Business Microsoft wants to ban curvy females from video games

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Microsoft wants to ban curvy females from video games​

US tech giant Microsoft is discouraging using excessively curvy female characters in video games, according to updated guidelines issued by the company on Tuesday.

As part of its inclusivity initiative, Microsoft offered developers a list of questions to consider while working on their products to check whether they are reinforcing any negative gender stereotypes. The guide, dubbed ‘Product Inclusion Action: Help Customers Feel Seen’, includes various stereotypes that the gaming giant believes are best left out.

According to the guidance, game designers should check if they are unnecessarily introducing gender barriers and should make sure they create playable female characters that are equal in skill and ability to their male peers, and equip them with clothing and armor fitting to the tasks.

“Do they have exaggerated body proportions?”the guideline asks.

Female characters play a significant role in the gaming industry and have become fan favorites throughout the years. Various females, including Lara Croft, Bayonetta, and Ada Wong have played iconic roles in video games.

One of the most vivid examples of unrealistically looking female characters is Bayonetta, who is integrated into every facet of the eponymous fantasy action-adventure game. Stellar Blade, another game with a controversial design, has used a Korean model for its main character.
 
This is like comparing American Republicans and Democrats; Sony is actually banning and actively censoring it, Microsoft is suggesting it but wringing their hands indecisively about it, and the constituents consuming have to eat shit or go overseas to get around it.
 
Female characters play a significant role in the gaming industry and have become fan favorites throughout the years. Various females, including Lara Croft, Bayonetta, and Ada Wong have played iconic roles in video games
Being sexy is an attention-getter for female characters. The memorable characters aren't Ellen Page crying on a toilet in Beyond: Two Souls, or any of the two dozen sideshaved dykes of the last 10 years.

If we're gonna have consistency, make girl gamers look at male characters modeled after MovieBob in a g-string.
 
it's not realistic to fight in a bikini
the lefties who raise a stink about these "issues" don't actually buy or play video games.
Or have never seen, much less been in, a real fight.

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One of the most vivid examples of unrealistically looking female characters is Bayonetta, who is integrated into every facet of the eponymous fantasy action-adventure game.

that's literally the point of her character design. Bayonetta's actual body proportions are insane if you look at her full body, her limbs are freakishly long and her head is weirdly small, she's supposed to look like a composite centerfold nightmare. her animations are lurid to the point of ridiculousness. she's a parody of sexualization in games, but not a cynical one. Hideki Kamiya is a chad-autism nexus of incomprehensible depth. also, his lead artist he worked with to conceive the character was a woman.

unfortunately the second and third games increasingly lost the plot along with the tongue-in-cheek intent of the game's world and characters. funny, at one point Bayonetta was being used as an example of a "sex-positive" "empowered" female character, but I guess that's no good when she could be used as an example of heckin' macho male oppression instead. everything must ultimately become a cynical play for points in our retarded culture war.

This is like comparing American Republicans and Democrats; Sony is actually banning and actively censoring it, Microsoft is suggesting it but wringing their hands indecisively about it, and the constituents consuming have to eat shit or go overseas to get around it.

Sony and Microsoft already mostly publish complete garbage so as far as I'm concerned, this is just another way they're continuing to dig their hole deeper. I suppose normies play the shit their publishing houses churn out but I don't think anybody has any real loyalty to it, or takes their games as examples of what the medium should be. everyone knows culture war agitators don't play or watch the bullshit they complain about so one has to wonder who's really being served by policies like this.
 
my latest favorite example is the spiderman 2 game. that person the on the left is one of the writers at Insomniac. that 3d model on the right is supposed to be Mary fucking Jane from Spiderman. who are they fucking kidding

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The writer isn't bad looking. But that "Mary Jane" looks like a stroke victim.
 
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