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I'm astounded by how awful the writing in Mass Effect is, legit Tommy Wiseau territory.
The game begins with an ugly alien committing first-degree murder in broad daylight leaving behind every material proof you can imagine. But his victim isn't just some asshole out there, it's literally the James Bond of milk way, some of the most important individuals that could ever exist in the universe.
There's no security footage analysis, no ballistics, no fingerprint or DNA samples, no reconstruction of the timeline of the murder, no interrogation of witnesses, and no list of suspects. In this universe, that takes place in 10,000 or whatever, I'm supposed to believe these bastards don't have basic technology to investigate an obvious crime with a shitton of evidence, they don't even consider video footage when during the briefing of the mission we see that - shockingly - in the future we'll have the technology to record video. All of that is disregarded in a kangaroo court without prosecution or defense.
If that were true, wouldn't they be called roll-playing games?They're called role-playing games because you role dice to play them. If outcomes aren't randomly determined, it's not a true RPG.
This looks like the type of nigga that will commit charity fraud.everquest gave me an unhealthy fear of obese iranians
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How long are you gonna keep sperging out you literal fucking spastic?I'm astounded by how awful the writing in Mass Effect is, legit Tommy Wiseau territory.
The game begins with an ugly alien committing first-degree murder in broad daylight leaving behind every material proof you can imagine. But his victim isn't just some asshole out there, it's literally the James Bond of milk way, some of the most important individuals that could ever exist in the universe.
HL was only meant to be a duology from the beginning. It's called Half Life, not Third-of-a-Life. The two existing games add up to one full life.Gabe should skip HL:3 and make HL:4.
That's because Saren is a Spectre, and he's done a lot of shady shit for the sake of the galactic government. They're willing to cover up shit and tell the cops to beat it because Saren was their puppet for so long, and he's important to their vision of galactic peace. He's the kind of asshole who commits war crimes in secret, but said ''crimes'' usually help preserve galactic order and peace, so the Council government looks the other way when people bitch and complain about Saren being a homicidal maniac who doesn't care about innocent lives being lost in his operations. You even hear the politicians in the Council Chamber speak of it, of how the Council was protecting him. There were no cameras in the crime scene; Eden Prime was a hillbilly colony that nobody cared about before the Geth showed up in force.I'm astounded by how awful the writing in Mass Effect is, legit Tommy Wiseau territory.
The game begins with an ugly alien committing first-degree murder in broad daylight leaving behind every material proof you can imagine. But his victim isn't just some asshole out there, it's literally the James Bond of milk way, some of the most important individuals that could ever exist in the universe.
So what happens with him? Nothing, of course. The next day, a mere few hours after the crime took place, when the body of the murdered guy is still warm, the galactic dictatorship or whatever already concluded the investigation, and the result is that the poor guy apparently shot himself in the back of the head.
There's no security footage analysis, no ballistics, no fingerprint or DNA samples, no reconstruction of the timeline of the murder, no interrogation of witnesses, and no list of suspects. In this universe, that takes place in 10,000 or whatever, I'm supposed to believe these bastards don't have basic technology to investigate an obvious crime with a shitton of evidence, they don't even consider video footage when during the briefing of the mission we see that - shockingly - in the future we'll have the technology to record video. All of that is disregarded in a kangaroo court without prosecution or defense.
I uninstalled the game immediately after that. It's just too much bullshit to shrug it off. Retarded writing even if it was done by a 13-year-old. Just unacceptable.
You guys read the dialogue and descriptions? I don't think any games have good dialogue per say, at best they have good lines. I've heard baldurs gate ii has good lines, especially the villain does. Personally the best "dialogue" and voice acting I've seen is in blood and captain claw, which coincidentally are my personal favourites when it comes to voice acting, doesn't matter if blood and Duke 3d is just full of rehashed army of darkness lines. Stephen weyte is a literal god king, get out of here with that Jon St John shit. Duke 3d and God hand English dub come second. Special mention to Rondo of blood for so bad it's good dialogue/voice acting. Another special mention to dungeon keeper for amazing voice acting.I'm astounded by how awful the writing in Mass Effect is, legit Tommy Wiseau territory.
The game begins with an ugly alien committing first-degree murder in broad daylight leaving behind every material proof you can imagine. But his victim isn't just some asshole out there, it's literally the James Bond of milk way, some of the most important individuals that could ever exist in the universe.
So what happens with him? Nothing, of course. The next day, a mere few hours after the crime took place, when the body of the murdered guy is still warm, the galactic dictatorship or whatever already concluded the investigation, and the result is that the poor guy apparently shot himself in the back of the head.
There's no security footage analysis, no ballistics, no fingerprint or DNA samples, no reconstruction of the timeline of the murder, no interrogation of witnesses, and no list of suspects. In this universe, that takes place in 10,000 or whatever, I'm supposed to believe these bastards don't have basic technology to investigate an obvious crime with a shitton of evidence, they don't even consider video footage when during the briefing of the mission we see that - shockingly - in the future we'll have the technology to record video. All of that is disregarded in a kangaroo court without prosecution or defense.
I uninstalled the game immediately after that. It's just too much bullshit to shrug it off. Retarded writing even if it was done by a 13-year-old. Just unacceptable.
You lost me ME2 and F3. Both are terrible games in their respective series'Some of the most well-loved western RPG titles like KOTOR, Mass Effect 2, and Fallout 3
For a guy who seems to pride himself on coming across as a fat, autistic, fart-sniffing, reddit-tier, fedora-tipping faux intellectual, you're really phoning in the intellectual part.HL was only meant to be a duology from the beginning. It's called Half Life, not Third-of-a-Life. The two existing games add up to one full life.
I, and many others, disagree. Fallout 3 made Game of the Year back then when that title mattered in 2008, and it laid the foundation for Fallout New Vegas, arguably the best Fallout game in existence. Mass Effect 2 was seen as the high point of the franchise by most of the fanbase, not because of its mechanics, but because of its party member-focused storytelling. ME1 was great RPG-wise and exploration-wise, and ME3 had the most flexible combat system, but ME2 took the cake with its main campaign that was focused on you getting to know your crew and help them with their problems.You lost me ME2 and F3. Both are terrible games in their respective series'
I won't turn this into an autistic slap-fight but the only time I see people favouring F3 are those who haven't played the originals, or think Fallout is only 3, 4 and 76. Though to be fair, I have only played F3 once when it first came out and while I loved seeing my favourite franchise up-close-and-personal in 3D, the story was shit.I, and many others, disagree. Fallout 3 made Game of the Year back then when that title mattered in 2008, while Mass Effect 2 was seen as the high point of the franchise by most of the fans, not because of its mechanics, but because of its party member-focused storytelling. ME1 was great RPG-wise and exploration-wise, and ME3 had the most flexible combat system, but ME2 took the cake with its main campaign that was focused on you getting to know your crew and help them with their problems.
Explain the episodes and Half Life 3 (Apex.)HL was only meant to be a duology from the beginning. It's called Half Life, not Third-of-a-Life. The two existing games add up to one full life.
Actually, I have seen people who have played the originals like Fallout 3 better. Granted, you won't hear that from the echo-chamber of modern Fallout fans who idolize the originals, but when FO3 came out, I knew more than a few players who loved it. Also, Fallout's story was always kind of shit. FO2 forces you to fight the Enclave no matter what, and they're just basically American Nazis with a shallow Nixon stand-in for a villain. The Master in FO1 kills himself when he finds out his mutants are sterile, despite the fact that he has a cult of humans on standby who can easily serve as breeding stock to turn into more mutants.I won't turn this into an autistic slap-fight but the only time I see people favouring F3 are those who haven't played the originals, or think Fallout is only 3, 4 and 76. Though to be fair, I have only played F3 once when it first came out and while I loved seeing my favourite franchise up-close-and-personal in 3D, the story was shit.
False. ME2 was basically the high point of the franchise. Especially considering the fact that most people considered ME1 clunky and ME3 disappointing. ME2 was the game that people universally loved during the heyday of the Mass Effect franchise. Most fans who played through the franchise, and I'm not just talking about RPG nuts but the average gamer who played all three games, they mostly prefer ME2 over the other two games because of the storytelling aspects. They didn't much care about Shepard dying and being revived, they cared more about the party member stories which stuck with them as the best parts of Mass Effect's story.M2 was terrible at everything. You can cut that game out from the trilogy and the story would make more sense. It felt like extra padding to make ME a trilogy and the capeshit level story telling of "main char has died, but wait, we can bring him to life but only once, ever and then never again because reasons" was 10/10 retarded. Why kill him to bring him back? Made 0 sense.
Everybody missing the joke makes this funny.HL was only meant to be a duology from the beginning. It's called Half Life, not Third-of-a-Life. The two existing games add up to one full life.
ME2 was quite good. It was ME3 that killed the series. Lair of the Shadowbroker is the one bit of DLC people seem to care about from Mass Effect and that was a DLC for 2. Even if you just count the main three, ME1 was janky mechanically, and ME3 shit the bed with the ending.You lost me ME2 and F3. Both are terrible games in their respective series'
To expand on what @LORD IMPERATOR said. I came to the old games later and hated them. Could barely get past the tutorial as they're those kind of old PC games like Daggerfall and System Shock 2 where you can fuck yourself over in character creation despite making sane choices.the only time I see people favouring F3 are those who haven't played the originals, or think Fallout is only 3, 4 and 76.
The ending of Mass Effect 2 is hysterically terrible. The giant human shaped reaper was beyond silly and nonthreatening. Like something out of a Galaxy Quest style Mass Effect parody game. What were the Reapers thinking exactly? "Let's build some big loud T-800 knockoff looking skyscraper sized robot for a boss battle with some random humans?". It was such a huge waste of time and resources for them.ME2 was quite good. It was ME3 that killed the series. Lair of the Shadowbroker is the one bit of DLC people seem to care about from Mass Effect and that was a DLC for 2. Even if you just count the main three, ME1 was janky mechanically, and ME3 shit the bed with the ending.
That was the opinion of most Mass Effect fans. When they talk of the Mass Effect franchise in its heyday, it was Mass Effect 2. ME3 had great combat, but the story was an afterthought. ME1 had a good story, great RPG mechanics, and OK exploration mechanics, but a lot of people found it clunky. I enjoyed them all in their own way, and I loved ME1 more than the average ME fan, but let's not kid ourselves, most Mass Effect fans got their dopamine high point with the series from the party member missions and the suicide mission of ME2, as well as the Shadow Broker DLC.ME2 was quite good. It was ME3 that killed the series. Lair of the Shadowbroker is the one bit of DLC people seem to care about from Mass Effect and that was a DLC for 2. Even if you just count the main three, ME1 was janky mechanically, and ME3 shit the bed with the ending.
Exactly. It's one of those games that a lot of old, DnD-RPG fans salivate over, but unless you know what you're doing, and by know, I mean you know the game inside out and how to break it, you won't make it far. A lot of old Fallout fans who love to shit on Bethesda hype up the first two Fallout games, but I came into the franchise through Obsidian and Fallout New Vegas, and speaking as a New Vegas fan, that game set a standard that the first two Fallouts fall short of, just as much as FO3 does. The only difference is that FO3 is easier for the average noob to get into, hence why it became GOTY in 2008 after Halo 3 won the award in 2007.To expand on what @LORD IMPERATOR said. I came to the old games later and hated them. Could barely get past the tutorial as they're those kind of old PC games like Daggerfall and System Shock 2 where you can fuck yourself over in character creation despite making sane choices.
I usually play FO3 if I just wanted to blow shit up. It's not a cerebral game like KOTOR 2 or New Vegas, but it gets the blood pumping when you go into an area and kill all the Enclave troops/Mutants there.I enjoyed FO3 at the time, but it's hard to come back to, but I forgive it because Point Lookout is amazing.
It was a fun boss fight; most Mass Effect fans loved it and saw the final mission as the highlight of the series as a whole.The ending of Mass Effect 2 is hysterically terrible. The giant human shaped reaper was beyond silly and nonthreatening. Like something out of a Galaxy Quest style Mass Effect parody game. What were the Reapers thinking exactly? "Let's build some big loud T-800 knockoff looking skyscraper sized robot for a boss battle with some random humans?". It was such a huge waste of time and resources for them.
Uh, no. There were no retcons. They kept that shit in ME3. Prior to the final battle, after the Reapers moved the Citadel to Earth, the Citadel was transformed into a place similar to the Collector Base, and the Reapers were trying to assimilate the Earthlings into another Reaper. Anderson says as much when you get up into the Citadel in ME3's ending.The most hilarious part is that nearly all of Mass Effect 2 including the 'Human Reaper' were entire retconned. You can play Mass Effect 1 into Mass Effect 3 and miss essentially zero important plot points. And the entire Mass Effect 2 plot of 'Reapers take on other forms of life' was removed from the canon and the writers reverted the Reapers back into the giant squid shaped aliens.