What game did you finish today?

Latest update of Colony Ship with a full party. The new balancing that fucks with the early game is obviously meant for the late game now that I've gone through it. Having three companions trivializes combat. Two tanks (My Wolverine Healing Factor self and Tanky Ass Jed), Evans in the back with a bolt and assault rifle, and Faythe with a handcannon on the side ensures every encounter will be more or less one-sided. If you go all in on Faythe as a skill monkey, you can get the best weapons and armor set in the entire game as soon as you come back from the Habitat. The best SMG, the best Sniper Rifle, the best revolver, the best non-energy knife, the best pistol, and the best heavy/auto shotgun. You just need to get the max skill in lockpicking or computers to get to it.

Really, I can't stress how much having a full party changes the game. Faythe with all "discovery" skills tagged gets you a shit load of extra gear and combat utility items. A lot of cash too if you can get her stealth skills high enough. I had a stockpile of combat drugs I barely had to use, over ten thousand credits, stasis grenades, disrupter grenades, and basic utility grenades where a solo character would be weighing his options on what to use or spend his credits on.
 
After beating Baldur's gate 3 earlier in the week I went back and found out there was an expansion for Solasta I had missed. It felt like a better ending than the base game. The fights were all fun as fuck, the story was still on the same quality as a DM spinning a story for their saturday night game (either a point for or against depending), and everyone was still dumpy as fuck. Your adventuremen seem a lot more consistent in terms of personality this time around, too.

Play Solasta, you will either fall in love with it or hate it.
 
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Dishonored, and I'm not impressed. I can see why people liked it, just for being the genre it is. And I was very invested in it at the start. By the end of it, though, I just felt like it had a really good world and competent - acceptable - everything, but none of it came together in a way that was all that good. The story set up all these different strands (Granny Rags and the Outsider, the plague itself, Daud) that didn't go anywhere or end up meaning anything. Like it was just setting fluff. Why the fuck is any of this happening? The assassination missions were somewhat sparse. The Overseer one was really cool with the different options and I thought it was really neat that the Dunwall version of a church felt like a Soviet government ministry mixed with an austere Protestant church instead of some elaborate temple/cathedral. But then everything else felt lame. The whole morality system is piss, really bad design of its time back when that crap still impressed us. The game's going to gear itself towards fighting violently and then wag its finger at you and hope you play it a second time gimping yourself. There's no real reason given for why bumping off guards and these specific conspirators matters, it just fucks the world over because you are a very naughty boy. And the gameplay, for me, was just okay. There's other stealth games out there, maybe not FPS ones but you have a world of choice any many of them are much more nOnLiNeAr than this.

In the end I just felt bummed out that they'd set up such a charming setting (Victorian London fantasy with a whaling fixation) with genuinely good lore (the Seven Strictures feel like a real religion, and having a religion with a devil figure but no god figure is interesting) and used it to make, well, Dishonored.
 
Just finished replaying Intrusion 2 on hard mode, deciding to get all the achievements from the last time I played it (which was ~2014). Absolute kino little indie game, looked up the dev and it seems he's just been faffing about and hasn't released anything since, sadge. I remember this was a TotalBiscuit rec, RIP, he really was the best in the business.
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Finally got a chance to beat Pikmin 4. It was a pretty nice long game. It was not perfect neither was it the best in the series but it was a fun game to play for the while it last.
 
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I went back to redo some of the Dishonored assassinations the other way. Since it was a replay, I didn't give a shit about exploring or how many people I slaughtered. It's shocking how short the missions are if you just run through, even without getting detected you can just rush from kill to kill.
 
I went back to redo some of the Dishonored assassinations the other way. Since it was a replay, I didn't give a shit about exploring or how many people I slaughtered. It's shocking how short the missions are if you just run through, even without getting detected you can just rush from kill to kill.
yup
you can do them however you like
try playing high chaos in the hardest difficulty for a far better combat experience as you die as quickly as the guards do, which makes sense with your lack of actual armor
 
A few months ago, I played a round of Oregon Trail and "beat" it about as much as possible, by getting the top score on the leaderboard:
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  • You have to be a Farmer. Farmers only start with $400 and have no perks.
  • I can't remember exactly what I started with, but I know I bought a lot of ammo and exactly one pound of food. The game forces you to buy at least one pound of food.
  • Buy lots of oxen and sets of clothing
  • Filling rations the whole time, anything faster than slow pace very sparingly. Good health is the biggest part of your score
  • Get really lucky
I'm the champion at this children's game and my mom is very proud of me.
 
Dragon Quest 3

Been on a binge for the franchise recently and this was great. Less cryptic than 1 and 2 for hints on the key items, and after getting the boat it does a good job of not overwhelming you with places to go like I thought 2 did. I have no patience for the bonus dungeon though but maybe if I replay it.
 
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Beat Legend of Zelda: Oracle of Ages for the first time. I really enjoyed it. There were some things I struggled on, like the dancing Goron minigames or the Head Thwomp boss. But it was a good mix of challenging and fun for me.
 
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Recently I finished Desperados 3, from the dev Mimimi, which you may know from Canned Ham's thread asserting that the studio went bankrupt because they dared to put a "negress" on the cover of their newest game.

I know several of you play Desperados. The gist of it is that it's a mixed stealth-action tactical RTS game in an isometric perspective, ability to rotate the camera freely. Despite being isometric, the graphics are actually quite detailed and beautiful. The premise is that you are controlling a gang of five qUiRkY misfits taking on some eViL robber baron and his enforcer in the Old West/South (the maps are in Colorado, New Mexico, and Louisiana).

The main conceit of the game's stealth system is that there enemies have vision cones, if you're seen they fill from the guard outwards, and depending on obstacles, distance, lighting etc. there are two types of vision (can only see you when you're standing, can see you either way). Each character has their different abilities (laying traps, blinding enemies, distracting them, etc.), there's different kinds of guards, yadda yadda. The maps are balanced so that you can sometimes shoot your way through situations, but you just don't have enough firepower or ammo to do that all the time. The best missions are the ones which naturally funnel you towards both stealth sections and shootouts.

What's cool is that the stealth is actually SOMEWHAT realistic; if you just walk in front of someone you won't alert them and have to hide, they'll fucking see you and mag dump on you. Despite being isometric, it's one of the most genuinely cinematic games I've played, in the sense that it feels like recreating a movie. You have a character, for example, whose gimmick is the seductress. She can distract men, lure them off, but has shitty offensive capabilities. A common trick with her is to lead a guy off around a corner and then clobber him with your men. Or, another thing you can do is toss down hogtied guards to lure in other guards. Or, oftentimes you need to clear a path where several guards are checking each other, so you have to set up synchronized ambushes to take everyone down, or toss distractables like coins/blinding perfumes to cut vision, etc. The most fanciful feature is a voodoo queen (that's fucking awesome) who can turn two enemies into voodoo dolls of each other; like, if you cut one guard's throat, the other guard's throat will get cut too. She also has a cute kitty cat that can be used to distract guards, and they'll coo over it.

The game advertises itself as a narrative-driven, which is a laugh. The characters are all pretty entertaining, but it's shallow as a puddle. The story ends up being more or less that Evil White Robber Baron has fucked each of them over a different way, and also he enslaves people to work in mines because he is so evil. It's like something a child would write. There's no character development or anything. It's just a quip fest like a Marvel movie, and like a Marvel movie is entertaining but also worthless.

Overall, it was compelling, one of the better games I've played this year and kept my attention up to the end. The final boss fight is brilliant, it has the idea that your main dude is surrounded in a duel, so he'll definitely get gunned down, so you have to figure out how to position the other characters to wipe them all out in one big synchronized attack. I really liked the game.

They also made a samurai (not Sengoku Jidai, but Edo) version of this shtick, which I bought but haven't played yet.


PS I hate the robber baron's character. He's the sniveling aristocrat kind of character, which doesn't fit the setting. Leviticus Cornwall is a better portrayal of a robber baron.
 
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Raging Bytes... The concept had a ton of potential, a turn-based post-apocalyptic zombie JRPG is a pretty unique idea, but the execution was weak.

I'll start with the music, this shit fucking sucked. At sounds kinda cool for a minute, but playing for 6-8 hours with the same handful of grating themes was headache inducing. There was also too much silence during exploration and cut scenes, but that might be a blessing in disguise.

The story was the very definition of generic, an AI could literally have done better. Main character is basically traveling blindly with companions for over half the game until he hears about a military base his family went to, then he hones in on that until the end and suddenly won't shut up about them despite rarely mentioning them much until that point. The characters are cardboard btw.

The ending was a huge disappointment, feeling sudden and not giving closure. It might be sequel bait but it just says "end". Oh, and the last leg of the game gets kinda goofy after the whole game playing it pretty serious, it's sort of tonal whiplash.

The gameplay had the most potential, but unfortunately devolved into fighting the same enemy types with the same tactics the entire way through. If they added stealth kills and increase the difficulty of combat and made things more complicated (like targeting body parts, having weaknesses/resistances) it could have been great.

They did do one cool thing though. If you caught the attention of 1 zombie you fight that one, but if you try running past multiple to save resources (ammo/health) and get caught by a horde then you can end up fighting a screen swarming with zombies. Unfortunately you can just lurec1 into a fight at a time to pick them off every time because fuck level design. The worst part is you have to waste time repetitively and easily killing 1 zombie at a time to be effective, which is why instant kills via stealth would be good.

I'd give Raging Bytes a 5/10, and I'd play a sequel if it improved things enough.
 
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Just finished Aliens Dark Descent. I'd say it's a solid 7.5/10. It's good, worth playing, but I pirated it. I don't think I would purchase it. It was pretty fun, except for 2 missions. The ending being one of them. The ending is really bad and unsatisfying, plus it's kind of buggy which makes it even more annoying. The game up until the ending was really fun, it's a weird mix of XCOM/Alienswarm Reactive Drop and the core mechanics are pretty fun and a solid base for DLCs/mods to really make it great.

IMO, if you're not into pirating, wait until it's on sale and get it for like 10-15$. Oh and if you do play, bump up the difficulty, the standard is too easy and at very hard it really makes it pretty spooky. You can't savescum either way, which I enjoy.

Now I need to figure out which game to play next.
 
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I'm late to the train, but I finally beat the original TTG The Walking dead.


I'll spoiler.
I ended up legit tearing up when Lee got bit. The voice acting of this game was legit fucking masterful and hearing Lee slowly fade away hurt.
I'm very upset about Kenny, he sacrificed himself to ensure that Ben wouldn't suffer and God damn. Lee and Kenny are a fucking amazing team. I wasn't expecting Kenny to grow on me as much as possible. He's a fucking king.
Having to pull the trigger on Lee was just.
Fuck.
 
Saw ace combat 7 on sale and decided to get it based on some /v/ recs, I was thoroughly impressed with the game. It's a blend of sim and arcade with near future sci-fi elements coupled with a military pastiche in the vein of Top Gun mixed with the cheesy anime-like goodness only a jap could create. I was never much into either flying or racing games but the game was fun enough that it almost made me want to get a flight stick and try out some other flying games (before looking at the prices of a full H.O.T.A.S. setup and subsequently banishing the thought from my mind). As of writing I have just beat the game on ACE difficulty, all S-ranks, which makes for a fun little challenge (frankly once you've gotten over the hurdle of learning the proper "expert" flight controls you've surpassed the majority of difficulty presented to you, even if you aren't interested in difficulty "expert" ends up being superior in the long run and I'd argue you're missing out a lot of the fun of a flying game without them).

Also I posted in the Armored Core thread but to reiterate here it's truly a fantastic game and one of the few Fromsoft games whose multiplayer mode piqued my interest enough to put some time into.
 
I'm late to the train, but I finally beat the original TTG The Walking dead.


I'll spoiler.
I ended up legit tearing up when Lee got bit. The voice acting of this game was legit fucking masterful and hearing Lee slowly fade away hurt.
I'm very upset about Kenny, he sacrificed himself to ensure that Ben wouldn't suffer and God damn. Lee and Kenny are a fucking amazing team. I wasn't expecting Kenny to grow on me as much as possible. He's a fucking king.
Having to pull the trigger on Lee was just.
Fuck.
Season 1 is a masterpiece, just about. Season 2 is still great but not as good, but you might wanna stop there.
 
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