Sony hate thread

in my house the ps5 will be only used for that final fantasy game and gta in 2025, thats fucking bleak.
for the love of god dont pay full price for this shit, or buy the "pro" version
 
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Unless that one dev complaining about Series S holding them back isn’t full of shit like I suspect they are, I don’t see the problem with letting games run on old hardware and making a lower-end SKU. It’s like playing on an old gaming PC; the cutting edge might run like crap, but if you don’t mind playing at a lower resolution/framerate, and the game is already developed in a way that allows you to turn down the graphical settings, then why restrict it? And simpler games like a lot of indies can still be played on older systems and reach a wider audience.
It's nothing like PC and shouldn't be. If people want a PC to run old games like shit, they should buy a PC.

The whole point of console hardware, and generations, is to create unique experiences designed solely for that console. The reason we see so much schlock in the industry is because every game must run on every piece of hardware and now we have a grey puddle of piss instead of unique experiences.

It's not about the graphics either, old hardware hold back game design. There's a reason that the ps4/xb1 gen saw so few open world games and why TES 6 and Starfield had to be pushed into this gen, and that's because of a piss-poor CPU.
Taking a next gen console and anchoring it with last gen problems is fucking retarded, no matter which was you slice it.

If you want to pay £450 for a console that focuses on running indies that look and play worse than games from 30 years ago, then kys, be raised from the dead and kys again.
 
It's nothing like PC and shouldn't be. If people want a PC to run old games like shit, they should buy a PC.
Who said anything about running old games like shit?
The whole point of console hardware, and generations, is to create unique experiences designed solely for that console.
I agree, but that’s completely irrelevant to my argument. In the case where a game that was made for the current generation happens to also be able to run on a previous generation system, why should it be arbitrarily restricted from doing so?
The reason we see so much schlock in the industry is because every game must run on every piece of hardware and now we have a grey puddle of piss instead of unique experiences.
No, it’s the opposite. Modern games are bloated to shit and nothing is optimized, making them run more poorly and on less hardware than they should. AAA devs are more focused on making hyperrealistic HIRE THIS MAN simulator #3413 than making unique gameplay experiences. Having standardized hardware architectures does absolutely nothing to hinder the process of making a fun game. If Nintendo can make Tears of the Kingdom run on a Switch and cram it into a 16 GB cartridge, the devs who make 150 GB Cinematic Experiences(TM) with choppy framerates on much more powerful hardware have no excuse.
It's not about the graphics either, old hardware hold back game design. There's a reason that the ps4/xb1 gen saw so few open world games and why TES 6 and Starfield had to be pushed into this gen, and that's because of a piss-poor CPU.
Again, that’s assuming I’m talking about holding back a game specifically so that it can run well on old hardware, which I’m not. I’m talking specifically about new games that happen to also run well (or even well-enough) on old hardware with no modification.
Taking a next gen console and anchoring it with last gen problems is fucking retarded, no matter which was you slice it.
Once again…
If you want to pay £450 for a console that focuses on running indies that look and play worse than games from 30 years ago, then kys, be raised from the dead and kys again.
Yeah, 450 pounds for a console that can only play bad indies would be a pretty bad deal. Good thing a Series S only costs half that amount and still has the power to play new AAAs, albeit at lower specs.

And just to really bring the point home: Any developer who downgrades their game on all hardware just so it can still run on an older system is retarded. Likewise, any developer who bloats their game so much that it can’t run at a minimum 900p 30 FPS on a Series S is also retarded.
 
It's nothing like PC and shouldn't be. If people want a PC to run old games like shit, they should buy a PC.
Who other than hardcore nerds can even do that? Emulation is a colossal pain for the average gamer. There are old PC games that literally cannot run on modern Windows systems without retooling and mods. Sometimes extensive modding just to get the game to run stable. The only people who play older PC games are the people who were around decades ago when those games were new anyways.
The whole point of console hardware, and generations, is to create unique experiences designed solely for that console.
Consoles were designed for efficient use. They had no log-ins, no internet connections, simple start and stop. Turn the console on, insert game, play game. This is how everything was until the 360/PS3 era. Now consoles are designed like personal computers. You need to log into them even when offline. You need to update the firmware constantly. You need to update the game software constantly. You need to re-authenticate your instance and interact with online DRM. You can't own the games anymore physically. The consoles are advertised as being compatible with streaming services and video services but never work properly.

Consoles literally even crash to desktop or blue-screen you like an old W95 or XP machine.
 
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I agree, but that’s completely irrelevant to my argument. In the case where a game that was made for the current generation happens to also be able to run on a previous generation system, why should it be arbitrarily restricted from doing so?
Then it's not made for a current gen is it? It's made for an older gen and given new fps and res upgrades for the new gen.
No, it’s the opposite. Modern games are bloated to shit and nothing is optimized, making them run more poorly and on less hardware than they should. AAA devs are more focused on making hyperrealistic HIRE THIS MAN simulator #3413 than making unique gameplay experiences. Having standardized hardware architectures does absolutely nothing to hinder the process of making a fun game. If Nintendo can make Tears of the Kingdom run on a Switch and cram it into a 16 GB cartridge, the devs who make 150 GB Cinematic Experiences(TM) with choppy framerates on much more powerful hardware have no excuse.
You're arguing two different points here. TOTK can only run on switch, that's why it can be optimised. Contrast that with Halo Infinite which runs on XSS, XSX, PC, X1 and X1X. It looks and plays like shit, with extensive bloat because it has to cater to so many different configurations. If it was only available on the XSX it would be a different story.

Again, that’s assuming I’m talking about holding back a game specifically so that it can run well on old hardware, which I’m not. I’m talking specifically about new games that happen to also run well (or even well-enough) on old hardware with no modification.
If it runs on old hardware, it isn't a game designed for new hardware. How is that hard to understand?
Yeah, 450 pounds for a console that can only play bad indies would be a pretty bad deal. Good thing a Series S only costs half that amount and still has the power to play new AAAs, albeit at lower specs.
The series S is a piece of shit and lacks the power to play AAA games as you point out below
And just to really bring the point home: Any developer who downgrades their game on all hardware just so it can still run on an older system is retarded. Likewise, any developer who bloats their game so much that it can’t run at a minimum 900p 30 FPS on a Series S is also retarded.
How are you arguing this point in all seriousness? Of course a game has to be downgraded to make it run on older hardware.

You only believe it can be made to run on older hardware if you're one of those retards who thinks an fps and resolution slider can be added and the game can be adjusted to run on phones. It's dumb. there's more to a game than fps and resolution.

There's no way in hell TES6 comes out on this gen unless MS enacts Total Pajeet Death and starts cracking a fucking whip. Mind you, it'll still look 15 years out of date.
The Xbox Series consoles took 18 months to have the SDK up and running, so if TES 6 slips into next gen, it won't be the fault of the pajeets, but MS's fault for making a console last minute (again) and having the dipshit idea of making two consoles.
 
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I think it's a big assumption that modern games suck because they're held back by hardware and not because game devs and publishers are just lazy and suck balls.
Series S was designed as a hedge in case die shrinks & price drops stopped being possible, but it's also an admission that more graphics doesn't really matter at this point.

It has the same SSD speed and CPU specs to treat those as a minimum bar, otherwise developers are expected to just fiddle with the same settings they already have for the PC version to make the Series S version work. If a game is so retardedly designed it can't fit in 10GB of memory that doesn't seem like a hardware problem.
 
I just want to point out that I have yet to see anyone on my block or outside the YT circles to pick up the PS5 Portable and actually say positive things about it. The fact that I now see that come 2027 that Sony wants to increase the prices for their future upcoming games to $80-$100 is just proof that I’ll stick to buying Chinese clone handheld consoles or just downloading gaming emulators on my recently installed family computer with an old PC.

I know most famous and well-known PS1 games that are currently getting priced at $80-$100 by scalpers (and possible scammers) on eBay, and I haven’t played my PS1 in almost a few months. Now, I might just change that for the next upcoming 3 1/2 to 4 years, and/or possibly in the near future.
 
There's no way in hell TES6 comes out on this gen unless MS enacts Total Pajeet Death and starts cracking a fucking whip. Mind you, it'll still look 15 years out of date.
Bethesda wanted TES6 to be the last big game of this generation. 2026 release window according to the lawsuits from the Activision purchase. Meaning they want the game to work on the Series S. So expecting the game to be anything but another Starfield or Skyrim level game is delusional. The game will likely be rushed out in a broken state to hit that 2026 date.

I shudder to think what the next Fallout game will look like.
 
I think it's a big assumption that modern games suck because they're held back by hardware and not because game devs and publishers are just lazy and suck balls.

So much this.. Gaming (software) tech has been devolving for well over a decade. Online played a big part, especially in terms of AI tech. (anyone remember early Halo series AI and AI in general before and after online took off?) But in general everything but raw graphics has been standing still, at very best. Modern devs under the rule of big business and market nitwits have basically given up. I originally liked an "experience" from time to time, esp in certain types of games.. but now it's become the lazy man's answer for gameplay and complexity. Same with content too.. everything has become cookie-cutter.

Hopefully AI and AI tools helps with some of this as time goes on.
 
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