there's no way to make them good without making them fun
Assuming good faith:
- Armored Core 6;
- Half Life (1 and 2);
- Age Of Empires 2;
- Jet Set Radio;
- Ace Combat;
- Bayonetta;
- Nier Automata (only flaw is the second half of the story, but that's just personal preference*);
- Battlefield 2 and 2142 (For the times the graphics was pretty great, especially for the scale of the maps);
- Command and Conquer 3: Tiberium Wars and Kane's Wrath (still looks and plays great to this day);
The list goes on, and on, and on.
I can understand not focusing entirely on realistic graphics because it squanders all of the budget but there is also such thing as "Art direction". This "Graphics VS Gameplay VS Lore" retarded diatribe doesn't even have a leg to stand on, because
all aspects of a games are important, and just like I said with Nier Automata: It's a personal preference, you can prefer story over graphics or gameplay, but all three are equally as important.
I can't stomach people who can't shut the fuck up about Graphics as much as I can't stomach people who can't shut the fuck up about the Lore. And when it comes to gameplay: go look at Ultrakill. That game was decent before that retarded redditor of a dev decided to punish people to play the way they wanted and not the way it was intended. Good luck getting a Perfect Rank without changing guns like a spastic monkey. "oh, but the lore" the lore is literally the one from Doom 1's: [quote:John Carmack]It's expected to be there, but it's not that important[/quote]
What's especially fun is that this quote, if read properly and not like a tiktoker retard, means that the story
during a game wasn't important, as long as the premise is robust enough to support the gameplay. And to me, graphics have peaked during the early half of the 2010s, if "devs" would have the decency of compressing their fucking textures, I don't care if it takes slightly longer than a nanosecond to load, I want my game not to take an entire Yottabyte due to uncompressed Textures and Audio.
tl;dr: all aspects are important, and when one lacks, the whole castle crumbles.
Now, it's not that I don't agree with you, but to act like one aspect is more important than another, that's just retarded and disingenuous.
Back on topic: Game journalists are probably sitting on the easiest job and they have the galls of moaning about people calling them out. Yeah, no shit: I don't care about your dumbass social and political views. I care about the game you're talking about.
This video will forever be relevant:
I think Stallman was right that once logins/passwords were created computers went from tools for people to tools for power.
This because FOSS ideology isn't more widespread. Everything has to be non-free or proprietary, and it bites everyone's ass, except lawyers.