Fallout series

Or he forces them to put their name on Emil's work.
I genuinely think someone added Emil's name to their work and/or let Emil take credit for it, when Skyrim recieved BAFTA for Best Writing in 2012, especially when i think about that infamous panel of his, when he was talking about making plot in video games simple, so it won't get tangled like a bunch of noodles or something like this, because most players can't follow it. I do find this interview hilarious though, because by explaining the need for simplification of writing in vidya geims, he, inadvertently, called the mainstream (mainly console) players retards, who can't understand a story, that is a bit more complex then "find person/thing, kill person/destroy thing, choose A or B".
 
Agreed. I was surprised when I first spoke to Caesar because he spoke like a retarded "big picture" mafia boss that calls all the shots but doesn't really understand most details of the modern world around him. Low intelligence doesn't surprise me, but he (as an outsider) forged a nation from stone age tribes. Anything short of 9 Charisma would be inaccurate to the character the game portrays.
When it comes to Caesar not really understanding Hegel or even what the fuck the Roman empire was NCRedditors love forgetting the fact that he only found out about Hegel and Roman history from a handful of pre-War books he found on the subject. God knows if they are even accurate.
 
When it comes to Caesar not really understanding Hegel or even what the fuck the Roman empire was NCRedditors love forgetting the fact that he only found out about Hegel and Roman history from a handful of pre-War books he found on the subject. God knows if they are even accurate.
It's these type of communities over on Reddit who couldn't research and rather fall asleep in class that don''t know too much detail about pre-war Roman history
 
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Does anybody think that Fallout (3 and on, I don't care about your isometric games) would have been better if it had always had the lush feeling of Fallout 76?

I'm conflicted about that because Fallout 3 had an excellent grimdark, bleak feeling, New Vegas is a desert so it was going to be like that anyways, but I like the lush environments of 76. It's pretty much the sole thing that makes me interested in trying it one day.
 
I genuinely think someone added Emil's name to their work and/or let Emil take credit for it, when Skyrim recieved BAFTA for Best Writing in 2012, especially when i think about that infamous panel of his, when he was talking about making plot in video games simple, so it won't get tangled like a bunch of noodles or something like this, because most players can't follow it. I do find this interview hilarious though, because by explaining the need for simplification of writing in vidya geims, he, inadvertently, called the mainstream (mainly console) players retards, who can't understand a story, that is a bit more complex then "find person/thing, kill person/destroy thing, choose A or B".
That alone really fucking showcases just how bad he is and how out of touch he is.

nothing like relaxing after slaughtering your enemy's station and selling their sole surviving woman into slavery
Just like after the good old days of 10/23.
 
Does anybody think that Fallout (3 and on, I don't care about your isometric games) would have been better if it had always had the lush feeling of Fallout 76?

I'm conflicted about that because Fallout 3 had an excellent grimdark, bleak feeling, New Vegas is a desert so it was going to be like that anyways, but I like the lush environments of 76. It's pretty much the sole thing that makes me interested in trying it one day.
It depends entirely on the setting of the game imo.

DC being a bombed out crater makes sense.

New Vegas like you said is a desert, so again it makes sense.

Boston had The Glowing Sea a stones throw away that brought frequent rad storms, so it not being a lush area also made sense. To me anyway.

Virginia being not being a main target and relatively isolated is what allowed it to be for more lush, which also makes sense.

I know a lot of players love to hate on the idea that the Fallout verse is still an irrated shit hole, for the most part, after a couple hundred years because they try to apply real world radiation logic to a video game where radiation turns people into functionally immortal zombies and things like FEV turn people into The Hulk, but I think that's part of the charm of the series as a whole. If the setting was more like the lush area of 76, it'd feel more like an elder scrolls with guns and rads than a post worldwide nuclear apocalypse imo.
 
It depends entirely on the setting of the game imo.

DC being a bombed out crater makes sense.

New Vegas like you said is a desert, so again it makes sense.

Boston had The Glowing Sea a stones throw away that brought frequent rad storms, so it not being a lush area also made sense. To me anyway.

Virginia being not being a main target and relatively isolated is what allowed it to be for more lush, which also makes sense.

I know a lot of players love to hate on the idea that the Fallout verse is still an irrated shit hole, for the most part, after a couple hundred years because they try to apply real world radiation logic to a video game where radiation turns people into functionally immortal zombies and things like FEV turn people into The Hulk, but I think that's part of the charm of the series as a whole. If the setting was more like the lush area of 76, it'd feel more like an elder scrolls with guns and rads than a post worldwide nuclear apocalypse imo.
It’s not about realism for me, it’s just what kind of setting ultimately feels more fun.
 
I could forgive most of humanity living in shacks they nailed together themselves after two hundred years if the places people lived in weren't littered with trash from two centuries ago. Like I'm pretty sure there was a place people lived in that had a fucking skeleton just sitting there in Fallout 4.
 
I could forgive most of humanity living in shacks they nailed together themselves after two hundred years if the places people lived in weren't littered with trash from two centuries ago. Like I'm pretty sure there was a place people lived in that had a fucking skeleton just sitting there in Fallout 4.
That happens in New Vegas as well, and people just like to pretend it's only a thing in 3 and 4 for whatever reason.
 
I guess I just don't remember it. Where were there skeletons in lived-in places?
Bison Steve's Casino is an example. You have Skeletons of people who have commited suicide there. One of which had a switchblade, and a bunch of Med X in a bathtub. Another was a Skeleton who blew their brains out in front of their desk.
 
Hell, even the enterance to the Sierra Madre had a corpse with his head blown up.
Bison Steve's Casino is an example. You have Skeletons of people who have commited suicide there. One of which had a switchblade, and a bunch of Med X in a bathtub. Another was a Skeleton who blew their brains out in front of their desk.
No one lives in those places, though.
 
Easily best girl who also gives you one of the best weapons in the entire game
Best Girl.jpg
>inb4 Riot Shotgun
And Stay Back! is a stupid, boring, and unnecessary perk. Game's easy enough as is. Also, automatics suck.
Just like after the good old days of 10/23.
get fucked, brutus
 
Does anybody think that Fallout (3 and on, I don't care about your isometric games) would have been better if it had always had the lush feeling of Fallout 76?

I'm conflicted about that because Fallout 3 had an excellent grimdark, bleak feeling, New Vegas is a desert so it was going to be like that anyways, but I like the lush environments of 76. It's pretty much the sole thing that makes me interested in trying it one day.
Its worth mentioning most of the world of 76 isn't lush at all. The forest region is but thats just the starting area. Most of the world is barren, mountainous or a giant open coal mine area. a bit of swampland in end game areas, when you can even go there as half the time its constantly being nuked
 
Its worth mentioning most of the world of 76 isn't lush at all. The forest region is but thats just the starting area. Most of the world is barren, mountainous or a giant open coal mine area. a bit of swampland in end game areas, when you can even go there as half the time its constantly being nuked
Its insane how Bethesda is so out of touch regarding Fallout that they let players actually launch full blown nukes and made it important for grinding apparently as it makes stronger enemies that drop better shit spawn or something.
 
Honestly her, Nick, Hancock and for some reason Piper are companions I will use if I ever am in the mood for it but generally I prefer to do things solo with Dogmeat. I dunno why I am like this but I think it just feels fitting in general for the setting.
You know...
I made one time all their substories but i always relying on Dogmeat in the end.
I think mixing Lone Wanderer with Attack Dog and having a neat %40 damage reduction is powerful in late-game.
 
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