Unpopular Opinions about Video Games

...Is this an ironic joke? I feel like surely this must be an ironic joke.
Morrowind's sequels had to shed its formula to become popular, hence why Oblivion was called a ''dumbed down Morrowind'' by Morrowind fans, and they similarly despise Skyrim for ''dumbing down'' the formula even further. KOTOR's sequel followed the exact same formula and just added a few things to it to become popular.

Again, ask nerds who they know more, Dagoth Ur or Darth Revan, and the obvious answer will show you which one was more popular.
 
...Is this an ironic joke? I feel like surely this must be an ironic joke.
You're just mad that, despite having one of the best scenes and characters in the entire movie, you got snubbed in favor of Mr "alright alright alright" in Interstellar

Morrowind's sequels had to shed its formula to become popular, hence why Oblivion was called a ''dumbed down Morrowind'' by Morrowind fans. KOTOR's sequel followed the exact same formula and just added a few things to it to become popular.

Again, ask nerds who they know more, Dagoth Ur or Darth Revan, and the obvious answer will show you which one was more popular.
Oh wow. So you're saying there's more star wars fans than Elderscrolls fans? Well fuck. Guess that means there's more NFL fans than motocross fans. Oh wait
 
I want to participate in this debate too, but I've just completely written off western RPGs now and have confined the entire genre into the "played lots, enjoyed some, done forever" box.

You know what? Here's my thoughts on all the Bethesda RPGs I've played:
  • Morrowind: 6/10, fun, very novel when it was new, interesting world to explore. writing was walls of text and very unengaging
  • Oblivion: 2/10, very boring
  • Skyrim: 4/10, better than Oblivion but still boring
  • Fallout 3: 7/10, fun but only played through once; very janky
  • Fallout New Vegas: 7/10, fun, but very overrated. had no desire to ever continue down any other plotline other than the "control new vegas for yourself" one because every other option was kinda bad
  • Fallout 4: 8/10, felt better to play than the older titles but the writing and dialog isn't engaging at all
  • Starfield: 0/10, uninstalled after less than an hour of play
I also didn't like Star Wars KOTOR or Mass Effect at all. Even when they were new, even when I had all the time and motivation in the world to play such things. They are awful games that were a painful slog to even start. I remember the battle system being absolutely terrible at the time and I was always surprised that they're so popular, and Bioware has so much respect. Seeing so much seething and crying over Anthem, because it ruined Bioware, was cathartic and funny. That company hadn't put out anything even remotely good since MDK2 and I am glad they are dead in the water.

You know what's just not really a thing anymore? Those assholes online who'd get all snobby about RPGs and insist JRPGs aren't reeeeeeeal RPGs, unlike western ones, because they don't play like D&D where you make your character from the ground up. Maybe they all killed themselves after realizing JRPGs aren't going anywhere.
 
I also didn't like Star Wars KOTOR
I've said it before and I'll say it again: if not for "Star Wars" in the name, KOTOR would've been just another completely unremarkable one-and-done Xbox game that nobody remembers anymore.

Look at how forgotten Jade Empire is and that was after it piggy-backed off the success of KOTOR. (JRPGs are still trash, though.)
 
I want to participate in this debate too, but I've just completely written off western RPGs now and have confined the entire genre into the "played lots, enjoyed some, done forever" box.

You know what? Here's my thoughts on all the Bethesda RPGs I've played:
  • Morrowind: 6/10, fun, very novel when it was new, interesting world to explore. writing was walls of text and very unengaging
  • Oblivion: 2/10, very boring
  • Skyrim: 4/10, better than Oblivion but still boring
  • Fallout 3: 7/10, fun but only played through once; very janky
  • Fallout New Vegas: 7/10, fun, but very overrated. had no desire to ever continue down any other plotline other than the "control new vegas for yourself" one because every other option was kinda bad
  • Fallout 4: 8/10, felt better to play than the older titles but the writing and dialog isn't engaging at all
  • Starfield: 0/10, uninstalled after less than an hour of play
Wow. Fallout 4 gets two whole points over Morrowind. Most old-school fans would lynch you for such ideas.

I also didn't like Star Wars KOTOR or Mass Effect at all. Even when they were new, even when I had all the time and motivation in the world to play such things. They are awful games that were a painful slog to even start. I remember the battle system being absolutely terrible at the time and I was always surprised that they're so popular, and Bioware has so much respect. Seeing so much seething and crying over Anthem, because it ruined Bioware, was cathartic and funny. That company hadn't put out anything even remotely good since MDK2 and I am glad they are dead in the water.
I disagree. At least the combat in KOTOR and Mass Effect were far better than Morrowind, and the worlds were far more interesting and fun to explore. What's more fun, learning about a bunch of snobby elves who are literally cursed by their own god because they're such epic shits, or getting down and dirty with a race of space lesbians whom you can turn straight with your ''torpedo''?

Morrowind was so boring that after a few hours fucking with it, I chucked it in the bin and went back to KOTOR. I can't count how many times I've replayed KOTOR and Mass Effect.

You know what's just not really a thing anymore? Those assholes online who'd get all snobby about RPGs and insist JRPGs aren't reeeeeeeal RPGs, unlike western ones, because they don't play like D&D where you make your character from the ground up. Maybe they all killed themselves after realizing JRPGs aren't going anywhere.
They had a renaissance in the late 2000s, then they disappeared when JRPGs got eclipsed by Skyrim clones.

I've said it before and I'll say it again: if not for "Star Wars" in the name, KOTOR would've been just another completely unremarkable one-and-done Xbox game that nobody remembers anymore.

Look at how forgotten Jade Empire is and that was after it piggy-backed off the success of KOTOR.
LOL Mass Effect proves that horribly wrong. It was basically KOTOR 3, except they took it out of the Star Wars universe because Bioware wanted their own story that they can fuck around with, a story not tied to George Lucas' work, and it became such a smash hit that it got two sequels. If they didn't fuck up the ending of ME3, we'd be looking at ME4, ME5 and ME6 by now.

Oh wow. So you're saying there's more star wars fans than Elderscrolls fans? Well fuck. Guess that means there's more NFL fans than motocross fans. Oh wait
I'd say there's probably more Skyrim fans than Star Wars KOTOR fans, actually. To the point where game devs are copying Skyrim, and Skyrim gets re-released for the umpteenth goddamn time, whereas Disney can't even get a remake/remaster of KOTOR off the ground, despite the obvious desire for it among SW fans. Morrowind couldn't beat KOTOR in terms of popularity, but Skyrim sure as hell beat SWTOR in terms of popularity. Your game can compete with or sometimes even beat Star Wars if it's made well enough.
 
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Here's my unpopular opinion. Playing games on low settings is fine and ultra settings is nothing but a scam to get people to buy meme cards.

Starfield:
starfieldall.JPG
 
Two sequels... that completely jettisoned its last vestiges of KOTOR-ness and turned it into a third-person shooter.

So it turns out if you take KOTOR and turn it into a completely different GENRE of game, it can become popular.
KOTOR had a direct sequel that followed its footsteps too, you know; KOTOR 2. As well as an MMO continuation called SWTOR. Both games are also very popular.

As for ME2 and ME3 making it more of a third person shooter, well, those weren't necessarily popular decisions. ME2 went full Gears of War, and fans got so mad that they dialed it back down in ME3 and tried to re-introduce RPG mechanics. Looks like the fans did like the KOTOR-ness of the Mass Effect franchise. Enough that they started bitching when ME2 became Gears of War with experience points. Out of all the things that fans loved about ME2's ''improvements'' over ME1, the gutting of the RPG mechanics was certainly not one of them. Most of the shit the fans loved about ME2 laid in the graphics and the story, especially the stories surrounding the party members, since the main quest has all the depth of Arnold Schwarzenegger's Commando.

Here's my unpopular opinion. Playing games on low settings is fine and ultra settings is nothing but a scam to get people to buy meme cards.

Starfield:
View attachment 5330313
Like I said, it's barely noticeable, and at the end of the day, the graphics doesn't look any better today than it did a decade ago.
 
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Here's my unpopular opinion. Playing games on low settings is fine and ultra settings is nothing but a scam to get people to buy meme cards.

Starfield:
View attachment 5330313
You're just a filthy casual who doesn't appreciate the godliness of 53830p at 715628p fps. Anything less is literally going to give you immediate stage 4 inoperable brain cancer
 
Two sequels... that completely jettisoned its last vestiges of KOTOR-ness and turned it into a third-person shooter.

So it turns out if you take KOTOR and turn it into a completely different GENRE of game, it can become popular.
and don't forget that SWTOR shitted all over KOTOR2 in terms of story
 
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and don't forget that SWTOR shitted all over KOTOR2 in terms of story
I heard it was due to some professional jealousy over the fact that Obsidian's KOTOR 2 eclipsed the original in terms of popularity. So when Bioware got control back from Obsidian, they pretty much made everything in KOTOR 2 practically meaningless and focused on what happened in KOTOR 1. Like visiting Taris after Malak wrecked it and seeing the growth of plants that occurred after it was bombarded in KOTOR 1. Meanwhile, the Jedi Exile, who was the player character in KOTOR 2, was reduced to a minor bit character, and the Mandalorians, who promised to join the Republic in KOTOR 2, became Sith patsies in SWTOR.

"KOTOR was great, just look at how popular Mass Effect was, except don't look at how those games actually played because that wasn't popular."

I cannot believe the retarded bullshit you keep posting.
Again, I'm just relaying information. Mass Effect 2 was well-loved by Mass Effect fans, mostly thanks to how deep the stories got with the party members, but the one thing the fans did bitch about when going from ME1 to ME2 was how the RPG/character level up system got gutted, which caused Bioware to try and reintroduce RPG dynamics and more unique class-based skills in ME3. In ME2, for instance, the focus on shooter mechanics meant that every class in the game is inferior to the soldier class. In ME3, they gave more focus to unique powers for each class, which meant that every other class in the game became superior to the soldier class.
 
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I believe The Boss is implied to have messed around with Strangelove in Peace Walker and contributes to her obsession with her.
I thought the same thing, but I recently replayed MGSPW and Strangelove is describing her interactions with The Boss romantically giving off that impression, but she states rather clearly that there time together was short and professional. Two ships passing in the night. In other words Strangelove had a crush on her and The Boss may not have even been aware of it, or at the very least never let it show that she did.

I thought Kojima had retconned The Boss into some Bi sexual for years until just recently, kinda nice to see other people remembered it wrong like me too.

Unpopular opinion tax: I actually like little real life adverts in games if they fit the setting. Like the cup of noodle stuff in FFXV and all the Coca-Cola ads in Parasite Eve 2. They even made coke a minor healing item in the later and it just made things feel real. Aya Brea even says she will pay for the soda she takes from the store. Little touches like that make things feel more grounded. I never understood why people out right hate all product placements.
 
Even if kreia shits on you for being a generic evil 4 the lulz or a goody two shoes the point was that choosing either option was better than doing nothing at all
Iirc, and please correct me if I'm wrong, she even dumps on you for being middle of the road and chastises you for not picking a side.

But I chalk this up to her being Avellones self insert the way Ulysses was for New Vegas. Nothing you do is ever good enough for these characters because they're nothing more than mouth pieces for a faggot who's so far up his own ass he can see the back of his molars.

After all, this is the guys who's ultimate end game for the Mojave is "the cloud from the Madre drifts into Vegas, then the tunnelers invade as a result and set the entite region back to the stone age". And this is the same guy who has complained that Bethesda didn't let the wasteland progress ironically enough.
 
Iirc, and please correct me if I'm wrong, she even dumps on you for being middle of the road and chastises you for not picking a side.
You're right but you do get to say fuck you to kreia for being an obnoxious hag several times in the game, and considering that being light side affects everyone positively in your party It is the right choice
But I chalk this up to her being Avellones self insert the way Ulysses was for New Vegas. Nothing you do is ever good enough for these characters because they're nothing more than mouth pieces for a faggot who's so far up his own ass he can see the back of his molars.
and let's not forget that the tunnelers are going to kill everyone in the Mojave anyways
 
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Even if kreia shits on you for being a generic evil 4 the lulz or a goody two shoes the point was that choosing either option was better than doing nothing at all
Kreia was just busting your balls. By the end of the game, she's satisfied with you becoming either the savior of the galaxy or the new Dark Lord of the Sith. To the point where she even serves one last time as your fortune-teller before she croaks.

I went full Light-Side in my first playthrough, and by the end, the vibe I got from her was like a proud mother looking at her child with a smile. After I kicked the shit out of her, of course. The only thing she really respects is strength.

Iirc, and please correct me if I'm wrong, she even dumps on you for being middle of the road and chastises you for not picking a side.

But I chalk this up to her being Avellones self insert the way Ulysses was for New Vegas. Nothing you do is ever good enough for these characters because they're nothing more than mouth pieces for a faggot who's so far up his own ass he can see the back of his molars.

Kreia's a lot more tolerable than Ulysses at the end. Mostly because KOTOR 2 allows you to call Kreia out on her gray side BS, and the game even rewards you for picking a side, so telling Kreia to suck it and going full Light or Dark is THE way to play the game. Meanwhile, the Lonesome Road DLC just expects you to take responsibility for the Divide getting destroyed by a package your character delivered........before you played the game. Which makes no goddamn sense. Ulysses whining to you about that just became annoying, since a better story could've been done if they took a page from Fallout 3.

Hey, at least when Three Dog or Liam Neeson blames me for blowing up Megaton in Fallout 3, and when Megaton survivors hunt me down, I at least actually blew up the town in-game, so that makes sense. But Ulysses blaming you for something the player didn't even do makes zero sense whatsoever. Courier Six isn't some kind of badass with a history like the Jedi Exile; he/she is just a mailman whose backstory you fill out with your imagination. I thought that was the point of having an anonymous hero with a bland job. The courier could've been a former bounty hunter or even a space witch who came from another dimension like fucking Rita Repulsa, but all that's in the past when they became a courier and tried to deliver the platinum chip.

You're right but you do get to say fuck you to kreia for being an obnoxious hag several times in the game, and considering that being light side affects everyone positively in your party It is the right choice
Canonically, being Light Side is the right decision in every SW game. KOTOR 2 especially rewards you for going full Light Side, as you get to turn your party into a makeshift Jedi Council, which makes the game a lot more easier.

After all, this is the guys who's ultimate end game for the Mojave is "the cloud from the Madre drifts into Vegas, then the tunnelers invade as a result and set the entite region back to the stone age". And this is the same guy who has complained that Bethesda didn't let the wasteland progress ironically enough.
and let's not forget that the tunnelers are going to kill everyone in the Mojave anyways
The tunnelers being weak to light means that they'll get annihilated by either the NCR or the Legion using flashlights to blind them as the soldiers gun them down. Shit, with House, he doesn't even need to use tricks, as the artillery weapons for each securitron would blow tunnelers into bits before they can even get close. That, and Vegas is a city full of lights, so the tunnelers aren't getting anywhere near that anytime soon. As for the cloud, I thought that only become a threat if Father Elijah wins. If he loses, the Cloud stays in the Sierra Madre, as Elijah was the only one who wanted to weaponize it. In all of my playthroughs, I just let the fucker starve to death after I stole all the gold in the vault.

Not really an unpopular opinion, but gamers really do deserve the games they get. Over-designed, overpriced, and with woke aesthetics. What is the point of character designs displayed on 16K running at 120 FPS when they just look like boring, unsexy versions of real life people?
It's the biggest joke being played on the morons who want that full hi-def stuff. You finally get the tech, but the stuff they show you looks hideous. Again, gaming graphics peaked about a decade ago; everything else being added on top of that is just fluff. Looks nice, but in the heat of battle, you'll forget they even exist.
 
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Unpopular opinion tax: I actually like little real life adverts in games if they fit the setting. Like the cup of noodle stuff in FFXV and all the Coca-Cola ads in Parasite Eve 2. They even made coke a minor healing item in the later and it just made things feel real.
I liked it in Parasite Eve 2 as well, must be latent consoomer instincts.
 
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