Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
Tevinter was not really important in DAO barring the Urn/Haven quest and overall lore stuff, and obviously the alienage with the slavers.
DA2: Fenris the fag Elf is an escaped slave and his sidequests involve some tevinter. Probably some more crap at random points.
In Twinkuisition one of the main quests you can do involves a Tevinter magister fucking with some mages, his son has mega-aids and some nonsense involving timetravel (I am not joking). Corypheus is a former tevinter magister and the Venatori I'm pretty sure are tevinter supremacists.

There's also a books series, but Idk I never read them:
https://dragonage.fandom.com/wiki/Dragon_Age:_Tevinter_Nights
(written by blue haired faggot & Dreadwolf's lead writer, Patrick Weekes)

I don't think it's a bad thing to explore the world outside of Ferelden and Orlais, a lot of stuff mentioned in codex entries in DAO would be nice to see explored, and honestly it would be the only reason I would consider playing Dreadwolf.
Wait which mage and son was it dorian?
I admit I did like the novels focusing on Wynne and also Celine. But haven't read the other books.
 
This is a bit of a side tangent but thinking of the dragon age gay character enriching that church reminded me.

Why is it with lgbt romance options in DA and BG3 there is never a neutral " sorry I'm not gay" dialogue option?

They always seem to railroad you into being a absolute cunt and bricking your standing with them when you say no.
 
They always seem to railroad you into being a absolute cunt and bricking your standing with them when you say no.
I mean, it’s accurate to how the Rainbow Brigade acts when told no?

If I give Inquisition nothing else, it’s that you had to be a dipshit to not know how to game the Approval System - especially when it gives a Giant Heart in the Dialogue Wheel tor things that can trigger Romance Flags…
 
Wait which mage and son was it dorian?
I admit I did like the novels focusing on Wynne and also Celine. But haven't read the other books.
If you go to Redcliffe instead of doing the red templar quest. I think he was Dorian's former master/mentor.
Magister Alexius on the left, his son on the right.
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This is a bit of a side tangent but thinking of the dragon age gay character enriching that church reminded me.

Why is it with lgbt romance options in DA and BG3 there is never a neutral " sorry I'm not gay" dialogue option?

They always seem to railroad you into being a absolute cunt and bricking your standing with them when you say no.
There seems to be a rule against people saying they are not gay, probably people saying that it implies Conversion Therapy can work or some shit
 
This is going to be giga shit.

But voiced protag can work. Shepard worked. SWTOR worked, though they had to go for 16 voices.

And that's where the cat is buried. You need a premade character of some degree for proper voicework.

Shepard was a human military officer of around thirty something in age. You need a male and female voice, done.

There is nothing wrong with this. Gerald was beloved.

Swtor had more work to do, but you were still locked to a very personal story per class and you could only play a human or human like alien where a human male/female voice worked.

So you could lock in a personality for each class. A Sith sorcerer is haughty and catty. A bounty hunter is gruff and tough. This was expensive as fuck, but worked.

Now lets analyze a game like Baldur's Gate. You can choose elves, humans, dwarves, gnomes, hobbits, orks, thieflings, frogpeople and lizard people. And DnD's favourite Drizzt elves which are rather distinct from regular hippie longears.

And you got warrior, paladin, druid, thief, monk, ranger, bard, warlock, sorcerer and mage.

That's 10 x 2 race voices per 10 classes. So you would need at least 20 voices, possibly 200. And you could add Dark urge as its own voice set...

Swtor was revolutionary with 16 and it was meant to kill wow, and it failed in that because it had no end game.

So Larian made a pragmatic call over not voicing Tav. If BG4 has you play Drizzt or Elminster, than a fully voiced protag is feasible. But the more options you add, the harder it becomes.
 
This is a bit of a side tangent but thinking of the dragon age gay character enriching that church reminded me.

Why is it with lgbt romance options in DA and BG3 there is never a neutral " sorry I'm not gay" dialogue option?

They always seem to railroad you into being a absolute cunt and bricking your standing with them when you say no.
This is classic Bioware style romance. One wrong dialog choice and next thing you know your character is involved in a fag romance triggering a cutscene of implied sodomy or whatever. Mass Effect series had a few that were hilarious. Like the mechanic would ask you "can you hand me the wrench?" and if you said "I could help you with other stuff" you'd be instantly in a fag relationship without realizing that you just chose a romance dialog choice.

The thing with romance is that Bioware designs it to be easy to trigger for an average or novice player. It cannot be hidden behind tons of dialog trees and obscure mechanics. They want it so that the NPC initiates some romance option and you can say 'yes' or 'no. So half of the NPCs are acting like street hookers desperate for sex to feed their coke habits and throwing themselves at you constantly because Bioware wants romance to be a major aspect of their game worlds. And also because the game is designed so that the players don't miss any content including romance options.
 
So Larian made a pragmatic call over not voicing Tav. If BG4 has you play Drizzt or Elminster, than a fully voiced protag is feasible. But the more options you add, the harder it becomes.
Not fully voicing the protagonist entirely reasonable from a design decision. It can negatively impact how much you identify with the character, and unless you have some high tier VA then it can ruin the entire game as you are forced to listen to bad acting every conversation.
 
Not fully voicing the protagonist entirely reasonable from a design decision. It can negatively impact how much you identify with the character, and unless you have some high tier VA then it can ruin the entire game as you are forced to listen to bad acting every conversation.

I was taking it that if you go for it you hire a good one.

But then again, I don't generally make an avatar of myself, but a character that would fit the playstyle I intend.

But yes, if you got a general male guy voice only and you want to make a rowdy drunk dwarf warrior, it wouldn't work.

So it gets expensive really fast. On romances I think at least Swtor shows it correctly. Though I think it only allows you one romance.
 
This is classic Bioware style romance. One wrong dialog choice and next thing you know your character is involved in a fag romance triggering a cutscene of implied sodomy or whatever. Mass Effect series had a few that were hilarious. Like the mechanic would ask you "can you hand me the wrench?" and if you said "I could help you with other stuff" you'd be instantly in a fag relationship without realizing that you just chose a romance dialog choice.
The most notable thing to me about Bioware romances and I'm surprised I've never seen others pick this apart, is that you are always the active pursuer in the romance. It doesn't matter if your character is male or female, it's on you to go chasing and wooing. Maybe I'm overly traditional but I kind of feel like with female characters it would be more appropriate to have Allaister and others hitting on you, rather than you have to do all the legwork. Of course because for some players the romance is itself a game objective, you'd need to find some way to make it challenging for the player to make the romance actually happen.
 
The most notable thing to me about Bioware romances and I'm surprised I've never seen others pick this apart, is that you are always the active pursuer in the romance. It doesn't matter if your character is male or female, it's on you to go chasing and wooing. Maybe I'm overly traditional but I kind of feel like with female characters it would be more appropriate to have Allaister and others hitting on you, rather than you have to do all the legwork. Of course because for some players the romance is itself a game objective, you'd need to find some way to make it challenging for the player to make the romance actually happen.
Could just make it a balancing act to stop the male characters from murdering each other in honor duels given the setting?

Kinda only applies to alister and Logan in your example but I am just spit balling how it could work.
 
The most notable thing to me about Bioware romances and I'm surprised I've never seen others pick this apart, is that you are always the active pursuer in the romance. It doesn't matter if your character is male or female, it's on you to go chasing and wooing. Maybe I'm overly traditional but I kind of feel like with female characters it would be more appropriate to have Allaister and others hitting on you, rather than you have to do all the legwork. Of course because for some players the romance is itself a game objective, you'd need to find some way to make it challenging for the player to make the romance actually happen.
Baldur's gate got mad flak for that.
Though Gale is happy to show any guys his magic weiner trick too.
 
There’s a non-trash way to do that, like reverse proposals in SOS/HM where you show enough interest and have something in your pocket, and the person will confess to you. It does add an extra layer of believability.

I don’t trust most devs today with that though. It’ll just be immediate “Hi! Wanna fuck!? I know we’re in the middle of a psychotic duke’s manor, but wanna get down right now?! Ok, I’ll ask again in five minutes.”
 
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I don’t trust most devs today with that though. It’ll just be immediate “Hi! Wanna fuck!? I know we’re in the middle of a psychotic duke’s manor, but wanna get down right now?! Ok, I’ll ask again in five minutes.”
Literally all apocalyptic stories in the mainstream take a pause for fag or dyke romance. The HBO show Last of Us literally postpones the entire zombie apocalypse to dedicate an entire episode to two sodomites. Are they important doctors who will cure the zombies or something we should care about? No. They just die alone in a suicide pact after having a gay relationship for a few years during the infection outbreak.

"Are dragons and demons and dark lords threatening the entire world? Yeah sure. But we need to talk about our lesbian relationship first". This is practically every NPC with a romance option. It's not like the entire world urgently needs saving from some elder demon or monster or an alien invasion or anything, right?
 
Literally all apocalyptic stories in the mainstream take a pause for fag or dyke romance. The HBO show Last of Us literally postpones the entire zombie apocalypse to dedicate an entire episode to two sodomites. Are they important doctors who will cure the zombies or something we should care about? No. They just die alone in a suicide pact after having a gay relationship for a few years during the infection outbreak.
Everyone who played the game is like: "What the fuck is this gay shit, we want to see the bloater fight." Bill(Big Gay #1) was still alive in game and gave some resources and the gay relationship was just hinted at.
 
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Swtor was revolutionary with 16 and it was meant to kill wow, and it failed in that because it had no end game.
I'd say it also failed because 8 different class stories with 16 overall VA would never be sustainable and, no matter how 'successful' the game was, everything coming after would be a downgrade. Those stories were awesome to have, but their inclusion killed the game before it even released. We've gotten to the point that even the current team is having 'voiceless protagonist' sections in the main content
 
Voiceless protagonists are better anyway because how the character speaks and phrases the line is left up to your own imagination. Much better imo from a roleplay/immersion perspective.
DA2 annoyed me at the time because the text it gave you vs what Hawke actually said could be very different. Same applies to inquisition, but it's even more retarded then because you have some giant qunari nigger speaking with a British twink accent.
It also makes modding harder because the unvoiced lines stick out like a sore thumb, though AI voice cloning kind of nullifies that.
 
The most notable thing to me about Bioware romances and I'm surprised I've never seen others pick this apart, is that you are always the active pursuer in the romance. It doesn't matter if your character is male or female, it's on you to go chasing and wooing. Maybe I'm overly traditional but I kind of feel like with female characters it would be more appropriate to have Allaister and others hitting on you, rather than you have to do all the legwork. Of course because for some players the romance is itself a game objective, you'd need to find some way to make it challenging for the player to make the romance actually happen.
I remember a big controversy with Dragon Age 2 or something where Anders would flirt with you first, and everyone got hysterical that the game was raping them and I think Bioware may have even patched it.

As for making romances challenging, the Bioware fanbase cries that they don't want to have to experience things like rejection, racism, sexism, etc. Why we went from DAO to Tumblr Power Fantasies.
 
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One of the old teasers they did, or behind the scenes things, it showed the combat as just being really shit action like. Can it be worse than Inquisition's mulatto action-tactical system? Maybe not. But it'd be a far cry from the tactical combat of Origins or even DA2.
PRESS A BUTTON, AWESOME HAPPENS. BUTTON, AWESOME. BUTTON, AWESOME.

That my friends was the beginning of the end for BioWare. Now they're just a weird zombie shuffling around in a crude mockery of life.
 
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