However low my opinion of Wu may be, I simply cannot believe anyone wouldn't keep multiple versions of a big project, including most especially the working version that was released. Forget software engineer, everyone who's ever played a game knows you make a fresh save now and again in case your working save gets corrupted. It takes my breath away.
Wu himself unintentionally revealed he has no idea what the hell he's doing in game dev work when he made that big what to do about needing git to submit to Steam. Given how prominently git and other revision control software is used in basically every software project on the planet (even Steam itself uses it prominently, as evidenced by the builds registered in their game databases and the beta builds certain games can use), it's likely this fool either saw no need to keep a viable backup of the last working copy because it had all managed not to break until he fucked it up, or he deleted all the backups after firing all the competent people (who almost assuredly would've made them, that's basic programmer prudence) and is now uselessly trying to fix what he smashed beyond repair and cannot fix due to incompetence he's too proud to admit to.
So does anyone else think she might just release the iOS version and completely ignore the Steam release? She'll claim the Kickstarter was fulfilled without going into detail and anyone who says otherwise is a GamerGater.
My theory is that she's just been sitting on what was left for her a couple years ago. There is no chance she can get the PC version to work on her own. The old iOS version is the only chance she has since it did technically work at one time.
Unlikely. Both are descended from the same code base, and as explained above, it's incredibly likely no backups or earlier revisions exist in a workable state. Further, he can't just re-release the old version with no improvements, he's made too much hay about the "Special Edition" to even try that.
Worse, if he can't get one to work, the other platform won't be any better off, given their code is generally identical save a few minor platform changes like controls and interface tweaks.