Kingdom Come Deliverance - Or how I stopped worrying about SJW and love Bohemia | Now with betrayal and a lot more niggers. "Historically accurate." BlackRock ruined the series.

It's still hard. Lockpicking is impossible. I'm having trouble in prologue where you have to flee lol
I think your girlfriend's uncle has a chest in the back he says you can practice with whenever you like. There are also graphical mods to help you keep track of where the sweet spot is and apparently an overhaul mod.
 
I think your girlfriend's uncle has a chest in the back he says you can practice with whenever you like. There are also graphical mods to help you keep track of where the sweet spot is and apparently an overhaul mod.

The problem with practicing lockpicking is that you'll break a million lockpicks in the process, and they're way too expensive to spend like that.
 
Combat isnt easy either lol
It's like skyrim meets witcher but technical and detailed
 
I should really pick this game back up some time. Last time I played I was ignoring the main quest in favor of going berry picking in the forest.

I didn't find any berries... but I did find a camp full of well armored, well armed Hungarians, who proceeded to kill me instantly
 
Once KCD has trickled dwon my garbage UK country broadband I'm gonna give it a play on PC. I got it on release on XB1 and it was more or less impossible to play properly with a controller.

I really tried to play KC on PS4 but the lockpicking game drove me bananas. Hopefully it's less obnoxious on PC.
 
I got the game and played it for a while, it is fun, but there are some odd things. Like the levelling and stat system is pretty dumb, where its better once you get to a certain point to not spend points in some things because it can nerf you in other areas. The game also forces you to participate in largeish battles in the story so investing everything into an archer or sneaky cutthroat isn't feasible.

You can make the battles easier.... but trying to make yourself a highly charismatic guy that might convince everyone to stand down so the battle never happens, or assassinating the entire camp during the night, isn't allowed, you have to have the epic battle. So while the game gives me choices to build a character a certain way, the way the game goes punishes you for specializing in non open combat. And then eventually you can probably be the best at everything so building the character seemed a bit pointless.


This was the highlight of the game for me really.

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The only reason to take Archery is for hunting really. I've never found it more effective for combat than simply counter riposte the guy and see him drop. Or if he's sleeping just backstabbing him. And hunting isn't even that useful. Even missions you get asking for you to collect meat, if your hunting level is too high, you can get ridiculous amounts of meat from one animal, sitting in your horses knapsack rotting, because the guy only wanted a couple. Like just killing a hanful of deer can get you so much meat money doesn't even matter anymore. And then you literally never have to hunt anything ever again. It's as if the game wasn't originally envisioned as having a levelling and perk system you get so overpowered in some areas.
The game wants you to be a Swiss army knife. Decent stealth is required for at least two of the main story missions, hunting is an amazing source of income if you cook the meat and sell it to merchants (Have to sell to innkeepers or butchers, merchants tend to only buy similar stuff to what they sell), loads of speech checks are helpful on various quests, and of course you have to get good enough at direct combat to win a certain mid-game duel (though you can make the preceding battle easier with a bit of sneaky sabotage). Also the best longsword in the game requires lockpicking to get at.
 
get good enough at direct combat to win a certain mid-game duel (though you can make the preceding battle easier with a bit of sneaky sabotage).
Are you talking about the fight with Runt? That was rather anti-climactic for me, because I apparently trained my sword skills way too hard before going after him. And his not wearing a helmet made him really easy to take down.

"WHILE YOU PILLAGED THE COUNTRYSIDE, I STUDIED THE BLADE."
 
Are you talking about the fight with Runt? That was rather anti-climactic for me, because I apparently trained my sword skills way too hard before going after him. And his not wearing a helmet made him really easy to take down.

"WHILE YOU PILLAGED THE COUNTRYSIDE, I STUDIED THE BLADE."

In Hardcore Henry mode they give him a great helm I think precisely to avoid death by cheeky face-stab.

I will say this about the combat. Combos are pretty pointless once you've practiced the master strikes. I can never make combos go off half the time but a master strike is usually a battle ender because it unsteadies them enough to twat them with a stab to the face.
 
Are you talking about the fight with Runt? That was rather anti-climactic for me, because I apparently trained my sword skills way too hard before going after him. And his not wearing a helmet made him really easy to take down.

"WHILE YOU PILLAGED THE COUNTRYSIDE, I STUDIED THE BLADE."

I had to try maybe a dozen times but I beat Runt the same real-life night that I started trying, with shitty gear and a shitty level and no potions or any other sort of help or tricks. Like you said, he has no helmet. It doesn't take a genius to just stab him in the head.
 
Man, I love this game. It's like an evolved medieval Shenmue. It took me a few tries to get into it, but now that I have, it's so addictive. 100+ hours and I'm not nearly done with everything yet. It's up there with Disco Elysium on the short list of worthwhile modern RPGs.
 
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  • Agree
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One of the things I really admire about this game is that I think I had something like five or ten hours of gameplay before I got my first kill, and it stunned me when it did happen. That's not due to constant reloading or practicing, that's how long it took going through the world to wind up in a situation where you would both have the need and ability to kill someone.

Roger Ebert or someone once pointed out that even the best video game stories are equivalent to the worst pulp action shlock, so this is like the counterargument to that.
 
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