Culture 60 Percent Of Playtime In 2023 Went To 6-Year-Old Or Older Games, New Data Shows - everything new is black, gay, and lame

60 Percent Of Playtime In 2023 Went To 6-Year-Old Or Older Games, New Data Shows​

A report shows that while the industry is growing, its biggest competition is Fortnite, GTA, Call of Duty, and Roblox

By Zack Zwiezen Published [April 2nd, 2024]

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Image: Epic Games

A newly released game industry report by market researcher Newzoo shows that while the PC and console market grew 2.6 percent in 2023, overall playtime decreased as gamers spent more and more time in a smaller list of old games like Fortnite and League of Legends.

On April 2, Newzoo released its second annual game industry report, including a ton of data and information on what people were playing and spending money on during 2023. According to Newzoo’s data, the PC and console game market grew and reached $93.5 billion in revenue in 2023. That might seem like good news, but drilling down into the data, it becomes clear that it’s only good news for a small number of publishers and developers.

Newzoo’s data shows that the top 10 games on each platform (ranked by their average number of monthly active users, or MAU) are filled with old, established titles. Fortnite took the crown on all platforms, including Switch and PC. The rest of the lists included titles that won’t surprise you, like Grand Theft Auto V, Counter-Strike 2, Roblox, Minecraft, Rocket League, Apex Legends, Fall Guys, Valorant, and Call of Duty. Across Xbox and Playstation consoles, only one dedicated single-player game cracked the top ten: Starfield.

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Screenshot: Newzoo / Kotaku

To further prove that gamers are primarily focused on older games, Newzoo’s data shows that just 66 titles accounted for 80 percent of all playtime in 2023. And 60 percent of that playtime was spent in games that are six years old or older. In fact, in 2023, five old games—Fortnite, Roblox, League of Legends, Minecraft, and GTA V—accounted for 27% of all playtime in the year.

It gets worse. Of the 23 percent of playtime spent in 2023 on new games—defined as 2 years or younger—more than half was spent in big annual sequels like the latest Madden or NBA game. Only 8 percent of video game playtime was spent on new, non-annual titles like Diablo IV or Baldur’s Gate III.

While Newzoo’s report does point out that you can still be successful in this environment, the reality is that gamers are spending less and less time in new games and more and more time in already-established franchises and live-service titles, making it harder for publishers and developers to find an audience. That’s because unlike in the decades before, you aren’t just competing with whatever hot new game is on the shelves, but instead are fighting giants like Fortnite and Roblox, completely free games with endless amounts of content created by their users.

“It will be increasingly challenging to grow a game’s playerbase,” said Newzoo in the report, “particularly in our current landscape, where evergreen titles and robust content pipelines reign supreme.” In other words, good luck if you aren’t making a big sequel, remake, or annual entry in some popular series.
 

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In other related news, Sweet Baby Inc has just launched massive lawsuit for copyright infringement against several of the biggest game emulating websites. The Canadian Parliament has also launched a new initiative to target pirated gaming. The Biden Administration has also issued new guidelines to the FBI that playing old ROMs of Pokemon and Super Metroid are signs of extremist behaviors and will be prosecuted with the full girth of Alvin Bragg's diseased nigger cock.
 
I've been meaning to get back into games, but they all seem so gay and pushing a fag narrative. I'd rather spend my time on other hobbies than paying $75 to get propaganda thats wrapped in a shitty game.
if you want "new" games to play it really is a great time to go back to the 90s/early 2000s and try out things that you missed

even remakes, remasters, and reimaginings are full of zoomer hand holding, blocky cartoony graphics, dumbed down systems for consoles/phones, or all fagged up like they were drug through a pride parade. or all of the above
 
I've been meaning to get back into games, but they all seem so gay and pushing a fag narrative.

The market appears to be "correcting" with it being year 2 of "no free money".
Of all publishers, PlayStation Studios appears to be the first to cry uncle.
There's a reason Helldivers2 is the most popular game right now, and there's a reason Stellar Blade is #1 preorder on the market.

The first directly satirizes "current year" in a way free speech and MAGA types instantly recognize (and the devs have come forward refusing to allow LGBTQESG shit into their game).
The second is Nier Automata meets Lies of P, so you can get your gameplay boner with a literal boner.

AAA studios are starting to fold up divisions entirely, usually after launching shitty ESG games.
It's reaching the pace of "one bomb, one eliminated division".
This year's holiday season is going to have some interesting title announcements for gamers who actually like games. I can feel it.
 
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Jesus christ where is that thing from
Microsoft's Fable Reboot.
The latest Sweet Baby shakeup is causing gamer-hostile studios to out themselves.

Microsoft has been exposed as forcing shit like this on anyone who signs publishing agreements, and has doubled-down in response.
Do not buy Microsoft branded games for the foreseeable future.
 
I haven't purchased a AAA game, let alone on launch, for over a decade. And that was before all of this dumb ESG crap invaded the space.

I'll stick to calling people faggots in DotA and getting away with it scott-free, thanks.
 
Wow, it's almost like AAA+ game developers are catering to the wrong crowd and most people actually do NOT like niggers, fags, troons and correctthink doctrine shoved down their throat relentlessly.

lmao. I love you guys but you can tell the people ITT who are following the time-honored A&N tradition of skimming the headline and skipping the body of the article entirely. I, too, assumed the headline was implying that people are simply rejecting newer releases in favor of the increasingly broad body of HD remasters of old games. but, friends, take a closer look at the chart:

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these "old" games that are dominating the market are things like:
  • Fornite (released 2017)
  • Roblox (released 2006)
  • Minecraft (released 2011)
  • Grand Theft Auto V (released 2013)
  • League of Legends (released 2009)
note that Fortnite is the most popular game across all platforms. this is not the result of people rejecting industry woke-ism (Fortnite has an annual Pride event and canonically transgender characters, for starters). this has more to do with the fact that nobody has been able to dethrone these awful live service garbage piles - whose communities largely consist of children - in six or more years. and why should they? Roblox and Minecraft in particular succeed entirely because of their age and customizability. these are sandbox games with over a decade of community effort in creating new content. the rest are simply games that are fed by the two largest hydra heads of media popularity: streamer popularity (games exploited by streamers for content are naturally promoted by the YouTube/Twitch algos to all the suggestible pudding-brains who watch them), and simply having passed the inflection point of being popular enough for long enough that it becomes self-sustaining (people keep playing it because it's popular). games like this being kicked out of their spot is a rarity, not an inevitability. look how long World of Warcraft completely dominated the MMO market. it took well over a decade for any real competition to materialize, and it still moves an insane amount of money and internet traffic every time it gestates a new expansion.

the real data point represented here is that the overwhelming mass of people who play games are actual children and shit retard normies with no self-driving interests other than clicky clicky bright colors. if you were somehow able to skim all those people off the top of the statistics, I imagine it would paint a radically different picture.
 
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Wow, it's almost like AAA+ game developers are catering to the wrong crowd and most people actually do NOT like niggers, fags, troons and correctthink doctrine shoved down their throat relentlessly.

That's not the lesson they're going to take away from this. The lesson is that live service games and classic multiplayer games are the way to go. But they were already moving in that direction, and the propagandists have already moved there.

Case in point--Apex Legends is in that top 10 list, and it's packed full of representation characters; about half the cast is gay or bi, even if it's hidden in the bios. GTA is on that list, and the sequel trailer was infamously full of POC. The others may not be as big on characters as they are on gameplay or sandbox creation, so they don't lend themselves well to the same thing; but in their community relations, Pride Month events, etc you can see the rot already started.
 
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