Unpopular Opinions about Video Games

Omitting slowdown would just result in graphics getting drawn wherever they just so happened to be when the vblank occurred.

See: Strider, IIRC.

This really depends on the types of retro games that you play, if you try playing for example Neo Geo games you'll immediately notice just how fun those games still are to play, they've aged like fine wine, now if you decide to play something made during the stone age of gaming, for example games made for the Commodore 64 or the ZX Spectrum that's where you start running into more badly aged games.

Yeah, there's not many games from the early days of 8 bit micros that is really worth it these days. There are a handful that hold up, but not many. There's a lot that are worth examining, as a testament to what people could accomplish... Elite is a great example of that. But is Elite really fun today? No, not really.

Now, 8-bit consoles, on the other hand - there's still plenty of NES games that are absolutely still fun to play. Are they better than modern games? Maybe not. But, for example, something like SMB3, or the early Kirby games? Still 100% playable even by modern platformer standards.
 
I don't understand some gamers obsession with gore. I'm not really adverse to seeing it in a game, I just don't really care about it.
But to some people it's just the be all end all for a game. Like with GTA 6 people will say "this game needs to have gore and dismemberment", like why? Never really been a staple of the game. Then they'll post violent fantasy about wanting kill pedestrian or shoot up hospitals as if that's the only objective to a GTA game.

Then if someone criticizes or says they don't like gore they get insulted or told to "go play minecraft", because those are the only 2 options it's either mortal kombat tier violence or minecraft, no inbetween.

It comes across like a kid who think gore = maturity or edginess, like those people who think games that aren't completely de-saturated are too child like.

So basically I'm not against violence in games, I just don't really care for gore that much.
Even in games that have (realistic) gores, I usually don't notice it. There are about a million videos on YouTube of people shooting someone in different parts of the body in RDR2 to look at the exit wound, or watch the different death animations, and I never noticed a bit of it while playing.
 
My most unpopular gaming opinions are probably:

-Master System is better than the NES
It's closer than people think if you tally their games that are still palatable, but as far as big hitters go it's still in Nintendo's favor.

-Assassins Creed was never good
It never appealed to me much at all. The pirate one kinda looked cool because pirates are cool, but not cool enough to make me play AssCreed. I played the Chinese 2D spinoff for an hour and got bored.

- Donkey Kong is cooler than Mario
I think I agree.

- PS4 generation made me hate Sony
I guess that's unpopular but i couldn't agree more.

- All consoles of the 6th generation (Dreamcast, GameCube, OG Xbox and PlayStation 2) are Goated
That's just a fact lol

- Genesis is better than the SNES
The most diplomatic way of saying I disagree is that it depends on the genres you're into, and in terms of platformers and JRPGs the Genesis is smoked.

Saturn was the greatest 2d gaming machine ever made, the true successor to the Genesis and the SNES , the PS1 had a lot of 3d games that were popular at the time but have aged like milk, the Saturn's library in contrast has stood the test of time.
Aged like milk how, graphically? Maybe to most people but I'll always love the early 3D look. In terms of gameplay most of the good ones are are still great from that generation. I don't even just mean the obvious stuff like OoT, but more obscure stuff too like Threads of Fate.

I straight up don't see the appeal of retro games. They get very boring very quick.
You mean retro like NES/SNES, or up through N64/GC? I think older retro games are overrated but the later stuff is the best the industry ever made.
 
  • Like
Reactions: Joey-The-Chud
Even in games that have (realistic) gores, I usually don't notice it. There are about a million videos on YouTube of people shooting someone in different parts of the body in RDR2 to look at the exit wound, or watch the different death animations, and I never noticed a bit of it while playing.
Physics-based reactions on getting hit that GTAIV, RDR1 and I think RDR2 did is much more interesting than just guys tanking hits until they fall over and die, but that's more from a purely gameplay perspective than gore.
 
It never appealed to me much at all. The pirate one kinda looked cool because pirates are cool, but not cool enough to make me play AssCreed. I played the Chinese 2D spinoff for an hour and got bored.
If I knew you in person, I'd just lend you my copy of AC4 and then not really care if you ever give it back. The ship combat and exploration is top notch in that game, but it gets to be old after about 10-15 hours.
 
  • Informative
Reactions: Ibanez RG 350EX
Same, except the opposite of this
Maybe it's just get-off-my-lawn-ism, but there's so much fluff layered on top of modern games and it seems to only gets worse with time.

A lot of times, I just want to play a damn game with clearly defined rules, mechanics, and goals. Nowadays everything wants to be an interactive multimedia cinematic experience, so retro games are the place you can still do that.
 
Nostalgia, like a lot of things
Or maybe it's because they made better games back then. I don't know how retro we're talking about but even if you're talking about early era arcade games there's many of those I'd rather play than the next open world, crafting, hunting, bartering, bullshit game that wastes 90% of your time traveling or in menus organizing inventory or doing menial tasks that have no difficulty or purpose other than to give you more stuff you don't need that'll inevitably have you in more menus either selling it, looking at pointless numbers or otherwise.
 
Or maybe it's because they made better games back then. I don't know how retro we're talking about but even if you're talking about early era arcade games there's many of those I'd rather play than the next open world, crafting, hunting, bartering, bullshit game that wastes 90% of your time traveling or in menus organizing inventory or doing menial tasks that have no difficulty or purpose other than to give you more stuff you don't need that'll inevitably have you in more menus either selling it, looking at pointless numbers or otherwise.
I'd rather not play either.
 
  • Dumb
Reactions: MurderGuaranteed
Or maybe it's because they made better games back then. I don't know how retro we're talking about but even if you're talking about early era arcade games there's many of those I'd rather play than the next open world, crafting, hunting, bartering, bullshit game that wastes 90% of your time traveling or in menus organizing inventory or doing menial tasks that have no difficulty or purpose other than to give you more stuff you don't need that'll inevitably have you in more menus either selling it, looking at pointless numbers or otherwise.
That's because they really gave a damn about making games back then. It was a hobby for nerds, by nerds, not just suits copy-pasting what's making money. Even the games that had their problems with difficulty or game design were still fun in their own way, and sometimes were a badge of honor if you could make it through. Halo 2's Legendary was notorious for being difficult, but it just makes you feel better when you kill all those fucking snipers and make it through the level.

Physics-based reactions on getting hit that GTAIV, RDR1 and I think RDR2 did is much more interesting than just guys tanking hits until they fall over and die, but that's more from a purely gameplay perspective than gore.
I was laughing my ass off as my Dragonborn in my recent playthrough of Skyrim was ragdolling everywhere thanks to Draugr Deathlords spamming the Unrelenting Force shout. Thankfully, she has the fully-upgraded ebonyflesh spell so that she doesn't just die when hit by high level arrows.
 
My most unpopular gaming opinions are probably:

-Master System is better than the NES

- Sonic Adventure and Sonic Unleashed are better than Mario 64 and Mario Galaxy 2

-Assassins Creed was never good

- Halo Infinite is actually a good game

- Golden Eye is massively overrated

- Donkey Kong is cooler than Mario

- PS4 generation made me hate Sony

- All consoles of the 6th generation (Dreamcast, GameCube, OG Xbox and PlayStation 2) are Goated

- Genesis is better than the SNES

- Saturn has aged better than the PS1

I actually prefer the sound on Genesis to the sound on SNES. I also mainly played RPGs on Genesis and did platformers on SNES. So I didn't play any real FF games until 7. I don't think those GB games count. I was playing Phantasy Star and the Shining games instead and FF7 just happened to be my first PS1 game.

I had a Saturn and it died on me. I played a lot of Nights, Daytona USA and Sim City 2000. I also had a lot of demos. It's unfortunate that the Saturn did not last. There was too much mishandling, no mainline Sonic game and the development of Sonic Xtreme was probably against the terms of the Geneva Convention. All for nothing because it was cancelled. A lot of the good games stayed in Japan. At least these days we have fan translations.
 
Star fox Assault is an underrated but flawed decent game and was ultimately the perfect direction for the series and had they stuck with the formula then the series could of been something truly special and great
especially the multiplayer while i've never played, i've heard nothing but good things about it
Assault was alright yeah, even if it lacked a really substantial single player-campaign mode. 10 linear stages with no alternative objectives or outcomes of which only 3 of them were classic on-rails stages, the others taking place on almost all absurdly large basic level-designed maps (Sauria and Sargasso Space Zone being the exceptions in my eyes as those weren't humongous in size and didn't take too long to complete), and every gameplay style while decent to adjust to, had some slight shortcomings.

- Default Single Stick control movement for on-foot is janky and has tank-like movement which is awkward in narrow spaces.

- Landmaster while okay with being able to ram into smaller enemies like a bulldozer and packing some good blasting power, hovers into the air at a snail's pace and with barely any real horizontal movement. (which you feel early on as it's required to beat the 2nd stage's boss) A far cry from how agile it's 64 version was.

- And even the Arwing itself while okay and responsive enough, doesn't feel as dynamic as in previous games.

The saving graces Assault had in my eyes was the score chain system which required you to keep killing enemies in succession to build up more points which on higher difficulties was required, and that it had a decent multiplayer versus mode (Even if Wolf was busted as hell on-foot). Overall it really felt Assault had good concepts and a solid enough direction for the series, hampered by what I believe was cut content and funding restraints.

Because this was like F-Zero GX and Mario Kart Double Dash a game that was if I'm not mistaken also going to have an tie-in arcade game release developed by Namco as well, but got scrapped and they had to work with what they had left to finish up the Gamecube game in a timely fashion which explains the sort-of barebones map design and other cut content such as more multiplayer characters and more multiplayer maps.
A real shame this never continued on and we'd get repetitive shit like Command and 64 1.5 with Zero.
 
If I knew you in person, I'd just lend you my copy of AC4 and then not really care if you ever give it back. The ship combat and exploration is top notch in that game, but it gets to be old after about 10-15 hours.
Hm... Sounds worth a shot, maybe not to finish.

I had a Saturn and it died on me. I played a lot of Nights, Daytona USA and Sim City 2000. I also had a lot of demos. It's unfortunate that the Saturn did not last. There was too much mishandling, no mainline Sonic game and the development of Sonic Xtreme was probably against the terms of the Geneva Convention. All for nothing because it was cancelled.
My dream is Sega releases a Saturn mini with the latest build of X-treme and it turns out to be a bit further along than we thought, like with Star Fox 2.
 
  • Like
Reactions: Judge Dredd
Halo 2? Retro? I'm talking about castlevania 3, tetris, mario 3, yoshi's island, contra 3, megaman, pacman. SNES, NES and Arcades. Not the gay "2 generations ago" definition, because then Dark Souls is considered retro. There's definitely been good games since the ps2 still has the greatest library of games but if the person is saying he gets bored of playing snake eater then that opinion is total shit.
 
Halo 2? Retro? I'm talking about castlevania 3, tetris, mario 3, yoshi's island, contra 3, megaman, pacman. SNES, NES and Arcades. Not the gay "2 generations ago" definition, because then Dark Souls is considered retro. There's definitely been good games since the ps2 still has the greatest library of games but if the person is saying he gets bored of playing snake eater then that opinion is total shit.
I disagree. Even up to the PS2/XBOX/Gamecube era, games were still being made for gamers, by gamers, at least in the AAA market. The corruption started slowly during the peak of gaming in the era of the 360, Wii, and PS3, and began to grow during the following eras, to the point where now, gaming is basically limping on with the few titles that are worth investing, like Palworld.
 
  • Like
Reactions: The Foxtrot
Even up to the PS2/XBOX/Gamecube era, games were still being made for gamers
I didn't say they weren't. "internet friend" said he finds retro games boring so I have to assume he's not referring to the ps2. They probably don't enjoy games they just play them for narrative rewards or dopemine hits from loot rewards.
 
  • Thunk-Provoking
Reactions: LORD IMPERATOR
I didn't say they weren't. "internet friend" said he finds retro games boring so I have to assume he's not referring to the ps2. They probably don't enjoy games they just play them for narrative rewards or dopemine hits from loot rewards.
Try SNES space shooters like Super Nova and Gradius. That will do well for the dopamine hits.
 
UN squadron's my favorite retro schmup. Great music and art, it gets a bit too hard toward the end though. That's a problem with schmups in general they got too hard too early so its hard to get into the genre.
UN Squadron is pretty much perfect aside from the insane difficulty spikes. It's likely in the top five hardest SNES games or possibly top five overall of that generation. Super R-Type was another side scrolling shooter on the SNES that had a near unreasonably brutal difficulty level.

I don't think I've beaten either of those games on the actual cartridges. Though I have with lots of save state abuse on emulators.
 
UN Squadron is pretty much perfect aside from the insane difficulty spikes. It's likely in the top five hardest SNES games or possibly top five overall of that generation. Super R-Type was another side scrolling shooter on the SNES that had a near unreasonably brutal difficulty level.

I don't think I've beaten either of those games on the actual cartridges. Though I have with lots of save state abuse on emulators.
like i said its a problem with all schmups its hard to find ones that you can just play casually unless they're western made indie ones that suck even "cute em ups" with their deceptive silly characters/visuals tend to be for veterans.

And yea UN squadron is just a hard game overall but the final 3 levels are all insane and the final boss especially is unreasonable, I was able to reach it on cartridge but never beat it without save states.
 
Back