Unpopular Opinions about Video Games

They said "face buttons", as in the 4 buttons on the "face" of the controller. The pipboy menu button is O in Fallout 3, NV, and 4 while square is the reload button in all those games.
All games should map the reload function to those little inset buttons they had on car stereos that you have to stab with a ballpoint pen so gamers don't get lazy and complacent.
 
What? No it's not. It's the reload button in most shooters, and the Pip-boy menu button in the Fallout games. If there's any major difference in how Western and Japanese games are controlled, it's that Western games tend to use triggers more often. For, you know, firing guns and accelerating cars.
Who the fuck plays shooters on a controller?
 
Something else I just remembered: I once read a post long ago where someone pointed out how PlayStation's buttons could be numbered by how many lines they have. O is #1, X is #2, Triangle is #3, and Square is #4. That always made sense to me.

The pipboy menu button is O in Fallout 3, NV, and 4 while square is the reload button in all those games.
Oh yeah, I forgot that's default. I always changed it because having a menu mapped to O/B is weird.

Who the fuck plays shooters on a controller?
Me, when I wanted to play with friends who don't play on PC.

Nah, bro. I'm told by reliable sources that non-standard inputs makes you a Pro Gamer™.
Pro Gamerz™ loved and fully embraced motion controls when they were new because it was new and innovative and kept shit from being dull. Everyone loved it so much that almost every game now has you waggle your controller or keyboard around all the time.
 
Game Of The Year is a meaningless moniker.
I'd go even further. All awards are meaningless.

Back in the day, Half-Life winning 50 GotY awards meant something. Now it's diluted into worthlessness because anyone can slap a GotY award on something.

Even stuff like the IGF and The Game Awards have been rigged so why people put any stock in them is a mystery. Same with people who show a wall of perfect 10/10s for Last of Us 2. That doesn't mean anything any more.
 
I'd go even further. All awards are meaningless.

Back in the day, Half-Life winning 50 GotY awards meant something. Now it's diluted into worthlessness because anyone can slap a GotY award on something.

Even stuff like the IGF and The Game Awards have been rigged so why people put any stock in them is a mystery. Same with people who show a wall of perfect 10/10s for Last of Us 2. That doesn't mean anything any more.
After TLOU2 and God of War Ragnarok were very blatantly only winning awards because people got paid off, award shows have seemed really pointless.
 
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After TLOU2 and God of War Ragnarok were very blatantly only winning awards because people got paid off, award shows have seemed really pointless.
And it's not just what gets awards, it's what doesn't. Hogwarts "TTD" Legacy was snubbed despite having one of the best scores and selling very well.
 
What? No it's not. It's the reload button in most shooters, and the Pip-boy menu button in the Fallout games. If there's any major difference in how Western and Japanese games are controlled, it's that Western games tend to use triggers more often. For, you know, firing guns and accelerating cars.
I've played a few fighting games (or beat 'em ups can't recall exactly) and all of them used the Square and Circle for attacking (and also X if it wasn't used for the jump button already). Last shooter game I played was RDR2 it used the shoulder buttons for shooting.
Dude's not wrong on many things and even you're not totally on point on everything.

Excessive use of the right-side face button is uncomfortable for me, though I am an American and my hands are large.
There'll never be a size-fit-all kinda deal with controllers, you and that guy complaining abt moving your thumbs around these 4 buttons need modded controllers. I've got normal sized hands and never felt like reaching any of these buttons was hard or uncomfortable.

I agree. It really has been a pain in the ass to go back and forth all my life.
Nintendo has also the A and B buttons swapped compared to the Xbox controller, so even if they changed the way you wanted it it'd still be annoying to remember. Hell the Xbox controller is probably patented, so they can't change the design of their controllers to match the Xbox's.
 
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There'll never be a size-fit-all kinda deal with controllers, you and that guy complaining abt moving your thumbs around these 4 buttons need modded controllers.
No I don't. I can honestly say that I have never been happier with a controller than my Xbox X|S ones.

I've got normal sized hands and never felt like reaching any of these buttons was hard or uncomfortable.
It just doesn't feel good on smaller controllers when I have to use O a lot. It was especially brutal on the DS & 3DS, in RPGs and visual novels where you pressed A to advance the text, so my thumb would be scrunched up pressing that for hours. And then Mario Kart having accelerate mapped to A, with no way to remap it was really nasty. That's one reason I don't go back to the DS or 3DS all that often. Also a reason why I'm all in on PC now, because I can just remap freely and set up autofire any time I need to mash a button a lot.

Nintendo has also the A and B buttons swapped compared to the Xbox controller, so even if they changed the way you wanted it it'd still be annoying to remember. Hell the Xbox controller is probably patented, so they can't change the design of their controllers to match the Xbox's.
I don't know why, but generic controllers for other things, like phones and even drones tend to use the Xbox layout. Which is also the Dreamcast layout. Which is an evolution from the Genesis 6-button controller. I have no clue if this holds any water, but I'm gonna guess PlayStation's button scheme is trademarked, what with all the merchandise they sell with the face buttons; but Xbox's isn't.
 
You know, that's actually a good point.

If the fundies are so bad, shouldn't the Clinton and Bush years have had the shittiest entertainment ever? And yet it had arguably the best?
Well, people then did not take them seriously and pushed back. It helps that the fundies did not understand entertainment.

Who the fuck plays shooters on a controller?
The millions of people with consoles.
 
Cancel goes on the left, and Accept goes on the right. Period. This was established all the way back on the two-button NES controller (Back and Accept) and respected by almost all games for decades following, because it makes logical and intuitive sense: left to go backwards, right to proceed, matching the left-to-right reading order of English and all other civilized languages . Even the proud, xenophobic Japanese bent to superior Western wisdom on the matter.

It only felt wrong to hook-nosed faggots who are more accustomed to the right-to-left reading order of Hebrew; people who, as a rule, prefer all things to be the exact reverse of what is natural, and make a goal of normalizing perversity. The change to do it the wrong way was pushed by the same council of oven-dodging shylocks who want you to believe that women can have penises and George Floyd was a civil rights activist.

Fuck them and their fake, gay, astroturfed "standards". I don't give a shit how they do things your favorite triple-gay games about frizzy-haired negresses fighting in WW2. I'm not capitalizing the "black" in "black people", I'm not calling a vagina a "front hole", I'm not calling a male "body type one", I'm not calling a woman a "birthing person", I'm not calling eskimos "Inuits", I'm not calling Turkey "Türkiye", and I'm not calling gypsies "Romani", and I'm not pushing the rightmost button for "Cancel". Anybody who doesn't like it can go huff Zyklon-B. If "O to cancel, X to accept" doesn't feel wrong to you, then your brains have been scrambled by nigger-loving communist child molesters, END OF STORY.
 
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Hogwarts "TTD" Legacy was snubbed despite having one of the best scores and selling very well.
Good. It was an incredibly bland game that no one would've cared about if not for the Harry Potter license and accompanying controversy.

Pissing off the trannies is entertaining and all, but let's not pretend generic slop is suddenly high art.
 
I would forgive how bland it was if it were even a little based, but it wasn't nor did it even try to be.
It's another one of those irreparably pozzed modern games with a dictionary of banned no-no words to make sure you don't fall into wrongthink even in the privacy of your own home. If I want to name my wizard Niggerfaggot in a single-player game, whose business is that but mine?
 
You know, that's actually a good point.

If the fundies are so bad, shouldn't the Clinton and Bush years have had the shittiest entertainment ever? And yet it had arguably the best?

Cue the excuses that they didn't have the tools available to suppress dissent, yadda yadda.
I hope it's not rude to do this. I made a thread last year about this topic, sort of.

The TL:DR is that I keep hearing "the 90s sucked" from Americans about entertainment, but never really got a reason why. There's lots of great answers in the thread, but the general theme among many is that the 90s was great, and those that hated it was more blaming it for what came after, since the 90s is when the decline started to happen.

I think it's less the tools to suppress dissent, and more that those censoring were laughing stocks. When games like GTA, Doom, and Mortal Kombat refused to go away, they made their own, and they flopped. They didn't have ESG money propping them up.

But by the far the biggest reason is that no one gave a shit about politics back then. And those that did kept it to political spaces. Games magazine weren't talking about team red or team blue or calling people bigots if they didn't like the latest corporate slop.
 
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