liberators as payback as part of the "main quest", but you're also allowed to just fuck off immediately and start exploring and doing your own thing. And whats fucked up is it works perfectly for the red dead setting. And if it wasnt for the fact its online and has the same pitfalls as the single player and then some, it would almost be my dream open world rpg. But alas, its online and abandoned because the player base of Red Dead isn't full of retarded kids and man children spending their parents fun bucks on shark cards/gold bars. So rockstar sees it as a lost cause
 
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idk if anyone else has already pointed this out but Rockstar tried to kill car spawning scripts for story mode by making DLC cars disappear instantly after they were spawned on story mode
Of course modders found ways to solve this but man, Rockstar does anything to milk players money for GTA Online other than making actual good contents
How am I supposed to get exited on the new games made by modern Rockstar at this point?
Extremely old news, this has been the case since at least 2017.
They always change the memory addresses with every update, making modders update their stuff or workarounds...
 
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Ironically, despite being soulless money printing schemes, I feel more connected with the world/my character in their online modes than I do their single player. Though that's probably a result of Rockstar very clearly copying the Bethesda model for your online character.
It's a worthwhile online model. Instead of playing somebody else's story, you're creating your own. RDR2 has that same appeal, if only there was MORE to do WITH the world without roles.
 
I've never understood why Rockstar insists on making their games into sandboxes/use an open world. There's fuck all to do outside of main missions. Even red dead fails miserably to make the world actually worth exploring or interacting with. Most you get are shitty fucking mini games and shops you can go into. That's it.

And considering they've been on this weird "video game but it's really a movie" trend since like gta 3 just makes their insistence on having a sandbox/open world an even more glaring flaw. And nothing proves this more than GTA5 and RD2.

Rockstar games feel like an MMO on a dead server. But then you go online and it's just faggots constantly griefing. Best you can hope for online is getting into a RP server and role-playing the fun out of the game, and it's mostly exclusive to GTA because no one gives a fuck about RDOnline.

Rockstar games are fun for the story once, then you maybe spend a few more hours after that ducking around the open world just killing shit because there's nothing else to do. Then we all pretend like it won't be the exact same shit next time.
What do you want out of it? There's side missions, collectibles (done way more thoughtfully than most games), locations to explore which are handmade in great detail, and in Red Dead you can hunt/fish/forage as you make your way from place to place, or in GTA you can fuck around with your environment. What would make it worth exploring the world to you?
 
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I feel the excessive scripting in missions started with GTA V. Take the heists for instance. You deviate out of the intended way to completion, V will either fail you, halt the mission, or force the "intended" way. At least with IV, if you fail a mission, you get a "fail" phone call and alternative dialogue.

Contrast that with III. There are missions to where you need to obtain a certain car. You find the car any way you can and proceed. Now, you need THIS certain car or mission failed.
 
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