Amusing, since I've only heard awful things about this game, and it's looking like most of it's genuine given what I've skimmed personally. Ranging from how it requires you to read all ten novels to even know what the hell is going on in the book at all to how disjointed it is to read to how shit the little mechanics in it are.
For those wondering, you start with 100 points to spend on abilities, and you bid on your skills against other players for the right to ranks. So why is that bad? Because your rank in a skill is all that matters; no matter how hard you improve in a skill, you will never outdo a person who is even a single rank higher than you. So what's going to happen is you will blow most of your skills warring with the other players, which can get as bad as you blowing most of your points on a single skill. I mean, you can fetch further skills by downgrading your ranks in others, but again, you will always lose now in that skill, but even moreso.
Oh by the way, the game's crawling with DMPCs since the books are following godlike entities of bullshit power. You are forever the tool of these cunts, since even if you rig the game completely in your favor you will just fucking lose 99/100 times. No matter how much you hone the skill you have, you just straight lose if they're a single rank above you, even if they put no points to it.
It isn't challenging, you're just puppets in the DM's fanfic of an obscure book series, since the GMPCs and the nature of the setting means you are even more restricted than any complaints you might have about characters like Eleminster. At least if you actually choose to play that game as it's written.