Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

How do you think Starfield will turn out?


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I can't speak to No Man's Sky's quality now so I'll take the general public's word for it that it's good now.

What I do dislike about Internet Historian's take (and he's had other shitty takes like this before) is his excuse-making and the idea that the studio are good guys because they fixed it. Their director committed fraud and should have been put in jail. Not the little fraud that most big studios commit now, the major fraud of selling a product that promised LOTS of specific features that were nowhere to be seen, to the point where it simply was not what they offered. It was willful lying and "I got so excited" or "I wasn't used to the public and I got scared and just said yes to anything" is not an acceptable excuse.
 
My guess is that Starfield is probably going to play like a somewhat prettier Empyrion with less freeform construction and more RPG mechanics instead of survival ones. You land on a procedurally-generated planet, you get an assortment of Points of Interest to raid which consist of various prefab dungeons randomly scattered around the map, kill all the enemies, collect the loot, rinse and repeat.
That's pretty much exactly how Mass Effect 1 played.
 
No Man's Sky added more content, so if you liked the original base game at all then I guess you can say it got improved.

But for me exploration just for the sake of exploration is of no interest, so short of overhauling the core of the game nothing would really make me like it.
that's the thing, how would you define "good" exploration? having to constantly run somewhere new to unlock more shit and/or items with a bigger number? otherwise wanting to know what's behind the next hill/star system is pretty much exploration for exploration's sake.

not saying it's good or bad, it scratches different itches. it's like comparing a linear game with an open world game. different strokes for different folks and all...

I can't speak to No Man's Sky's quality now so I'll take the general public's word for it that it's good now.

What I do dislike about Internet Historian's take (and he's had other shitty takes like this before) is his excuse-making and the idea that the studio are good guys because they fixed it. Their director committed fraud and should have been put in jail. Not the little fraud that most big studios commit now, the major fraud of selling a product that promised LOTS of specific features that were nowhere to be seen, to the point where it simply was not what they offered. It was willful lying and "I got so excited" or "I wasn't used to the public and I got scared and just said yes to anything" is not an acceptable excuse.
for what? saying "yes" when asked if there's multiplayer? you really want to be blown the fuck out in court for a non-committing answer that isn't even legally binding, not to mention didn't define any timeframes, descriptions or anything else? let me know how that works out, might as well try sony next for their bullshots and killzone 2 trailer...

the reason they're considered the "good guys" is how they fixed their fuckup. fuck-ups aren't the issue and can always happen intentional or not (and if you kept tracked that closely what they "promised" I have to wonder how you can conveniently ignore all the shit that happened, like literally get their studio flooded over fucking christmas), but instead of taking the money and run or dump out a quick sequel as "fix" (you'd have to buy again) they've been updating the game since 2016 for no additional cost. no dlc, no cosmetic microtransactions, no battlepass, nothing.

and lastly, since I seem to have to point that out every time that topic comes up: if you still fell for the hype and pr-shit in 2016 (or even now), after molynoux, after spore, after all the sony shit, after todd's sweet little lies, after watch_dogs.... you're a fucking retard. any closer look would've shown you hello games only other game was joe danger, only had a handful of people and even had to pay for the flight to the VGX themselves. reddit and it's company of retards later running around with their own headcanon claiming IT'S BIGGER THAN STAR CITIZEN BRO was on them, and on you for falling for that shit. anyone else who kept their expectations realistic (because there is a thing like "too good to be true") had no issue with the game, certainly not calling for someone to get sued 7 fucking years later.

all in all I take an indie studio getting fucked over and maybe promising too much by being out of their depth, then more than redeeming themselves, over the usual shit EA, sony and anyone else pulls. because context fucking matters.
 
No Man's Sky added more content, so if you liked the original base game at all then I guess you can say it got improved.

But for me exploration just for the sake of exploration is of no interest, so short of overhauling the core of the game nothing would really make me like it.
It's nice that they continue to support the game but it's just so boring since like you said, there's no real objective other than scanning stuff, crafting shit in order to jump to the next star system.
That's why I have more hope for Starfield.
 
The correct way to react whenever Todd Howard tells you about his game.
Bullshit.jpg
 
Ok I guess I'll give you that. I mean, as shit as Andromeda was, it wasn't actually boring?
The main story in Andromeda is admittedly meh but compare the fluidity of the fighting action to Mass Effect 1, It's just a reality of 7th gen vs 8th gen and their varying capabilities.


If anything Starfield will only be able to slightly replicate Mass Effect Andromeda's smaller hub worlds with some tiny areas per planet you can collect minerals from to make up the 1000 planets.
 
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So like I'm confused

What exactly are people expecting from Starfield for it to be *that* shitty?

Cause like not just here, but in other places I'm seeing people bring up No Man's Sky as *the* game and it's really making me scratch my head as to what people think Starfield is going to be if that's the standard we are holding to for space game.

Maybe I'm just not following Starfield that closely, but what exactly has Todd promised that you all think he won't deliever?
 
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So like I'm confused

What exactly are people expecting from Starfield for it to be *that* shitty?

Cause like not just here, but in other places I'm seeing people bring up No Man's Sky as *the* game and it's really making me scratch my head as to what people think Starfield is going to be if that's the standard we are holding to for space game.

Maybe I'm just not following Starfield that closely, but what exactly has Todd promised that you all think he won't deliever?

Best I can gather is that it's that Fallout 76 was a shit game, but mostly for the meme. Like shit guys, you want me to bitch about BGS, I can do it all damn day, but it's because I can see the aspirational nature of the studio's failings, if it was because I really hated them I'd bitch about as much as I do about EA or 2K, that being not at all because I haven't bought games from either of them in a decade at least.

Except for Emil. Nailgun that retard's hand to the bottom of the swimming pool and fill it up.
 
The main story in Andromeda is admittedly meh but compare the fluidity of the fighting action to Mass Effect 1, It's just a reality of 7th gen vs 8th gen and their varying capabilities.


If anything Starfield will only be able to slightly replicate Mass Effect Andromeda's smaller hub worlds with some tiny areas per planet you can collect minerals from to make up the 1000 planets.
I'll say writing wise, Andromeda was the closet we've gotten to a decent modern day Stargate game. Actually just thinking about it, I really feel bad for the Stargate series these days. (:_(
 
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