What are the most pretentious games ever made?

I don't know if it's the translation team's fault or if the native language is just that pretentious, but every single high profile jap game (titles like Persona, Bravely Default, Final Fantasy etc.) sooner or later gets unbearably pretentious, spiritual and feels like both the writers and protagonists are huffing their own farts 24/7. You always transition from regular turn based RPG experience to turn cringe RPG where you beat the shit out of some kind of god or a mystical concept made flesh, and spend half the time contemplating the nature of frienshit or freedom, romancing teammates for some fucking reason or whatever gay faggot retarded shit only a 14 years old sperg or a 20+ westoid manchild permavirgin would consider deep and profound. Japs have no sense of scale, to them the stakes have to rise exponentially, you always have to go from beating rats to beating gods, there are no exceptions.
Their target demographic being the socially ostracized loner high school/young salaryman, I would say it hits the spot 100% by appealing to the "I'm far too smart and insightful for these sheeple heh" guy with disposable income and time.
 
I suspect it was made more as a political statement instead of as an entertaining product
Probably, since it was presented to Congress.

But actually that shit is a wild black box of madness. Well let's prevent hospitals from expanding, oh wait times are going up, we'll fix this by jacking up coinsurance rates, actually let's put Medicare's coinsurance at 100%, and then we're gonna put single payer in but also the coinsurance is 100%. Now government healthcare expenditures are at $0 and I just sit back and collect taxes and laugh while they keep re-electing me for some reason.

Should've been called Nigerian politician simulator.

e: if I had more time on my hands I'd do an LP of this game because I can explain what shit like an HMO IPA is. Also literally nobody has ever LP'd this game before apparently?
 
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FMV games are basically MST3k-tier B-movies. Wing Commander was definitely more of the exception than the norm for that period.
I've heard that Kurtis!

I do still hope that Spoony comes back to life someday.

More to the point, some are good. You need the right balance so you actually care about the plot without meaning to.
 
I would definitely say Fallout New Vegas. The characters all keep sperging about a battle at Hoover Dam that either hasn't happened yet or one that the player supposedly participated in before the events of the game and it feels like cut content from a postgame that was actually cut from the game. It feels like the writers expected the player to somehow automatically know all the background lore of the story despite it literally being a plot point in the first 5 minutes that the player was shot in the head, buried, and somehow survived with just a mild case of amnesia.

That and the annoying pretentious newfag video essay spammers LARPing about how "F:NV saved their life" for 2 hours or some obviously fake bullshit.
 
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It was just a tech demo, and of course Koji got his "buddies" del toro and Norman some extra shekels. "Prease Rove me Horrywood!"
Just wait until his survival horror game Overdose comes out. It's confirmed to be a walking sim with an anti violence message and a non binary lead played by one of the chicks from that horrible HBO show Euphoria.

For a long time after the MGSV shitshow people debated whether Konami or Kojima was to blame and I really hate to say it because I hate Konami but it's pretty clear the issue was Kojima.

Ever since he's struck out on his own he's proven himself to be an alpha level hack, like if Randy Pitchfork cloned himself, fucked himself and then had a talentless pretentious butt baby.
 
Just wait until his survival horror game Overdose comes out. It's confirmed to be a walking sim with an anti violence message and a non binary lead played by one of the chicks from that horrible HBO show Euphoria.

For a long time after the MGSV shitshow people debated whether Konami or Kojima was to blame and I really hate to say it because I hate Konami but it's pretty clear the issue was Kojima.

Ever since he's struck out on his own he's proven himself to be an alpha level hack, like if Randy Pitchfork cloned himself, fucked himself and then had a talentless pretentious butt baby.
It's pretty obvious now that Konami had to tard wrangle his ass at all times to keep his inner hack shackled, and to keep the budget "somewhat" manageable. Kindov like how the best Space Wars movies >weren't< directed by Lucas, and the second Georgie got an unlimited budget and total control, surrounded by nothing but mewling yesmen - you got the prequels. JewJew Abrahams and the sequels are a quasi-related case.
 
Anything Kojima. Fuck you I don't care about metal gear the dude is an annoying asshat
You think Kojima games as they released are bad, supposedly, according to his staff, his writing was such an incoherent mess that once his editors finished trying to make any sense of his writing they basically had an entirely different story on their hands.

Granted, I can't for the life of me recall where I read this, but I can certainly believe it
 
Their target demographic being the socially ostracized loner high school/young salaryman, I would say it hits the spot 100% by appealing to the "I'm far too smart and insightful for these sheeple heh" guy with disposable income and time.
That used to be the case for persona, but now it's pandering to faggots like every other sega property.
 
Just wait until his survival horror game Overdose comes out. It's confirmed to be a walking sim with an anti violence message and a non binary lead played by one of the chicks from that horrible HBO show Euphoria.

For a long time after the MGSV shitshow people debated whether Konami or Kojima was to blame and I really hate to say it because I hate Konami but it's pretty clear the issue was Kojima.

Ever since he's struck out on his own he's proven himself to be an alpha level hack, like if Randy Pitchfork cloned himself, fucked himself and then had a talentless pretentious butt baby.
Razorfist is completely right about the man. I don't hate him, but he's not an innovative trailblazer by any means. At his best, he was ripping off shit from movies and making videogames out of it in the old days. The quality of such was actually pretty high enough that this wasn't a problem.


The 90s visual novel era was pretty kickass between the two games he helped made: snatcher and policenauts. But it was pretty much a Hodge podge of shit mixed together. Snatcher was Terminator/blade runner and policenauts was lethal weapon set as a sort of spiritual prequel to Gundam.

He was good when he had a decent crew, wasn't preaching and was focused on ripping off good movies nobody had done before. But now? He's running out of steam.
 
Analogue: A Hate Story
Analogue_A_Hate_Story_header.jpg
You can read about the sheer pretentiousness of this game on Wikipedia, but to summarize, it's Handmaid's Tale but with Space Korea and AI waifus.

The tranny who wrote this, Christine Love, gave an interview with Kotaku where he complains about getting drunk while writing the game. Personally I believe the game was his fantasy, where he could be a victimized woman only wanted for her womb, an empowered girl boss, and finally a cute waifu. What's more gender affirming than that?
 
Analogue: A Hate Story
View attachment 5997159
You can read about the sheer pretentiousness of this game on Wikipedia, but to summarize, it's Handmaid's Tale but with Space Korea and AI waifus.

The tranny who wrote this, Christine Love, gave an interview with Kotaku where he complains about getting drunk while writing the game. Personally I believe the game was his fantasy, where he could be a victimized woman only wanted for her womb, an empowered girl boss, and finally a cute waifu. What's more gender affirming than that?
Damn, I remember thinking the game was alright. Thought it was made by actual bugman rather than a western trannie. Of course it was "Men Bad" but that was before I really felt Current Year ruin media.

It's pretty obvious now that Konami had to tard wrangle his ass at all times to keep his inner hack shackled, and to keep the budget "somewhat" manageable. Kindov like how the best Space Wars movies >weren't< directed by Lucas, and the second Georgie got an unlimited budget and total control, surrounded by nothing but mewling yesmen - you got the prequels. JewJew Abrahams and the sequels are a quasi-related case.
Pretentious authors always love to use the management as the reason why they take forever but it's usually the other way around.
 
Analogue: A Hate Story
View attachment 5997159
You can read about the sheer pretentiousness of this game on Wikipedia, but to summarize, it's Handmaid's Tale but with Space Korea and AI waifus.

The tranny who wrote this, Christine Love, gave an interview with Kotaku where he complains about getting drunk while writing the game. Personally I believe the game was his fantasy, where he could be a victimized woman only wanted for her womb, an empowered girl boss, and finally a cute waifu. What's more gender affirming than that?
Wait really? A tranny? This brave womyn?
1715974929781.png
Say it ain't so! And a weeb worse than a weeb, a Koreaboo? Unthinkable.
 
Analogue: A Hate Story
View attachment 5997159
You can read about the sheer pretentiousness of this game on Wikipedia, but to summarize, it's Handmaid's Tale but with Space Korea and AI waifus.

The tranny who wrote this, Christine Love, gave an interview with Kotaku where he complains about getting drunk while writing the game. Personally I believe the game was his fantasy, where he could be a victimized woman only wanted for her womb, an empowered girl boss, and finally a cute waifu. What's more gender affirming than that?
I remember this one! Never even touched them, but was featured in Hardcoregaming101 with all the canadian troon's games:
>She's openly a lesbian
>her passion for anime

Damn I should have seen those red flags back then :story:
 
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