Sweet Baby Inc. and the Steam Curator Group Conspiracy - The company that is responsible for the diarrheic video game writing.


Nintendo Localization Job Listing Requires "Awareness Of Culturalization & DE&I"​


It's over.
Nothing new, really. As far as I'm aware, Nintendo of America was the first to do the "Body Type A/B" thing that's been plaguing character creation in video games for several years now. Animal Crossing: New Horizons came out in early 2020, the next earliest example I can think of being Star Wars Squadrons in late 2020.
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Ross Scott made another video about the videogame industry fraud that are "Live-Service/Game as a Service."

"But this may lead to the videogame crash"
GOOD. We don't, and won't ever need, Live-Service/GaaS or Streaming (as in google stadia) in games.
I have this crazy idea called never buying online only games.

100% of the games that I own work forever. 🤷‍♂️

Anything that requires an online connection is slop I don't need to care about.
 
We happy few wasn't a terrible game... a poor mans bioshock focused more on story and scenery then gameplay. It was the definition of a 6-7 game.

Odds are its gonna be shit. They devs really don't matter as much as the story lead in those types of games.
I remember it seeming interesting when it was revealed. It probably would've been better if it was a straight up walking sim rather than trying to ape Bioshock like you said.

Wasn't Jim Sterling involved with this and said himself in a review that it was a piece of shit?
I also remember that. One of his more lucid moments in recent memory.
 
I have this crazy idea called never buying online only games.

100% of the games that I own work forever. 🤷‍♂️

Anything that requires an online connection is slop I don't need to care about.
Yeah, I always make an effort to buy physical copies of games whenever. Only exception being something that can only come through things like Steam such as Football Manager. But even then, a single edition of Football Manager can stand the test of time.

Anyway, kind of surprised Sweet Baby hasn’t tried to make a move to always work on always online content.
 
Yeah, I always make an effort to buy physical copies of games whenever. Only exception being something that can only come through things like Steam such as Football Manager. But even then, a single edition of Football Manager can stand the test of time.

Anyway, kind of surprised Sweet Baby hasn’t tried to make a move to always work on always online content.
Steam DRM can be removed at any time and even if you want to talk about console storefronts where redownloading becomes impossible at some point it's not like the stuff on your console stops working.

What he's talking about are fucking online-only games that require a connection to the server. The Crew was billed as an online mulitplayer racer. IDGAF about The Crew, anyone stupid enough to buy it deserves to lose their money.
 
I remember it seeming interesting when it was revealed. It probably would've been better if it was a straight up walking sim rather than trying to ape Bioshock like you said.

It was one of those games that ended up in my Steam sale cart a couple times, first at $15 then at $10... and each time I would look into it and go "Well it's a plot game that clearly draws from A Brave New World and it should be very immersive and have a lot to say.... but it also looks watered down and safe... Well I guess it all hinges on how it pla.... and the entire combat system looks about as sophisticated as the melee in a Fall Out game."

I watched someone stream like 45 minutes of it and I felt pretty vindicated in my repeated decisions to pass.
 
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I have this crazy idea called never buying online only games.

100% of the games that I own work forever. 🤷‍♂️

Anything that requires an online connection is slop I don't need to care about.
Yeah, Physical or digital really doesn't matter. I'll support the games I believe deserve it.
I'll play the games that are Fun to play.

True game conservation is, and always has been in the form of piracy.

Plenty of 'Always online' DRM games have done fine offline in the piracy scene.
Plenty of mmo's live on nicely on private servers. No need to worry about Denuvo over there.

Most DRM really is only there to inconvenience and punish the good paying customers.
And trying to prevent players from modding their games to enjoy the game the way they want to.

Who else remembers the pisspoor excuse that Simcity 5 needed the online computing to calculate every person? Ya nuuu...
 
I'm still trying to figure out why Craig (sidescrollers) has Dev (ShortfatOtaku) on consistently when it's been proven that he's a fucking retard.

Going back to the good devs thing, if every single one of them grew a pair of balls and stood up to these fucking weirdos and legitimately left, that would accelerate the AAA crash even further. Leave. Take your talents elsewhere. AA and Indies who aren't affected by this bullshit. Show some fucking backbone. That's what's missing in the modern gaming space. No one has any balls anymore.
 
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I remember it seeming interesting when it was revealed. It probably would've been better if it was a straight up walking sim rather than trying to ape Bioshock like you said.
It might have been better as a Bioshock clone. That reveal trailer of the 1960s sci-fi dystopia looked great, if ham fisted. It might have been good if it delivered more of that.

Instead, you had a cool intro, only for it be another survival roguelike like everything else at the time.
 
I'd hate to see what that team's like now if this is the best the previous lot could do.

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Apparently the game was not that bad but very try hard with its humor and just generally really ugly to the point it does not capute the tone it was going for.
Personally I had no interest because Jim fat fuck Sterling was voicing characters in it.
 
What he's talking about are fucking online-only games that require a connection to the server. The Crew was billed as an online mulitplayer racer. IDGAF about The Crew, anyone stupid enough to buy it deserves to lose their money.
The Crew has a really novel idea(Travel across the entirety of USA mainland in one big open world) and was an actually decent game. Other than maybe it's sequels, which are also online only, I haven't heard of a racing game that had this scale. Problem is that it never should have been multiplayer only, in fact code exists in game to make it play offline(if I recall correctly)
Maybe do your research on what you're talking about, I would love to play this game right now and I hope the project to rebuild it offline will succeed one day. Just imagine the possibilities if this goes open source and you can create your own content.
 
Nothing new, really. As far as I'm aware, Nintendo of America was the first to do the "Body Type A/B" thing that's been plaguing character creation in video games for several years now. Animal Crossing: New Horizons came out in early 2020, the next earliest example I can think of being Star Wars Squadrons in late 2020.
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I think you are right. I cant think of any games from before that game that started doing this shit. Nintendo Japan should just burn that Treehouse down.
Yeah, I always make an effort to buy physical copies of games whenever. Only exception being something that can only come through things like Steam such as Football Manager. But even then, a single edition of Football Manager can stand the test of time.

Anyway, kind of surprised Sweet Baby hasn’t tried to make a move to always work on always online content.
I mean I do too. But what about games that are online only? Like Destiny as a random example. A game where you cant play unless you are online. It kind of makes a phyiscal copy feel worthless.
 
I'd hate to see what that team's like now if this is the best the previous lot could do.

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We happy few wasn't a terrible game... a poor mans bioshock focused more on story and scenery then gameplay. It was the definition of a 6-7 game.

Odds are its gonna be shit. They devs really don't matter as much as the story lead in those types of games.
"That is a terribly charismatic duck.....hmmm, that gives me an idea."
 
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