I got the game and played it for a while, it is fun, but there are some odd things. Like the levelling and stat system is pretty dumb, where its better once you get to a certain point to not spend points in some things because it can nerf you in other areas. The game also forces you to participate in largeish battles in the story so investing everything into an archer or sneaky cutthroat isn't feasible.
You can make the battles easier.... but trying to make yourself a highly charismatic guy that might convince everyone to stand down so the battle never happens, or assassinating the entire camp during the night, isn't allowed, you have to have the epic battle. So while the game gives me choices to build a character a certain way, the way the game goes punishes you for specializing in non open combat. And then eventually you can probably be the best at everything so building the character seemed a bit pointless.
This was the highlight of the game for me really.
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The only reason to take Archery is for hunting really. I've never found it more effective for combat than simply counter riposte the guy and see him drop. Or if he's sleeping just backstabbing him. And hunting isn't even that useful. Even missions you get asking for you to collect meat, if your hunting level is too high, you can get ridiculous amounts of meat from one animal, sitting in your horses knapsack rotting, because the guy only wanted a couple. Like just killing a hanful of deer can get you so much meat money doesn't even matter anymore. And then you literally never have to hunt anything ever again. It's as if the game wasn't originally envisioned as having a levelling and perk system you get so overpowered in some areas.